Player Matchup

Nemesis
Nemesis
Fiichu
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 2
Bellona
Bellona
Not_Griffith
Bellona
Level 23
God Stats
23W - 14L
1,692 SR
Queue Stats
130W - 119L
1,506 Elo+
Solo
Aphrodite
Aphrodite
SnoopBug
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,843 Elo+
Party 2
Baron Samedi
Baron Samedi
mimas96fadi
Baron Samedi
Level 27
God Stats
19W - 12L
1,554 SR
Queue Stats
119W - 127L
1,441 Elo+
Party 2
Apollo
Apollo
tonysyria
Apollo
Level 15
God Stats
8W - 3L
1,799 SR
Queue Stats
68W - 43L
1,545 Elo+
Party 2
Team Averages
Level 40
1,609 SR
1,549 Elo+

VS

Team Averages
Level 23
1,596 SR
1,404 Elo+
Fenrir
Fenrir
Blowin_Sour
Fenrir
Level 28
God Stats
40W - 31L
1,509 SR
Queue Stats
248W - 248L
1,398 Elo+
Party 3
Aphrodite
Aphrodite
NotSmurfingSmite
Aphrodite
Level 26
God Stats
16W - 11L
1,761 SR
Queue Stats
36W - 37L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
POH-_-6
Sun Wukong
Level 18
God Stats
3W - 5L
1,454 SR
Queue Stats
14W - 28L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
king_scorpion264
Ah Puch
Level 26
God Stats
3W - 1L
1,814 SR
Queue Stats
32W - 37L
1,443 Elo+
Solo
Awilix
Awilix
playboiiblurry
Awilix
Level 16
God Stats
1W - 5L
1,442 SR
Queue Stats
29W - 54L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fiichu
Nemesis
13
0 / 5 / 1
9,623
385
1,515
12,885
6,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Not_Griffith
Bellona
19
7 / 4 / 12
13,612
544
23,570
28,853
31,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SnoopBug
Aphrodite
18
1 / 3 / 22
13,453
538
12,843
17,918
27,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
mimas96fadi
Baron Samedi
18
2 / 8 / 13
12,317
493
11,399
18,116
11,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
tonysyria
Apollo
20
35 / 2 / 2
18,432
737
53,852
21,185
10,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 8 / 7
10,639
426
9,416
23,467
14,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
19
7 / 10 / 3
13,395
536
16,728
25,617
23,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
POH-_-6
Sun Wukong
16
2 / 8 / 9
10,614
425
11,080
33,416
18,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 10 / 2
10,170
407
9,884
20,200
7,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 9 / 8
11,010
440
9,444
24,677
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
45
Kills
21
22
Deaths
45
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
8
7
1.06
W
Nemesis
Fiichu
Nemesis
0
5
1
0.1
L
Aphrodite
7
10
3
0.85
W
Bellona
Not_Griffith
Bellona
7
4
12
3.25
L
Sun Wukong
POH-_-6
Sun Wukong
2
8
9
0.81
W
Aphrodite
SnoopBug
Aphrodite
1
3
22
4
L
1
10
2
0.2
W
Baron Samedi
mimas96fadi
Baron Samedi
2
8
13
1.06
L
6
9
8
1.11
W
Apollo
tonysyria
Apollo
35
2
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,179
Damage
56,552
98,957
Taken
127,377
86,582
Mitigated
73,632
44,259
Healing
32,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,416
1,746
0
1,593
23,467
14,123
0
3,953
19,414
0
64,883
W
Nemesis
Fiichu
Nemesis
1,515
433
0
353
12,885
6,904
382
1,902
10,983
0
38,136
L
Aphrodite
16,728
943
6,647
10,259
25,617
23,049
739
3,094
22,445
63,612
0
W
Bellona
Not_Griffith
Bellona
23,570
8,197
0
10,451
28,853
31,147
1,460
8,964
19,889
7,679
83,856
L
Sun Wukong
POH-_-6
Sun Wukong
11,080
2,049
0
6,775
33,416
18,828
417
6,266
27,106
0
47,792
W
Aphrodite
SnoopBug
Aphrodite
12,843
1,985
8,162
10,829
17,918
27,220
598
4,583
13,335
46,933
0
L
9,884
518
89
3,227
20,200
7,469
984
4,631
15,470
58,207
0
W
Baron Samedi
mimas96fadi
Baron Samedi
11,399
2,031
583
4,221
18,116
11,199
878
2,819
15,297
63,305
0
L
9,444
4,105
0
4,050
24,677
10,163
428
8,405
15,783
0
52,445
W
Apollo
tonysyria
Apollo
53,852
40,153
0
9,660
21,185
10,112
5,517
8,981
12,204
0
208,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,437
Gold Earned
55,828
624
Minions Killed
435
0
Camps Cleared
0
2,381,975
Distance Traveled
2,084,379
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,639
426
70
3
0
449,080
0
W
Nemesis
9,623
385
41
2
0
442,158
4
L
Aphrodite
13,395
536
114
5
0
387,768
4
W
Bellona
13,612
544
149
6
0
506,608
3
L
Sun Wukong
10,614
425
64
3
0
451,129
0
W
Aphrodite
13,453
538
74
3
0
499,203
3
L
Ah Puch
10,170
407
110
4
0
386,670
2
W
Baron Samedi
12,317
493
97
4
0
437,308
3
L
Awilix
11,010
440
77
3
0
409,732
0
W
Apollo
18,432
737
263
11
0
496,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role