Player Matchup

Artemis
Artemis
MESOTHILIOMA
Artemis
Level 29
God Stats
8W - 11L
1,429 SR
Queue Stats
228W - 279L
1,450 Elo+
Solo
Scylla
Scylla
RMI777
Scylla
Level 79
God Stats
3W - 3L
1,820 SR
Queue Stats
83W - 79L
1,437 Elo+
Party 2
Ymir
Ymir
TimIQ30
Ymir
Level 83
God Stats
0W - 4L
1,312 SR
Queue Stats
81W - 91L
1,454 Elo+
Party 2
Team Averages
Level 64
1,521 SR
1,447 Elo+

VS

Team Averages
Level 74
1,498 SR
1,433 Elo+
Kukulkan
Kukulkan
BeefKebab
Kukulkan
Level 15
God Stats
4W - 6L
1,409 SR
Queue Stats
32W - 43L
1,378 Elo+
Solo
Ares
Ares
IBenna
Ares
Level 120
God Stats
7W - 3L
1,583 SR
Queue Stats
181W - 194L
1,464 Elo+
Party 1
Medusa
Medusa
JosueLopez
Medusa
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 46L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MESOTHILIOMA
Artemis
10
0 / 7 / 2
7,170
552
6,631
8,251
2,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RMI777
Scylla
12
5 / 4 / 0
8,972
690
12,897
10,010
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
TimIQ30
Ymir
10
0 / 4 / 5
8,268
636
5,320
12,279
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeefKebab
Kukulkan
13
1 / 2 / 13
8,883
683
6,628
7,485
2,896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
IBenna
Ares
13
3 / 2 / 12
9,876
760
7,893
12,303
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
JosueLopez
Medusa
15
11 / 1 / 2
10,637
818
11,795
8,734
3,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeefKebab
Kukulkan
1
2
13
3.75
W
Ares
IBenna
Ares
3
2
12
4.5
W
Medusa
JosueLopez
Medusa
11
1
2
12
L
Artemis
MESOTHILIOMA
Artemis
0
7
2
0.14
L
Scylla
RMI777
Scylla
5
4
0
1.25
L
Ymir
TimIQ30
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
26,316
30,540
Taken
28,522
15,954
Mitigated
19,324
1,674
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeefKebab
Kukulkan
6,628
442
0
1,478
7,485
2,896
570
6,016
1,241
30,261
0
W
Ares
IBenna
Ares
7,893
207
0
4,609
12,303
13,079
416
6,402
5,417
19,103
0
W
Medusa
JosueLopez
Medusa
11,795
5,788
0
3,982
8,734
3,349
1,438
5,699
2,670
0
51,526
L
Artemis
MESOTHILIOMA
Artemis
6,631
2,218
0
184
8,251
2,786
0
3,090
5,161
0
16,328
L
Scylla
RMI777
Scylla
12,897
1,365
0
729
10,010
2,984
0
5,739
4,271
32,891
0
L
Ymir
TimIQ30
Ymir
5,320
674
0
761
12,279
10,184
0
6,218
6,061
12,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
29,396
101
Minions Killed
153
2
Camps Cleared
10
568,330
Distance Traveled
689,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,883
683
66
5
1
227,536
0
W
Ares
9,876
760
12
1
1
240,047
2
W
Medusa
10,637
818
75
6
8
221,830
3
L
Artemis
7,170
552
35
3
1
171,901
1
L
Scylla
8,972
690
57
4
1
202,562
0
L
Ymir
8,268
636
9
1
0
193,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role