Player Matchup

Anubis
Anubis
GrizzKing406
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Insanity51
Gilgamesh
Level 29
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
SPark200345
Artemis
Level 28
God Stats
6W - 0L
1,938 SR
Queue Stats
22W - 14L
1,436 Elo+
Party 1
Loki
Loki
jonnyboi48
Loki
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
linkgammer945
Yemoja
Level 28
God Stats
1W - 1L
1,263 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 1
Team Averages
Level 18
1,539 SR
1,487 Elo+

VS

Team Averages
Level 26
1,517 SR
1,379 Elo+
Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 26
God Stats
14W - 12L
1,445 SR
Queue Stats
17W - 14L
1,427 Elo+
Party 3
Anubis
Anubis
HeiferHunter725
Anubis
Level 24
God Stats
17W - 17L
1,507 SR
Queue Stats
30W - 31L
1,347 Elo+
Solo
Bellona
Bellona
Tanjiro39
Bellona
Level 29
God Stats
3W - 2L
1,680 SR
Queue Stats
59W - 94L
1,357 Elo+
Solo
Horus
Horus
ZeromusTheDamned
Horus
Level 27
God Stats
5W - 6L
1,506 SR
Queue Stats
17W - 15L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
gibviking32
Nu Wa
Level 22
God Stats
11W - 19L
1,444 SR
Queue Stats
124W - 138L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 1 / 4
11,225
591
18,992
15,002
8,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Insanity51
Gilgamesh
15
1 / 1 / 1
9,096
479
5,389
10,395
8,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SPark200345
Artemis
15
6 / 4 / 2
9,411
495
12,487
13,849
5,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 1 / 4
9,704
511
6,717
9,445
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 6
9,324
491
6,524
7,574
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asir0din
Danzaburou
14
4 / 7 / 3
9,300
489
10,972
13,753
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 3 / 0
6,977
367
3,905
6,348
1,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Tanjiro39
Bellona
15
3 / 2 / 0
9,196
484
12,663
17,444
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 4
7,225
380
4,154
12,109
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 10 / 2
7,135
376
4,270
15,135
4,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
26
Kills
10
10
Deaths
26
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asir0din
Danzaburou
4
7
3
0.79
W
Anubis
12
1
4
14
L
2
3
0
0.67
W
Gilgamesh
Insanity51
Gilgamesh
1
1
1
1.5
W
Artemis
SPark200345
Artemis
6
4
2
1.75
L
Bellona
Tanjiro39
Bellona
3
2
0
1.5
L
1
4
4
0.75
L
0
10
2
0.1
W
4
1
4
6
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
35,964
56,265
Taken
64,789
31,413
Mitigated
33,287
21,235
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asir0din
Danzaburou
10,972
5,855
0
1,403
13,753
4,403
808
5,065
8,688
0
53,339
W
Anubis
18,992
1,513
130
9,137
15,002
8,032
1,080
5,943
8,781
70,140
0
L
3,905
34
0
1,856
6,348
1,938
465
4,287
2,061
22,901
0
W
Gilgamesh
Insanity51
Gilgamesh
5,389
1,079
0
962
10,395
8,103
1,389
900
8,941
0
44,312
W
Artemis
SPark200345
Artemis
12,487
6,281
0
5,099
13,849
5,374
3,216
100
13,701
0
54,899
L
Bellona
Tanjiro39
Bellona
12,663
3,027
0
3,720
17,444
14,438
0
4,000
13,444
0
60,029
L
4,154
2,028
854
2,543
12,109
8,253
330
4,217
7,892
0
17,678
L
4,270
2,103
0
2,246
15,135
4,255
238
7,947
7,188
31,515
0
W
6,717
2,266
0
3,536
9,445
3,174
0
1,150
8,197
0
59,109
W
6,524
1,735
2,215
156
7,574
6,730
1,075
82
7,396
26,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
39,833
421
Minions Killed
329
0
Camps Cleared
0
1,685,559
Distance Traveled
1,386,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,300
489
98
5
0
307,472
2
W
Anubis
11,225
591
112
6
0
333,663
1
L
Anubis
6,977
367
41
2
0
159,513
1
W
Gilgamesh
9,096
479
87
5
0
369,989
0
W
Artemis
9,411
495
81
4
0
277,183
4
L
Bellona
9,196
484
106
6
0
355,034
0
L
Horus
7,225
380
24
1
0
329,562
1
L
Nu Wa
7,135
376
60
3
0
235,066
0
W
Loki
9,704
511
93
5
0
405,267
0
W
Yemoja
9,324
491
48
3
0
299,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role