Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Silver I
 
Odin
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold III
DTM144
Chiron
Gold III
Level 45
God Stats
3W - 5L
1,577 SR
Queue Stats
45W - 48L
1,734 MMR
Party 1
Cerberus
Cerberus
Gold I
SuPeRSnIpER088
Cerberus
Gold I
Level 107
God Stats
5W - 4L
1,611 SR
Queue Stats
132W - 134L
1,539 MMR
Solo
Mercury
Mercury
Silver IV
Triedchromes
Mercury
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,403 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,538 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,598 SR
1,553 MMR
Da Ji
Da Ji
Gold V
GordoBolso
Da Ji
Gold V
Level 108
God Stats
3W - 1L
1,468 SR
Queue Stats
64W - 59L
1,583 MMR
Solo
Rama
Rama
Gold IV
KhrisThaDemon
Rama
Gold IV
Level 66
God Stats
9W - 2L
1,772 SR
Queue Stats
53W - 46L
1,512 MMR
Solo
Cabrakan
Cabrakan
Gold I
KingDeathSkull2
Cabrakan
Gold I
Level 160
God Stats
3W - 4L
1,647 SR
Queue Stats
336W - 324L
1,526 MMR
Solo
Hel
Hel
Platinum V
Wilkins_YT
Hel
Platinum V
Level 89
God Stats
39W - 27L
1,585 SR
Queue Stats
377W - 367L
1,590 MMR
Solo
Bellona
Bellona
Gold II
donovandarhk
Bellona
Gold II
Level 129
God Stats
9W - 6L
1,517 SR
Queue Stats
344W - 341L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 8 / 2
9,930
552
10,173
14,716
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
14
0 / 5 / 3
8,486
471
3,494
13,171
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
DTM144
Chiron
13
2 / 3 / 2
8,066
448
5,367
10,377
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 3 / 6
8,630
479
8,507
15,220
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Triedchromes
Mercury
12
0 / 4 / 0
7,675
426
1,826
13,197
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CthulhuMorgan Le FayGilgameshAthenaArtemis

VS

Bans
ArachneKaliYmirGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
7 / 1 / 6
11,363
631
6,842
12,976
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 2
10,266
570
9,019
9,403
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
14
2 / 4 / 9
8,627
479
9,308
12,417
10,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 4
9,832
546
12,037
13,781
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
donovandarhk
Bellona
18
5 / 2 / 3
11,068
615
10,405
12,558
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
22
23
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
8
2
1
L
Odin
 
Odin
0
5
3
0.3
L
Chiron
DTM144
Chiron
2
3
2
1
W
Da Ji
7
1
6
10
W
5
1
2
6
W
Cabrakan
2
4
9
1.63
L
Cerberus
2
3
6
1.67
L
Mercury
Triedchromes
Mercury
0
4
0
0
W
3
4
4
1.25
W
Bellona
donovandarhk
Bellona
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
47,611
66,681
Taken
61,135
33,534
Mitigated
35,742
17,232
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,173
560
393
2,848
14,716
5,673
0
8,875
5,621
53,536
0
L
Odin
 
Odin
3,494
1,264
0
1,556
13,171
6,582
840
1,463
11,655
0
36,672
L
Chiron
DTM144
Chiron
5,367
1,597
307
3,669
10,377
3,086
590
2,148
8,141
0
46,339
W
Da Ji
6,842
1,827
0
6,236
12,976
5,050
231
2,560
10,364
0
84,605
W
9,019
6,771
0
4,231
9,403
3,003
549
1,511
7,892
0
71,793
W
Cabrakan
9,308
1,151
345
3,066
12,417
10,496
194
5,922
6,445
33,683
0
L
Cerberus
8,507
585
0
3,717
15,220
14,082
0
6,262
8,732
28,978
0
L
Mercury
Triedchromes
Mercury
1,826
690
0
4,742
13,197
4,111
1,280
1,970
11,126
0
42,585
W
12,037
279
1,417
5,962
13,781
7,247
0
7,395
6,386
76,327
0
W
Bellona
donovandarhk
Bellona
10,405
4,749
0
5,795
12,558
9,946
616
1,528
10,526
0
77,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
51,156
418
Minions Killed
607
0
Camps Cleared
0
1,700,700
Distance Traveled
1,723,277
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,930
552
100
6
0
302,666
6
L
Odin
8,486
471
84
5
0
328,813
4
L
Chiron
8,066
448
84
5
0
313,923
4
W
Da Ji
11,363
631
131
7
0
376,364
3
W
Rama
10,266
570
119
7
0
330,581
8
W
Cabrakan
8,627
479
54
3
0
321,307
0
L
Cerberus
8,630
479
61
3
0
329,489
8
L
Mercury
7,675
426
89
5
0
425,809
1
W
Hel
9,832
546
131
7
0
349,190
2
W
Bellona
11,068
615
172
10
0
345,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role