Player Matchup

Artio
Artio
Dragoncastle06
Artio
Level 136
God Stats
5W - 4L
1,553 SR
Queue Stats
147W - 145L
1,457 Elo+
Party 2
Da Ji
Da Ji
MrJuicyJuice
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 91L
1,465 Elo+
Party 2
Sol
Sol
Rockjuanes01
Sol
Level 109
God Stats
1W - 3L
1,605 SR
Queue Stats
57W - 87L
1,372 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,432 Elo+

VS

Team Averages
Level 45
1,411 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BeefKebab
Ares
Level 15
God Stats
3W - 3L
1,503 SR
Queue Stats
32W - 43L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DatGuyChase
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,230 SR
Queue Stats
21W - 20L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,071
607
1,897
11,621
7,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,012
601
2,061
7,909
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 4 / 0
6,660
666
5,658
6,958
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
7 / 0 / 7
8,882
888
8,134
4,720
1,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
4 / 1 / 8
8,193
819
5,646
7,629
5,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DatGuyChase
Morgan Le Fay
11
3 / 1 / 8
7,728
773
6,454
4,580
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
7
10.5
W
Ares
4
1
8
8
W
Morgan Le Fay
DatGuyChase
Morgan Le Fay
3
1
8
7
L
0
6
2
0.17
L
0
4
2
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,616
Damage
20,234
26,488
Taken
16,929
12,993
Mitigated
9,424
5,220
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,134
4,636
0
1,614
4,720
1,660
1,354
3,111
1,609
0
43,541
W
Ares
5,646
281
247
520
7,629
5,858
30
3,326
4,303
13,476
0
W
Morgan Le Fay
DatGuyChase
Morgan Le Fay
6,454
1,357
0
250
4,580
1,906
611
1,561
3,019
18,061
0
L
1,897
111
1,055
3,009
11,621
7,961
24
5,807
5,487
9,758
0
L
2,061
325
0
586
7,909
3,011
0
2,931
4,814
0
9,457
L
5,658
1,879
0
570
6,958
2,021
0
2,723
4,087
28,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,743
Gold Earned
24,803
85
Minions Killed
137
1
Camps Cleared
8
536,083
Distance Traveled
606,071
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,882
888
77
8
7
197,939
4
W
Ares
8,193
819
24
2
0
210,029
0
W
Morgan Le Fay
7,728
773
36
4
1
198,103
0
L
Artio
6,071
607
17
2
0
170,824
3
L
Da Ji
6,012
601
21
2
1
179,146
0
L
Sol
6,660
666
47
5
0
186,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role