Player Matchup

Cu Chulainn
Cu Chulainn
BigWillyDilly
Cu Chulainn
Level 67
God Stats
8W - 2L
1,815 SR
Queue Stats
258W - 201L
1,628 Elo+
Party 3
Geb
Geb
NobleBeefilo
Geb
Level 95
God Stats
0W - 3L
1,541 SR
Queue Stats
4W - 10L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
SJints
Heimdallr
Level 17
God Stats
6W - 7L
1,624 SR
Queue Stats
153W - 119L
1,682 Elo+
Party 3
Scylla
Scylla
T0Ez
Scylla
Level 63
God Stats
5W - 6L
1,522 SR
Queue Stats
223W - 188L
1,602 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aThousandQuokkas
Tsukuyomi
Level 25
God Stats
1W - 1L
1,589 SR
Queue Stats
43W - 64L
1,691 Elo+
Party 1
Team Averages
Level 53
1,618 SR
1,628 Elo+

VS

Team Averages
Level 79
1,668 SR
1,631 Elo+
Charybdis
Charybdis
Chef Grinta
Charybdis
Level 121
God Stats
6W - 3L
1,775 SR
Queue Stats
301W - 218L
1,687 Elo+
Party 2
Janus
Janus
Gekyvme
Janus
Level 106
God Stats
25W - 33L
1,555 SR
Queue Stats
532W - 486L
1,617 Elo+
Party 2
Scylla
Scylla
Xonichan
Scylla
Level 7
God Stats
4W - 1L
1,709 SR
Queue Stats
20W - 10L
1,602 Elo+
Party 2
Sobek
Sobek
cblaw96
Sobek
Level 39
God Stats
7W - 9L
1,501 SR
Queue Stats
249W - 236L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
scenicccc
Gilgamesh
Level 122
God Stats
7W - 1L
1,801 SR
Queue Stats
395W - 329L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigWillyDilly
Cu Chulainn
19
3 / 4 / 2
12,466
499
14,918
20,911
19,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 3
8,688
348
4,037
20,824
16,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
SJints
Heimdallr
20
4 / 4 / 2
12,276
491
18,932
18,229
7,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
T0Ez
Scylla
20
5 / 5 / 4
12,914
517
16,584
14,432
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
13
2 / 8 / 5
9,490
380
4,465
17,993
4,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chef Grinta
Charybdis
20
9 / 3 / 4
14,640
586
13,806
18,908
7,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Gekyvme
Janus
20
6 / 4 / 6
14,947
598
17,328
15,027
5,947
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Xonichan
Scylla
20
2 / 4 / 6
14,026
561
8,345
16,659
7,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
cblaw96
Sobek
16
0 / 2 / 13
11,295
452
5,393
18,690
21,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
scenicccc
Gilgamesh
20
10 / 2 / 7
15,582
623
22,543
22,134
18,375
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
14
Kills
27
27
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigWillyDilly
Cu Chulainn
3
4
2
1
W
Charybdis
Chef Grinta
Charybdis
9
3
4
3.67
W
Janus
Gekyvme
Janus
6
4
6
2.25
L
0
6
3
0.25
L
Heimdallr
SJints
Heimdallr
4
4
2
1.25
L
Scylla
T0Ez
Scylla
5
5
4
1.4
W
Scylla
Xonichan
Scylla
2
4
6
1.25
L
Tsukuyomi
2
8
5
0.56
W
Sobek
cblaw96
Sobek
0
2
13
3.25
W
Gilgamesh
scenicccc
Gilgamesh
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,936
Damage
67,415
92,389
Taken
91,418
52,689
Mitigated
60,691
16,314
Healing
28,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigWillyDilly
Cu Chulainn
14,918
1,119
0
2,887
20,911
19,644
0
8,975
11,882
9,561
73,958
W
Charybdis
Chef Grinta
Charybdis
13,806
8,885
0
8,048
18,908
7,895
1,360
3,818
14,984
0
143,329
W
Janus
Gekyvme
Janus
17,328
348
290
4,818
15,027
5,947
424
4,283
10,381
126,084
0
L
4,037
516
489
1,274
20,824
16,746
0
6,695
13,954
27,273
0
L
Heimdallr
SJints
Heimdallr
18,932
12,056
0
5,792
18,229
7,081
0
3,979
14,196
0
127,028
L
Scylla
T0Ez
Scylla
16,584
923
0
2,314
14,432
4,426
0
6,241
7,951
90,929
0
W
Scylla
Xonichan
Scylla
8,345
824
0
4,629
16,659
7,367
1,341
4,288
11,731
96,773
0
L
Tsukuyomi
4,465
1,017
0
3,558
17,993
4,792
0
5,202
12,737
0
34,306
W
Sobek
cblaw96
Sobek
5,393
644
728
3,780
18,690
21,107
126
6,048
12,400
26,649
0
W
Gilgamesh
scenicccc
Gilgamesh
22,543
9,330
0
5,810
22,134
18,375
0
5,821
15,784
0
143,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,834
Gold Earned
70,490
595
Minions Killed
824
0
Camps Cleared
0
2,246,660
Distance Traveled
2,539,189
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,466
499
175
7
0
466,504
7
W
Charybdis
14,640
586
216
9
0
455,150
4
W
Janus
14,947
598
229
9
0
524,798
9
L
Geb
8,688
348
28
1
0
483,495
7
L
Heimdallr
12,276
491
180
7
0
413,976
6
L
Scylla
12,914
517
166
7
0
463,816
4
W
Scylla
14,026
561
192
8
0
474,579
5
L
Tsukuyomi
9,490
380
46
2
0
418,869
0
W
Sobek
11,295
452
36
1
0
491,863
5
W
Gilgamesh
15,582
623
151
6
0
592,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role