Player Matchup

Ravana
Ravana
Joontang
Ravana
Level 17
God Stats
3W - 3L
1,488 SR
Queue Stats
157W - 202L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
isyyn
Morgan Le Fay
Level 104
God Stats
5W - 6L
1,197 SR
Queue Stats
133W - 139L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
napximus
Gilgamesh
Level 22
God Stats
23W - 19L
1,448 SR
Queue Stats
62W - 89L
1,301 Elo+
Solo
Team Averages
Level 48
1,378 SR
1,403 Elo+

VS

Team Averages
Level 48
1,555 SR
1,442 Elo+
Hachiman
Hachiman
AustinJ0718
Hachiman
Level 105
God Stats
13W - 14L
1,541 SR
Queue Stats
133W - 116L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Chewwwyy
Baron Samedi
Level 26
God Stats
18W - 20L
1,643 SR
Queue Stats
132W - 138L
1,548 Elo+
Party 1
Ra
Ra
Malkas
Ra
Level 13
God Stats
1W - 3L
1,479 SR
Queue Stats
3W - 8L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Joontang
Ravana
18
6 / 5 / 14
15,036
683
8,827
17,955
11,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
isyyn
Morgan Le Fay
20
16 / 4 / 6
16,790
763
39,226
21,567
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
napximus
Gilgamesh
17
2 / 6 / 17
13,977
635
9,222
24,410
22,569
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AustinJ0718
Hachiman
18
10 / 7 / 4
14,547
661
26,250
18,558
6,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Chewwwyy
Baron Samedi
15
3 / 9 / 10
12,942
588
17,221
24,346
12,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
16
2 / 8 / 10
13,181
599
6,995
22,376
11,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
24
Kills
15
15
Deaths
24
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AustinJ0718
Hachiman
10
7
4
1.71
L
Baron Samedi
Chewwwyy
Baron Samedi
3
9
10
0.89
W
Ravana
Joontang
Ravana
6
5
14
2.6
L
Ra
2
8
10
0.88
W
Morgan Le Fay
isyyn
Morgan Le Fay
16
4
6
4.75
W
Gilgamesh
napximus
Gilgamesh
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,275
Damage
50,466
63,932
Taken
65,280
43,708
Mitigated
31,328
17,132
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AustinJ0718
Hachiman
26,250
17,063
0
781
18,558
6,924
1,078
8,371
9,956
0
67,775
L
Baron Samedi
Chewwwyy
Baron Samedi
17,221
918
1,793
6,378
24,346
12,742
0
15,666
8,457
48,727
0
W
Ravana
Joontang
Ravana
8,827
2,489
0
3,278
17,955
11,770
547
5,622
12,333
0
34,377
L
Ra
6,995
407
2,323
7,383
22,376
11,662
0
16,570
5,492
42,482
0
W
Morgan Le Fay
isyyn
Morgan Le Fay
39,226
1,212
506
10,322
21,567
9,369
2,060
11,378
10,189
96,319
0
W
Gilgamesh
napximus
Gilgamesh
9,222
1,391
0
3,026
24,410
22,569
388
8,060
16,350
684
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
40,670
209
Minions Killed
219
7
Camps Cleared
10
1,163,447
Distance Traveled
1,008,868
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,547
661
101
5
7
318,379
2
L
Baron Samedi
12,942
588
56
3
2
331,085
2
W
Ravana
15,036
683
46
2
4
387,741
1
L
Ra
13,181
599
62
3
1
359,404
0
W
Morgan Le Fay
16,790
763
112
5
3
379,952
3
W
Gilgamesh
13,977
635
51
2
0
395,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role