Player Matchup

Bacchus
Bacchus
Dakumiss
Bacchus
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
ImHighLol
Kukulkan
Level 20
God Stats
6W - 7L
1,647 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 1
Awilix
Awilix
M3anie
Awilix
Level 44
God Stats
6W - 6L
1,585 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Team Averages
Level 24
1,650 SR
1,395 Elo+

VS

Team Averages
Level 44
1,504 SR
1,410 Elo+
Anhur
Anhur
Greatmilenkoxxx
Anhur
Level 28
God Stats
2W - 1L
1,652 SR
Queue Stats
31W - 41L
1,383 Elo+
Solo
Anubis
Anubis
Megadude20000
Anubis
Level 22
God Stats
2W - 2L
1,319 SR
Queue Stats
9W - 19L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
thor1n777
Baron Samedi
Level 82
God Stats
3W - 2L
1,539 SR
Queue Stats
90W - 112L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dakumiss
Bacchus
14
1 / 6 / 11
11,266
626
11,702
30,731
27,984
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ImHighLol
Kukulkan
16
5 / 7 / 6
12,571
698
23,534
12,584
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
M3anie
Awilix
16
8 / 10 / 5
13,074
726
18,097
19,375
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
13,071
726
17,189
17,724
6,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 6 / 11
13,083
727
17,115
22,371
12,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
thor1n777
Baron Samedi
17
7 / 4 / 14
13,788
766
17,861
26,564
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
14
Kills
23
23
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dakumiss
Bacchus
1
6
11
1.08
W
8
4
12
3.5
L
Kukulkan
ImHighLol
Kukulkan
5
7
6
1.14
L
Awilix
M3anie
Awilix
8
10
5
1.05
W
8
6
11
2.25
W
Baron Samedi
thor1n777
Baron Samedi
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,333
Damage
52,165
62,690
Taken
66,659
40,441
Mitigated
38,318
13,892
Healing
27,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dakumiss
Bacchus
11,702
1,223
216
8,756
30,731
27,984
278
15,147
15,584
25,119
0
W
17,189
12,968
0
5,634
17,724
6,573
752
10,943
6,781
0
48,239
L
Kukulkan
ImHighLol
Kukulkan
23,534
708
0
3,045
12,584
3,679
915
10,028
2,556
62,937
0
L
Awilix
M3anie
Awilix
18,097
5,737
0
1,875
19,375
8,778
1,444
10,114
9,261
0
34,986
W
17,115
1,740
0
9,484
22,371
12,432
1,259
11,984
10,387
55,862
0
W
Baron Samedi
thor1n777
Baron Samedi
17,861
2,387
2,293
10,131
26,564
19,313
714
12,927
13,637
48,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
39,942
165
Minions Killed
216
5
Camps Cleared
9
857,263
Distance Traveled
805,074
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,266
626
26
1
0
283,067
0
W
Anhur
13,071
726
52
3
5
284,634
2
L
Kukulkan
12,571
698
106
6
1
285,453
0
L
Awilix
13,074
726
33
2
4
288,743
2
W
Anubis
13,083
727
102
6
3
242,263
0
W
Baron Samedi
13,788
766
62
3
1
278,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role