Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Luissilva8
Thor
Level 120
God Stats
3W - 2L
1,626 SR
Queue Stats
189W - 167L
1,463 Elo+
Party 2
Olorun
Olorun
MTS-megamonoX3
Olorun
Level 49
God Stats
9W - 5L
1,608 SR
Queue Stats
129W - 127L
1,393 Elo+
Party 2
Khepri
Khepri
Paranoik_Crak
Khepri
Level 89
God Stats
5W - 3L
1,455 SR
Queue Stats
137W - 114L
1,425 Elo+
Party 2
Horus
Horus
hidden435
Horus
Level 84
God Stats
1W - 0L
1,275 SR
Queue Stats
205W - 179L
1,409 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,438 Elo+

VS

Team Averages
Level 67
1,398 SR
1,316 Elo+
Bacchus
Bacchus
El_Flexecutioner
Bacchus
Level 121
God Stats
17W - 20L
1,413 SR
Queue Stats
405W - 389L
1,480 Elo+
Party 3
The Morrigan
The Morrigan
Leonidas180904
The Morrigan
Level 59
God Stats
0W - 2L
1,258 SR
Queue Stats
29W - 82L
1,181 Elo+
Party 1
Cernunnos
Cernunnos
Rapgaiming07_KRS
Cernunnos
Level 109
God Stats
10W - 11L
1,513 SR
Queue Stats
209W - 213L
1,499 Elo+
Party 3
Vamana
Vamana
TryH_Domi9813
Vamana
Level 39
God Stats
0W - 3L
1,307 SR
Queue Stats
22W - 54L
1,221 Elo+
Party 1
Olorun
Olorun
alter_falter9813
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 2 / 2
6,470
539
5,102
4,926
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 4
6,473
539
3,578
5,760
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 4
6,958
580
2,052
3,750
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 4
5,939
495
1,469
7,717
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
hidden435
Horus
12
5 / 1 / 2
6,789
566
9,073
8,766
4,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 3
5,064
422
2,389
4,879
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Leonidas180904
The Morrigan
8
1 / 5 / 0
5,135
428
3,932
7,824
1,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
8
3 / 1 / 1
5,271
439
3,920
5,071
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 1
5,416
451
1,580
7,786
2,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 8 / 3
4,819
402
3,367
8,181
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
5
6
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
2
2
L
1
2
3
1.25
L
The Morrigan
Leonidas180904
The Morrigan
1
5
0
0.2
W
3
0
4
5
W
3
0
4
5
W
2
3
4
1.33
L
Cernunnos
3
1
1
3.5
L
0
2
1
0.25
L
0
8
3
0.19
W
Horus
hidden435
Horus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
15,188
30,919
Taken
33,741
15,137
Mitigated
11,073
12,092
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,102
2,193
0
1,880
4,926
1,459
2,517
1,956
2,970
0
31,182
L
2,389
283
0
933
4,879
2,869
0
802
4,077
4,741
0
L
The Morrigan
Leonidas180904
The Morrigan
3,932
1,442
119
2,002
7,824
1,840
104
0
7,305
22,454
1,438
W
3,578
623
0
2,033
5,760
1,730
0
819
4,941
0
31,578
W
2,052
893
153
1,541
3,750
1,622
2,375
832
2,918
32,666
5,623
W
1,469
223
183
2,011
7,717
5,818
585
1,883
5,834
11,897
0
L
Cernunnos
3,920
1,961
0
1,672
5,071
1,338
0
814
4,257
0
23,694
L
1,580
262
279
1,072
7,786
2,320
0
0
7,487
0
15,635
L
3,367
2,110
76
532
8,181
2,706
664
1,710
6,471
11,875
3,802
W
Horus
hidden435
Horus
9,073
3,830
171
4,120
8,766
4,508
0
3,480
5,286
0
33,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
25,705
257
Minions Killed
142
0
Camps Cleared
0
1,117,646
Distance Traveled
920,527
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,470
539
59
5
0
211,990
0
L
Bacchus
5,064
422
6
1
0
155,230
3
L
The Morrigan
5,135
428
32
3
0
175,706
1
W
Thor
6,473
539
59
5
0
231,803
0
W
Olorun
6,958
580
72
6
0
211,543
1
W
Khepri
5,939
495
20
2
0
222,297
0
L
Cernunnos
5,271
439
35
3
0
155,553
1
L
Vamana
5,416
451
39
3
0
215,266
0
L
Olorun
4,819
402
30
3
0
218,772
0
W
Horus
6,789
566
47
4
0
240,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role