Player Matchup

Cthulhu
Cthulhu
Danieljr691141
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 172L
1,374 Elo+
Party 1
Thor
Thor
Dracodon51
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Chaac
Chaac
INSANExBLAZEz
Chaac
Level 26
God Stats
1W - 9L
1,753 SR
Queue Stats
108W - 125L
1,429 Elo+
Party 1
Arachne
Arachne
Kobrakai14934
Arachne
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,380 Elo+
Solo
Artemis
Artemis
sbttycc
Artemis
Level 4
God Stats
1W - 2L
1,731 SR
Queue Stats
1W - 3L
1,480 Elo+
Solo
Team Averages
Level 14
1,597 SR
1,392 Elo+

VS

Team Averages
Level 16
1,475 SR
1,304 Elo+
Sol
Sol
Clappingchks
Sol
Level 28
God Stats
9W - 2L
1,729 SR
Queue Stats
46W - 45L
1,443 Elo+
Solo
Odin
Odin
King-_-james23YT
Odin
Level 8
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 2
Ymir
Ymir
Thiago8661
Ymir
Level 29
God Stats
5W - 5L
1,568 SR
Queue Stats
90W - 123L
1,275 Elo+
Solo
Ullr
Ullr
UpgradeTuba9174
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
sonpy_D
Kukulkan
Level 5
God Stats
2W - 1L
1,271 SR
Queue Stats
3W - 5L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
8,774
462
6,227
12,939
8,421
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 9 / 2
6,832
360
2,453
11,860
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 4 / 3
8,916
469
12,971
17,668
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
13
3 / 5 / 0
8,132
428
5,466
16,755
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
sbttycc
Artemis
12
1 / 9 / 0
7,675
404
1,462
9,955
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
11,059
582
12,565
7,681
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
18 / 1 / 4
12,732
670
16,647
11,991
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 7
8,953
471
4,937
15,368
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 1 / 5
11,824
622
7,450
8,060
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
sonpy_D
Kukulkan
14
2 / 5 / 9
9,714
511
8,042
6,556
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
34
34
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
4
7
6
1
L
0
9
2
0.11
L
5
4
3
1.63
W
18
1
4
20
L
Arachne
3
5
0
0.6
W
1
4
7
1.13
W
8
1
5
10.5
L
Artemis
sbttycc
Artemis
1
9
0
0.11
W
Kukulkan
sonpy_D
Kukulkan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,579
Damage
49,641
69,177
Taken
49,656
28,931
Mitigated
30,579
15,343
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,565
3,226
0
3,877
7,681
2,396
7,133
162
7,519
74,033
0
L
6,227
935
325
1,123
12,939
8,421
154
5,071
7,742
31,431
0
L
2,453
526
0
90
11,860
3,461
106
6,518
5,144
0
19,114
L
12,971
3,337
0
6,361
17,668
8,991
680
10,136
7,335
0
57,550
W
16,647
2,709
0
3,037
11,991
11,157
1,409
796
11,195
14,677
52,715
L
Arachne
5,466
3,558
0
6,916
16,755
5,312
0
6,504
9,868
0
37,811
W
4,937
1,134
0
0
15,368
9,704
681
3,146
12,222
22,792
0
W
7,450
2,205
0
989
8,060
4,178
4,317
592
7,468
0
73,569
L
Artemis
sbttycc
Artemis
1,462
1,301
0
528
9,955
2,746
913
1,024
8,434
0
22,874
W
Kukulkan
sonpy_D
Kukulkan
8,042
1,478
0
0
6,556
3,144
1,716
1,531
5,025
41,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
54,282
318
Minions Killed
494
0
Camps Cleared
0
1,438,451
Distance Traveled
1,768,943
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,059
582
130
7
0
365,641
4
L
Cthulhu
8,774
462
52
3
0
285,188
0
L
Thor
6,832
360
34
2
0
267,715
3
L
Chaac
8,916
469
96
5
0
343,897
4
W
Odin
12,732
670
132
7
0
387,285
3
L
Arachne
8,132
428
73
4
0
283,886
1
W
Ymir
8,953
471
33
2
0
339,634
1
W
Ullr
11,824
622
116
6
0
364,150
3
L
Artemis
7,675
404
63
3
0
257,765
0
W
Kukulkan
9,714
511
83
4
0
312,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role