Player Matchup

Guan Yu
Guan Yu
ArkantosX
Guan Yu
Level 99
God Stats
2W - 1L
1,476 SR
Queue Stats
13W - 14L
1,508 Elo+
Party 2
Sol
Sol
BloonDark
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
ChunkyFork
Zeus
Level 19
God Stats
4W - 3L
1,192 SR
Queue Stats
56W - 55L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Karr0tt
Sun Wukong
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
12W - 11L
1,234 Elo+
Party 1
Neith
Neith
raininthejungle
Neith
Level 21
God Stats
47W - 53L
1,444 SR
Queue Stats
110W - 100L
1,370 Elo+
Solo
Team Averages
Level 30
1,422 SR
1,419 Elo+

VS

Team Averages
Level 10
1,545 SR
1,310 Elo+
Ra
Ra
Fíorden
Ra
Level 7
God Stats
1W - 2L
1,458 SR
Queue Stats
11W - 15L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
Narilys
Cthulhu
Level 22
God Stats
0W - 2L
1,255 SR
Queue Stats
374W - 387L
1,396 Elo+
Solo
Artemis
Artemis
Nescauzinha
Artemis
Level 3
God Stats
6W - 7L
1,700 SR
Queue Stats
9W - 15L
1,242 Elo+
Party 3
Kukulkan
Kukulkan
NoKillme
Kukulkan
Level 3
God Stats
2W - 1L
1,700 SR
Queue Stats
9W - 15L
1,242 Elo+
Party 3
Nox
Nox
okingpe
Nox
Level 16
God Stats
2W - 3L
1,610 SR
Queue Stats
14W - 26L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArkantosX
Guan Yu
18
5 / 1 / 23
11,707
1,064
11,993
13,998
14,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 0 / 25
11,982
1,089
13,718
10,733
4,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
22 / 2 / 12
13,712
1,247
38,628
10,451
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Karr0tt
Sun Wukong
19
3 / 1 / 22
11,210
1,019
13,423
13,836
11,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 0 / 22
12,248
1,113
21,083
10,627
4,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,222
929
13,270
19,326
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Narilys
Cthulhu
16
1 / 6 / 3
10,538
958
15,716
31,389
30,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Nescauzinha
Artemis
16
1 / 8 / 1
9,683
880
5,534
17,632
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
NoKillme
Kukulkan
16
1 / 9 / 3
10,037
912
10,974
16,862
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
16
0 / 7 / 2
9,248
841
6,603
16,877
6,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
15
41
Kills
4
4
Deaths
41
104
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArkantosX
Guan Yu
5
1
23
16.5
W
4
0
25
16.5
W
22
2
12
14
L
1
11
2
0.18
W
Sun Wukong
Karr0tt
Sun Wukong
3
1
22
14
L
Cthulhu
Narilys
Cthulhu
1
6
3
0.42
L
Artemis
Nescauzinha
Artemis
1
8
1
0.19
L
Kukulkan
NoKillme
Kukulkan
1
9
3
0.28
L
Nox
0
7
2
0.14
W
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,845
Damage
52,097
59,645
Taken
102,086
39,054
Mitigated
55,802
21,169
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArkantosX
Guan Yu
11,993
1,395
4,260
4,683
13,998
14,344
0
10,685
3,313
0
20,439
W
13,718
5,781
0
5,146
10,733
4,345
0
7,975
2,758
34,077
0
W
38,628
6,381
0
2,511
10,451
4,370
0
8,021
2,430
64,877
0
L
13,270
769
1,025
519
19,326
6,859
0
9,315
10,011
57,600
0
W
Sun Wukong
Karr0tt
Sun Wukong
13,423
4,080
0
761
13,836
11,742
0
11,282
2,554
61
22,705
L
Cthulhu
Narilys
Cthulhu
15,716
1,387
219
0
31,389
30,072
0
17,844
13,545
34,753
0
L
Artemis
Nescauzinha
Artemis
5,534
1,950
0
1,115
17,632
5,854
0
10,275
7,357
0
13,064
L
Kukulkan
NoKillme
Kukulkan
10,974
1,650
0
355
16,862
6,066
0
8,049
8,813
19,929
0
L
Nox
6,603
416
112
1,072
16,877
6,951
0
6,924
9,953
11,067
0
W
21,083
13,230
0
3,808
10,627
4,253
0
8,600
2,027
0
51,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,859
Gold Earned
49,728
228
Minions Killed
183
7
Camps Cleared
1
1,113,211
Distance Traveled
903,747
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,707
1,064
18
2
3
236,159
0
W
Sol
11,982
1,089
62
6
0
213,820
0
W
Zeus
13,712
1,247
63
6
4
181,592
0
L
Ra
10,222
929
95
9
0
203,665
1
W
Sun Wukong
11,210
1,019
10
1
0
254,205
1
L
Cthulhu
10,538
958
43
4
0
234,909
1
L
Artemis
9,683
880
14
1
0
142,912
1
L
Kukulkan
10,037
912
25
2
0
154,739
5
L
Nox
9,248
841
6
1
1
167,522
0
W
Neith
12,248
1,113
75
7
0
227,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role