Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abnormal14
Ah Muzen Cab
Level 124
God Stats
1W - 4L
1,598 SR
Queue Stats
43W - 45L
1,471 Elo+
Solo
Jormungandr
Jormungandr
American_Legion4
Jormungandr
Level 119
God Stats
15W - 11L
1,600 SR
Queue Stats
454W - 439L
1,464 Elo+
Party 1
Thoth
Thoth
TempestTraps
Thoth
Level 5
God Stats
11W - 13L
1,458 SR
Queue Stats
67W - 60L
1,367 Elo+
Party 1
Da Ji
Da Ji
Tonylocc602
Da Ji
Level 59
God Stats
26W - 31L
1,512 SR
Queue Stats
224W - 265L
1,463 Elo+
Party 1
Horus
Horus
xFr3z3rx
Horus
Level 40
God Stats
5W - 3L
1,645 SR
Queue Stats
37W - 33L
1,625 Elo+
Solo
Team Averages
Level 69
1,563 SR
1,478 Elo+

VS

Team Averages
Level 79
1,476 SR
1,515 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ElRadgor17
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,625 Elo+
Party 3
Set
Set
Ereazxc
Set
Level 42
God Stats
18W - 16L
1,408 SR
Queue Stats
129W - 130L
1,462 Elo+
Party 2
Hachiman
Hachiman
Legendariov12
Hachiman
Level 133
God Stats
11W - 8L
1,646 SR
Queue Stats
180W - 176L
1,522 Elo+
Party 3
Thanatos
Thanatos
x0z9ih
Thanatos
Level 47
God Stats
8W - 19L
1,327 SR
Queue Stats
167W - 168L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abnormal14
Ah Muzen Cab
13
1 / 5 / 4
8,494
447
9,019
13,586
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
American_Legion4
Jormungandr
13
1 / 6 / 8
8,668
456
9,865
15,039
12,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 7 / 5
9,871
520
10,426
12,450
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 7 / 3
8,783
462
6,003
13,962
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
xFr3z3rx
Horus
12
1 / 3 / 8
8,329
438
4,606
14,256
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
9 / 2 / 5
11,849
624
14,030
11,253
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
ElRadgor17
Aphrodite
14
2 / 3 / 13
9,505
500
6,975
11,900
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
17
8 / 3 / 5
11,032
581
14,002
17,969
11,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Legendariov12
Hachiman
16
4 / 1 / 0
10,041
528
9,070
8,711
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
x0z9ih
Thanatos
16
5 / 7 / 7
10,307
542
8,889
16,140
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
15
Kills
28
28
Deaths
16
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
5
5.75
L
Ah Muzen Cab
Abnormal14
Ah Muzen Cab
1
5
4
0.6
L
Jormungandr
American_Legion4
Jormungandr
1
6
8
0.83
W
Aphrodite
ElRadgor17
Aphrodite
2
3
13
2.83
W
Set
8
3
5
3.5
W
Hachiman
Legendariov12
Hachiman
4
1
0
4
L
7
7
5
1.36
L
5
7
3
0.93
W
Thanatos
x0z9ih
Thanatos
5
7
7
1.21
L
Horus
xFr3z3rx
Horus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
52,966
69,293
Taken
65,973
42,578
Mitigated
39,911
15,044
Healing
30,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,030
2,256
0
3,978
11,253
8,296
1,586
2,874
8,379
86,583
0
L
Ah Muzen Cab
Abnormal14
Ah Muzen Cab
9,019
4,389
0
4,445
13,586
5,740
0
3,679
9,761
0
55,348
L
Jormungandr
American_Legion4
Jormungandr
9,865
2,329
180
3,192
15,039
12,657
0
4,561
10,171
45,974
0
W
Aphrodite
ElRadgor17
Aphrodite
6,975
942
4,390
5,558
11,900
10,436
388
3,578
8,322
24,772
0
W
Set
14,002
6,463
0
6,574
17,969
11,991
2,748
8,330
9,639
0
70,436
W
Hachiman
Legendariov12
Hachiman
9,070
4,168
0
1,938
8,711
2,482
1,611
1,940
6,771
0
66,972
L
10,426
596
0
2,165
12,450
4,181
168
5,514
6,834
52,129
0
L
6,003
1,487
0
1,583
13,962
5,323
0
3,467
10,403
0
35,054
W
Thanatos
x0z9ih
Thanatos
8,889
3,699
0
8,417
16,140
6,706
88
3,643
12,497
0
66,888
L
Horus
xFr3z3rx
Horus
4,606
1,690
503
2,976
14,256
14,677
0
3,896
10,260
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
52,734
364
Minions Killed
547
0
Camps Cleared
0
1,609,741
Distance Traveled
1,749,687
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,849
624
158
8
0
344,054
7
L
Ah Muzen Cab
8,494
447
88
5
0
308,477
3
L
Jormungandr
8,668
456
84
4
0
279,350
6
W
Aphrodite
9,505
500
38
2
0
350,156
3
W
Set
11,032
581
123
6
0
345,145
7
W
Hachiman
10,041
528
131
7
0
370,975
2
L
Thoth
9,871
520
103
5
0
324,508
7
L
Da Ji
8,783
462
59
3
0
365,106
0
W
Thanatos
10,307
542
97
5
0
339,357
4
L
Horus
8,329
438
30
2
0
332,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role