Player Matchup

Thor
Thor
Customly
Thor
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GrayWhiteOwl
Baron Samedi
Level 27
God Stats
16W - 12L
1,457 SR
Queue Stats
135W - 171L
1,382 Elo+
Party 1
Discordia
Discordia
PastelRat1078
Discordia
Level 29
God Stats
23W - 18L
1,471 SR
Queue Stats
282W - 324L
1,351 Elo+
Party 1
Ganesha
Ganesha
SPHthejoy
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Solo
Fenrir
Fenrir
leftylanee
Fenrir
Level 34
God Stats
55W - 37L
1,572 SR
Queue Stats
65W - 49L
1,541 Elo+
Party 3
Team Averages
Level 20
1,500 SR
1,485 Elo+

VS

Team Averages
Level 29
1,430 SR
1,316 Elo+
Scylla
Scylla
FaelAckerman
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Neith
Neith
Inocente370
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Kukulkan
Kukulkan
Pedrinho_1001
Kukulkan
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Hachiman
Hachiman
Ranja-Danja
Hachiman
Level 28
God Stats
1W - 4L
1,314 SR
Queue Stats
70W - 77L
1,406 Elo+
Solo
Ymir
Ymir
shakira1802
Ymir
Level 5
God Stats
3W - 3L
1,545 SR
Queue Stats
9W - 15L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
1 / 7 / 23
11,271
939
8,221
12,232
5,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GrayWhiteOwl
Baron Samedi
20
8 / 2 / 22
13,034
1,086
22,256
11,851
6,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
PastelRat1078
Discordia
20
3 / 0 / 22
12,781
1,065
9,404
8,772
5,776
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
SPHthejoy
Ganesha
19
0 / 8 / 25
11,257
938
2,203
18,105
12,876
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Fenrir
leftylanee
Fenrir
20
38 / 1 / 9
18,094
1,508
37,170
15,305
13,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 6 / 5
11,626
969
15,273
11,297
2,558
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 13 / 8
10,732
894
5,112
18,669
4,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Pedrinho_1001
Kukulkan
19
9 / 7 / 7
13,707
1,142
15,953
12,504
3,845
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Ranja-Danja
Hachiman
19
2 / 12 / 11
12,139
1,012
17,449
18,009
4,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 12 / 11
11,053
921
6,791
28,913
27,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
60
50
Kills
18
18
Deaths
50
101
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thor
1
7
23
1.79
L
Scylla
6
6
5
1.42
W
Baron Samedi
GrayWhiteOwl
Baron Samedi
8
2
22
9.5
L
1
13
8
0.38
W
Discordia
PastelRat1078
Discordia
3
0
22
14
L
Kukulkan
Pedrinho_1001
Kukulkan
9
7
7
1.79
L
Hachiman
Ranja-Danja
Hachiman
2
12
11
0.63
W
Ganesha
SPHthejoy
Ganesha
0
8
25
1.56
W
Fenrir
leftylanee
Fenrir
38
1
9
42.5
L
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,254
Damage
60,578
66,265
Taken
89,392
43,624
Mitigated
42,692
10,910
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,221
4,090
0
0
12,232
5,148
0
7,847
4,385
0
12,917
L
Scylla
15,273
920
0
944
11,297
2,558
0
3,555
7,742
40,640
0
W
Baron Samedi
GrayWhiteOwl
Baron Samedi
22,256
4,605
1,486
4,513
11,851
6,257
0
5,146
6,705
49,146
0
L
5,112
2,563
0
390
18,669
4,160
0
4,550
14,119
0
24,635
W
Discordia
PastelRat1078
Discordia
9,404
1,649
0
702
8,772
5,776
0
3,666
5,106
41,457
0
L
Kukulkan
Pedrinho_1001
Kukulkan
15,953
1,569
0
0
12,504
3,845
0
4,729
7,775
44,891
0
L
Hachiman
Ranja-Danja
Hachiman
17,449
7,143
0
0
18,009
4,326
0
8,878
9,099
0
41,406
W
Ganesha
SPHthejoy
Ganesha
2,203
384
0
0
18,105
12,876
0
11,978
6,127
12,485
0
W
Fenrir
leftylanee
Fenrir
37,170
11,902
651
3,558
15,305
13,567
0
9,380
5,925
0
48,401
L
6,791
2,079
0
0
28,913
27,803
0
12,059
16,794
20,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,437
Gold Earned
59,257
190
Minions Killed
207
3
Camps Cleared
5
1,078,157
Distance Traveled
993,480
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,271
939
11
1
0
195,282
0
L
Scylla
11,626
969
50
4
0
247,532
0
W
Baron Samedi
13,034
1,086
74
6
0
210,763
1
L
Neith
10,732
894
23
2
2
153,853
0
W
Discordia
12,781
1,065
82
7
0
236,761
0
L
Kukulkan
13,707
1,142
74
6
1
195,244
3
L
Hachiman
12,139
1,012
44
4
2
179,075
0
W
Ganesha
11,257
938
0
0
0
164,535
0
W
Fenrir
18,094
1,508
23
2
3
270,816
0
L
Ymir
11,053
921
16
1
0
217,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role