Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
KonvicTy
Raijin
Gold IV
Level 59
God Stats
3W - 3L
1,530 SR
Queue Stats
75W - 79L
1,409 MMR
Party 1
Horus
Horus
Silver I
MK12ELA
Horus
Silver I
Level 61
God Stats
4W - 4L
1,561 SR
Queue Stats
76W - 76L
1,392 MMR
Solo
Ganesha
Ganesha
Silver I
MxWillay2
Ganesha
Silver I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,359 MMR
Solo
Ravana
Ravana
Gold V
prestini
Ravana
Gold V
Level 85
God Stats
6W - 2L
1,632 SR
Queue Stats
57W - 70L
1,333 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,545 SR
1,399 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,488 SR
1,387 MMR
Hercules
Hercules
Gold V
MaddestRussian
Hercules
Gold V
Level 158
God Stats
8W - 8L
1,644 SR
Queue Stats
449W - 462L
1,343 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
NoClue2055
Morgan Le Fay
Silver III
Level 72
God Stats
2W - 1L
1,477 SR
Queue Stats
23W - 17L
1,438 MMR
Party 3
Bacchus
Bacchus
Bronze III
Sleeperino
Bacchus
Bronze III
Level 101
God Stats
0W - 1L
1,243 SR
Queue Stats
56W - 57L
1,470 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
jingwei420
Jing Wei
Bronze III
Level 36
God Stats
25W - 31L
1,640 SR
Queue Stats
146W - 147L
1,400 MMR
Party 2
Fenrir
Fenrir
Silver I
oJermz
Fenrir
Silver I
Level 81
God Stats
0W - 1L
1,436 SR
Queue Stats
60W - 64L
1,282 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 4 / 9
14,641
586
19,807
18,267
6,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
KonvicTy
Raijin
19
12 / 7 / 13
13,978
559
19,812
17,571
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
MK12ELA
Horus
19
11 / 5 / 12
14,614
585
15,102
21,519
19,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
MxWillay2
Ganesha
18
1 / 5 / 24
12,505
500
12,973
23,975
26,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
prestini
Ravana
20
7 / 3 / 16
14,831
593
13,985
17,036
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AthenaArtemisGilgameshCthulhuTiamat

VS

Bans
OsirisKhepriHeimdallrAresRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
7 / 9 / 8
12,040
482
18,517
26,551
21,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
NoClue2055
Morgan Le Fay
18
10 / 6 / 6
12,501
500
19,004
20,517
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sleeperino
Bacchus
13
0 / 10 / 13
9,418
377
10,375
20,953
21,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
jingwei420
Jing Wei
18
2 / 5 / 5
12,032
481
8,956
17,738
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
oJermz
Fenrir
17
5 / 9 / 8
11,496
460
7,641
22,893
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
39
Kills
24
24
Deaths
39
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
9
3.13
W
Raijin
KonvicTy
Raijin
12
7
13
2.64
W
Horus
MK12ELA
Horus
11
5
12
3.4
L
Hercules
7
9
8
1.22
W
Ganesha
MxWillay2
Ganesha
1
5
24
2.6
L
Morgan Le Fay
NoClue2055
Morgan Le Fay
10
6
6
2.17
L
Bacchus
Sleeperino
Bacchus
0
10
13
0.65
L
Jing Wei
jingwei420
Jing Wei
2
5
5
0.9
L
Fenrir
oJermz
Fenrir
5
9
8
1
W
Ravana
prestini
Ravana
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,679
Damage
64,493
98,368
Taken
108,652
70,438
Mitigated
63,909
29,016
Healing
28,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,807
10,882
0
6,122
18,267
6,904
8,492
3,937
14,256
0
138,137
W
Raijin
KonvicTy
Raijin
19,812
958
136
3,656
17,571
6,934
1,267
8,063
9,264
66,349
0
W
Horus
MK12ELA
Horus
15,102
4,607
2,346
9,422
21,519
19,804
1,334
3,827
17,510
10,262
47,728
L
Hercules
18,517
4,755
0
8,247
26,551
21,145
143
7,908
18,320
0
59,227
W
Ganesha
MxWillay2
Ganesha
12,973
1,147
135
3,691
23,975
26,302
810
8,514
15,223
36,866
0
L
Morgan Le Fay
NoClue2055
Morgan Le Fay
19,004
1,240
0
6,125
20,517
6,224
113
8,102
12,119
87,705
0
L
Bacchus
Sleeperino
Bacchus
10,375
746
0
2,295
20,953
21,593
70
10,515
10,034
23,652
0
L
Jing Wei
jingwei420
Jing Wei
8,956
6,992
0
5,578
17,738
5,823
1,241
3,872
13,769
0
96,798
L
Fenrir
oJermz
Fenrir
7,641
1,380
0
6,236
22,893
9,124
37
4,939
17,833
0
64,558
W
Ravana
prestini
Ravana
13,985
4,199
0
3,508
17,036
10,494
1,283
4,904
11,832
0
114,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,569
Gold Earned
57,487
554
Minions Killed
548
0
Camps Cleared
0
2,280,741
Distance Traveled
2,162,375
33
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,641
586
183
7
0
465,842
5
W
Raijin
13,978
559
102
4
0
420,272
8
W
Horus
14,614
585
93
4
0
456,213
3
L
Hercules
12,040
482
111
4
0
400,515
13
W
Ganesha
12,505
500
22
1
0
443,548
12
L
Morgan Le Fay
12,501
500
150
6
0
441,706
13
L
Bacchus
9,418
377
16
1
0
442,876
21
L
Jing Wei
12,032
481
180
7
0
449,168
1
L
Fenrir
11,496
460
91
4
0
428,110
5
W
Ravana
14,831
593
154
6
0
494,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role