Player Matchup

Bakasura
Bakasura
CA_Lucape205
Bakasura
Level 67
God Stats
12W - 13L
1,426 SR
Queue Stats
54W - 90L
1,338 Elo+
Party 2
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 124
God Stats
488W - 453L
1,541 SR
Queue Stats
663W - 723L
1,486 Elo+
Solo
Hades
Hades
bauti91
Hades
Level 18
God Stats
5W - 5L
1,280 SR
Queue Stats
20W - 42L
1,260 Elo+
Party 2
Xing Tian
Xing Tian
fetronic
Xing Tian
Level 62
God Stats
17W - 24L
1,428 SR
Queue Stats
389W - 437L
1,375 Elo+
Solo
Charybdis
Charybdis
racing879
Charybdis
Level 80
God Stats
1W - 3L
1,146 SR
Queue Stats
71W - 109L
1,338 Elo+
Party 2
Team Averages
Level 70
1,364 SR
1,359 Elo+

VS

Team Averages
Level 48
1,391 SR
1,319 Elo+
Izanami
Izanami
Doctor Kaua
Izanami
Level 26
God Stats
4W - 6L
1,460 SR
Queue Stats
171W - 261L
1,275 Elo+
Party 1
Bellona
Bellona
INV BRYAN S2
Bellona
Level 66
God Stats
23W - 24L
1,460 SR
Queue Stats
530W - 624L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
ItachiSenpai273
Nu Wa
Level 66
God Stats
18W - 25L
1,421 SR
Queue Stats
480W - 627L
1,383 Elo+
Party 1
Ravana
Ravana
emanuelalvarez93
Ravana
Level 41
God Stats
9W - 14L
1,379 SR
Queue Stats
105W - 142L
1,269 Elo+
Party 3
Ymir
Ymir
lacazino94
Ymir
Level 42
God Stats
4W - 11L
1,237 SR
Queue Stats
140W - 195L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CA_Lucape205
Bakasura
15
5 / 2 / 3
9,245
544
6,291
11,959
4,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 1 / 2
8,750
515
4,954
5,305
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
bauti91
Hades
13
1 / 2 / 1
7,191
423
889
9,288
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
fetronic
Xing Tian
15
2 / 0 / 10
8,537
502
7,452
12,223
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
racing879
Charybdis
15
9 / 2 / 2
9,216
542
13,412
9,561
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doctor Kaua
Izanami
9
0 / 6 / 1
6,721
395
5,062
8,611
2,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
INV BRYAN S2
Bellona
14
2 / 1 / 0
8,855
521
4,376
7,812
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 0
8,989
529
11,200
8,089
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,844
461
3,774
7,865
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,701
453
3,536
15,442
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
7
7
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CA_Lucape205
Bakasura
5
2
3
3.25
L
Izanami
Doctor Kaua
Izanami
0
6
1
0.08
L
Bellona
INV BRYAN S2
Bellona
2
1
0
2
L
4
4
0
1
W
1
1
2
2
W
Hades
bauti91
Hades
1
2
1
0.75
L
0
3
1
0.17
W
Xing Tian
fetronic
Xing Tian
2
0
10
7
L
1
4
0
0.25
W
Charybdis
racing879
Charybdis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
27,948
48,336
Taken
47,819
19,759
Mitigated
26,831
13,361
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CA_Lucape205
Bakasura
6,291
4,100
0
2,026
11,959
4,103
0
2,801
9,158
0
61,371
L
Izanami
Doctor Kaua
Izanami
5,062
3,498
0
646
8,611
2,232
0
2,011
6,600
0
29,242
L
Bellona
INV BRYAN S2
Bellona
4,376
436
0
3,553
7,812
7,213
52
4,179
3,493
0
41,113
L
11,200
2,548
0
290
8,089
2,789
277
2,501
5,287
62,731
0
W
4,954
377
0
2,685
5,305
1,356
0
878
4,427
49,282
0
W
Hades
bauti91
Hades
889
292
0
3,030
9,288
3,225
0
4,992
4,296
27,426
0
L
3,774
794
0
770
7,865
3,160
0
1,905
5,820
0
57,980
W
Xing Tian
fetronic
Xing Tian
7,452
1,425
0
3,574
12,223
8,198
0
2,908
9,315
37,666
8,203
L
3,536
662
87
3,144
15,442
11,437
0
2,381
13,061
30,582
0
W
Charybdis
racing879
Charybdis
13,412
7,593
0
2,046
9,561
2,877
2,469
3,258
6,303
0
61,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
40,110
446
Minions Killed
416
0
Camps Cleared
0
1,504,204
Distance Traveled
1,412,133
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,245
544
116
7
0
352,506
1
L
Izanami
6,721
395
60
4
0
314,549
0
L
Bellona
8,855
521
114
7
0
252,422
4
L
Nu Wa
8,989
529
90
5
0
272,774
1
W
Zeus
8,750
515
109
6
0
283,296
4
W
Hades
7,191
423
57
3
0
250,674
1
L
Ravana
7,844
461
102
6
0
281,741
3
W
Xing Tian
8,537
502
69
4
0
323,017
5
L
Ymir
7,701
453
50
3
0
290,647
1
W
Charybdis
9,216
542
95
6
0
294,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role