Player Matchup

Merlin
Merlin
CHRIST0 420 QC
Merlin
Level 27
God Stats
6W - 9L
1,335 SR
Queue Stats
7W - 10L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
H20_savage-rudy
Baron Samedi
Level 18
God Stats
7W - 1L
1,856 SR
Queue Stats
7W - 2L
1,606 Elo+
Party 2
Cerberus
Cerberus
NORTHMAN187Qc
Cerberus
Level 29
God Stats
16W - 14L
1,546 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 1
Ra
Ra
Turtle212121
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
rottenmadula
Apollo
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 2
Team Averages
Level 23
1,547 SR
1,445 Elo+

VS

Team Averages
Level 13
1,533 SR
1,399 Elo+
Danzaburou
Danzaburou
Dadof5-
Danzaburou
Level 22
God Stats
4W - 3L
1,629 SR
Queue Stats
103W - 92L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
HallowedWheat32
Baron Samedi
Level 24
God Stats
23W - 32L
1,565 SR
Queue Stats
67W - 83L
1,386 Elo+
Solo
Thor
Thor
Sync_Frost4
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sync_Reaper64
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
dretoomuch
Sol
Level 11
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 12L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 15
13,202
1,200
20,463
6,826
2,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
H20_savage-rudy
Baron Samedi
20
15 / 2 / 19
14,398
1,309
20,866
8,221
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
NORTHMAN187Qc
Cerberus
19
7 / 2 / 21
12,057
1,096
10,997
14,536
9,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 20
11,486
1,044
10,376
12,832
5,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
5 / 4 / 20
11,152
1,014
17,605
11,813
5,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadof5-
Danzaburou
17
5 / 3 / 6
11,794
1,072
14,798
17,561
9,204
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
HallowedWheat32
Baron Samedi
16
1 / 12 / 5
10,133
921
10,775
18,291
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 9 / 6
10,953
996
6,431
20,931
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Sync_Reaper64
Kukulkan
16
4 / 7 / 4
10,611
965
13,555
13,043
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 11 / 4
9,436
858
1,877
16,787
5,561

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
42
Kills
13
13
Deaths
42
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
0
15
20.5
L
Danzaburou
Dadof5-
Danzaburou
5
3
6
2.67
W
Baron Samedi
H20_savage-rudy
Baron Samedi
15
2
19
12.25
L
Baron Samedi
HallowedWheat32
Baron Samedi
1
12
5
0.29
W
Cerberus
NORTHMAN187Qc
Cerberus
7
2
21
8.75
L
3
9
6
0.67
L
Kukulkan
Sync_Reaper64
Kukulkan
4
7
4
0.86
W
2
5
20
2.4
L
0
11
4
0.18
W
Apollo
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
47,436
54,228
Taken
86,613
27,428
Mitigated
34,534
16,493
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,463
1,347
0
1,060
6,826
2,892
0
3,637
3,189
42,578
0
L
Danzaburou
Dadof5-
Danzaburou
14,798
4,805
0
1,831
17,561
9,204
0
12,555
5,006
0
39,693
W
Baron Samedi
H20_savage-rudy
Baron Samedi
20,866
861
2,885
3,257
8,221
4,292
0
3,128
5,093
35,636
0
L
Baron Samedi
HallowedWheat32
Baron Samedi
10,775
2,489
822
1,171
18,291
7,611
0
14,596
3,695
26,403
0
W
Cerberus
NORTHMAN187Qc
Cerberus
10,997
307
241
4,431
14,536
9,890
0
6,276
7,837
31,579
0
L
6,431
890
0
237
20,931
7,344
0
14,819
6,112
0
11,040
L
Kukulkan
Sync_Reaper64
Kukulkan
13,555
2,428
0
381
13,043
4,814
0
9,341
3,702
23,278
0
W
10,376
1,497
671
2,246
12,832
5,238
0
7,721
5,111
20,834
0
L
1,877
546
0
1,359
16,787
5,561
0
11,391
5,396
16,645
0
W
Apollo
17,605
8,992
0
1,702
11,813
5,116
0
5,445
6,368
0
27,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
52,927
200
Minions Killed
135
6
Camps Cleared
0
1,033,848
Distance Traveled
859,505
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,202
1,200
55
5
0
223,287
0
L
Danzaburou
11,794
1,072
40
4
0
213,684
0
W
Baron Samedi
14,398
1,309
33
3
1
220,860
1
L
Baron Samedi
10,133
921
40
4
0
144,235
1
W
Cerberus
12,057
1,096
61
6
1
227,505
3
L
Thor
10,953
996
14
1
0
161,926
0
L
Kukulkan
10,611
965
13
1
0
183,425
0
W
Ra
11,486
1,044
20
2
2
191,955
2
L
Sol
9,436
858
28
3
0
156,235
3
W
Apollo
11,152
1,014
31
3
2
170,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role