Player Matchup

Zhong Kui
Zhong Kui
Holy CzT
Zhong Kui
Level 106
God Stats
7W - 4L
1,529 SR
Queue Stats
246W - 214L
1,498 Elo+
Party 1
Ymir
Ymir
KangGhidorah
Ymir
Level 27
God Stats
13W - 13L
1,505 SR
Queue Stats
231W - 242L
1,320 Elo+
Party 1
Ullr
Ullr
Nocoat
Ullr
Level 104
God Stats
15W - 33L
1,295 SR
Queue Stats
419W - 390L
1,519 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,446 Elo+

VS

Team Averages
Level 54
1,580 SR
1,421 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Jat007 canada00
Merlin
Level 7
God Stats
1W - 3L
1,385 SR
Queue Stats
2W - 8L
1,297 Elo+
Solo
Tyr
Tyr
Wakashi47
Tyr
Level 28
God Stats
1W - 1L
1,855 SR
Queue Stats
33W - 31L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Holy CzT
Zhong Kui
12
9 / 0 / 2
8,401
764
15,826
8,380
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 8
7,658
696
5,084
8,603
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Nocoat
Ullr
11
2 / 0 / 6
7,295
663
5,446
3,577
1,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 0
6,867
624
8,587
12,810
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 11 / 0
6,028
548
1,437
9,704
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,973
543
4,296
12,331
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
12
Kills
0
0
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Zhong Kui
Holy CzT
Zhong Kui
9
0
2
10
L
0
11
0
0
W
1
0
8
5
W
Ullr
Nocoat
Ullr
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
14,320
20,560
Taken
34,845
13,504
Mitigated
17,662
7,119
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,587
150
1,437
5,740
12,810
8,047
0
6,387
6,031
28,091
0
W
Zhong Kui
Holy CzT
Zhong Kui
15,826
1,948
0
3,857
8,380
5,491
660
4,145
3,915
32,226
0
L
1,437
335
0
160
9,704
3,081
0
6,282
3,044
13,407
0
W
5,084
1,379
0
1,794
8,603
6,661
38
4,322
3,882
11,270
0
W
Ullr
Nocoat
Ullr
5,446
2,583
0
1,468
3,577
1,352
0
1,889
1,562
0
26,823
L
4,296
701
195
4,010
12,331
6,534
0
7,463
4,553
0
8,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
18,868
114
Minions Killed
81
6
Camps Cleared
4
569,606
Distance Traveled
586,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,867
624
37
3
2
209,444
1
W
Zhong Kui
8,401
764
46
4
3
181,217
2
L
Merlin
6,028
548
29
3
2
152,809
1
W
Ymir
7,658
696
20
2
0
190,364
0
W
Ullr
7,295
663
48
4
3
198,025
1
L
Tyr
5,973
543
15
1
0
224,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role