Player Matchup

Thanatos
Thanatos
Bronze IV
Loyalboy
Thanatos
Bronze IV
Level 107
God Stats
4W - 4L
1,663 SR
Queue Stats
57W - 74L
1,304 MMR
Party 1
Neith
Neith
Bronze III
bilio
Neith
Bronze III
Level 63
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 4L
1,432 MMR
Solo
Discordia
Discordia
Silver V
rabscattle
Discordia
Silver V
Level 107
God Stats
2W - 3L
1,336 SR
Queue Stats
50W - 63L
1,338 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,504 SR
1,358 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,640 SR
1,824 MMR
Hercules
Hercules
Platinum II
C9Banchi
Hercules
Platinum II
Level 105
God Stats
3W - 1L
1,683 SR
Queue Stats
64W - 60L
1,776 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
Neman11
Kukulkan
Platinum II
Level 85
God Stats
7W - 2L
1,746 SR
Queue Stats
76W - 66L
1,874 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
ZeusLightX
Erlang Shen
Platinum IV
Level 129
God Stats
4W - 2L
1,492 SR
Queue Stats
110W - 107L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Loyalboy
Thanatos
14
5 / 8 / 6
11,130
696
12,874
15,618
10,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
bilio
Neith
14
3 / 5 / 9
10,857
679
11,374
13,194
4,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
rabscattle
Discordia
15
6 / 6 / 3
11,304
707
15,775
14,097
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayThothCu Chulainn

VS

Bans
KuzenboNoxKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C9Banchi
Hercules
14
5 / 2 / 13
10,862
679
12,544
22,295
29,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Neman11
Kukulkan
15
5 / 6 / 11
11,370
711
8,142
13,941
4,879
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ZeusLightX
Erlang Shen
15
9 / 6 / 10
12,641
790
17,963
20,545
15,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
19
19
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
C9Banchi
Hercules
5
2
13
5.75
L
Thanatos
Loyalboy
Thanatos
5
8
6
1
W
Kukulkan
Neman11
Kukulkan
5
6
11
1.75
W
Erlang Shen
ZeusLightX
Erlang Shen
9
6
10
2.33
L
Neith
bilio
Neith
3
5
9
1.5
L
Discordia
rabscattle
Discordia
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
38,649
42,909
Taken
56,781
21,053
Mitigated
50,535
15,814
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
C9Banchi
Hercules
12,544
3,149
634
9,855
22,295
29,907
172
5,662
16,633
0
27,908
L
Thanatos
Loyalboy
Thanatos
12,874
2,621
0
7,796
15,618
10,509
55
2,079
13,007
0
23,030
W
Kukulkan
Neman11
Kukulkan
8,142
789
0
1,435
13,941
4,879
897
5,781
8,160
42,128
0
W
Erlang Shen
ZeusLightX
Erlang Shen
17,963
9,421
885
5,050
20,545
15,749
571
4,761
15,784
0
34,708
L
Neith
bilio
Neith
11,374
5,799
0
2,354
13,194
4,520
112
2,659
9,994
0
30,509
L
Discordia
rabscattle
Discordia
15,775
1,800
147
5,517
14,097
6,024
147
3,862
9,971
48,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
34,873
147
Minions Killed
141
5
Camps Cleared
7
773,140
Distance Traveled
880,867
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,862
679
40
3
0
317,407
4
L
Thanatos
11,130
696
25
2
2
260,809
3
W
Kukulkan
11,370
711
78
5
3
270,567
1
W
Erlang Shen
12,641
790
23
1
4
292,893
7
L
Neith
10,857
679
51
3
0
247,047
0
L
Discordia
11,304
707
71
4
3
265,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role