Player Matchup

Agni
Agni
Carlito1221
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,374 Elo+
Party 2
Thanatos
Thanatos
GhosticAlucard
Thanatos
Level 27
God Stats
7W - 1L
1,942 SR
Queue Stats
238W - 174L
1,620 Elo+
Solo
Cthulhu
Cthulhu
HELLSUPBRING
Cthulhu
Level 16
God Stats
10W - 10L
1,637 SR
Queue Stats
27W - 29L
1,374 Elo+
Party 2
Team Averages
Level 20
1,693 SR
1,456 Elo+

VS

Team Averages
Level 60
1,645 SR
1,545 Elo+
Ymir
Ymir
Djlongshanks
Ymir
Level 26
God Stats
3W - 4L
1,623 SR
Queue Stats
12W - 18L
1,466 Elo+
Solo
Anubis
Anubis
ivankiller3030
Anubis
Level 125
God Stats
0W - 3L
1,424 SR
Queue Stats
37W - 48L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
pablolopezfdz
Heimdallr
Level 29
God Stats
1W - 1L
1,888 SR
Queue Stats
4W - 4L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 14
11,734
690
17,210
10,820
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
12 / 6 / 3
13,095
770
19,095
15,921
5,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HELLSUPBRING
Cthulhu
15
4 / 2 / 14
11,665
686
9,844
20,902
19,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
10,818
636
8,619
20,145
23,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 7 / 4
11,413
671
16,391
18,209
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
pablolopezfdz
Heimdallr
14
4 / 8 / 8
11,019
648
8,798
12,266
4,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
19
Kills
14
14
Deaths
19
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
4
4
9
2.13
W
Thanatos
12
6
3
2.25
W
Cthulhu
HELLSUPBRING
Cthulhu
4
2
14
5.5
L
6
7
4
1.14
L
Heimdallr
pablolopezfdz
Heimdallr
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
33,808
47,643
Taken
50,620
27,269
Mitigated
35,307
15,382
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,210
824
0
490
10,820
3,147
930
7,214
3,605
50,641
0
L
8,619
757
0
0
20,145
23,345
248
10,347
9,798
16,173
0
W
Thanatos
19,095
5,635
0
11,371
15,921
5,078
1,457
7,993
7,928
0
45,353
W
Cthulhu
HELLSUPBRING
Cthulhu
9,844
731
201
3,320
20,902
19,044
251
10,392
10,510
24,456
0
L
16,391
750
0
6,571
18,209
7,416
0
9,004
9,205
49,008
0
L
Heimdallr
pablolopezfdz
Heimdallr
8,798
4,264
170
535
12,266
4,546
0
7,894
4,372
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
33,250
149
Minions Killed
145
6
Camps Cleared
5
996,167
Distance Traveled
729,194
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,734
690
79
5
2
345,187
0
L
Ymir
10,818
636
12
1
0
266,199
1
W
Thanatos
13,095
770
50
3
3
350,215
3
W
Cthulhu
11,665
686
20
1
1
300,765
3
L
Anubis
11,413
671
74
4
0
257,742
2
L
Heimdallr
11,019
648
59
3
5
205,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role