Player Matchup

Artemis
Artemis
CeraHD
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Gilgamesh
Gilgamesh
Lurpy
Gilgamesh
Level 69
God Stats
10W - 4L
1,409 SR
Queue Stats
31W - 32L
1,299 Elo+
Party 1
Achilles
Achilles
OriginalGarnier
Achilles
Level 48
God Stats
8W - 7L
1,399 SR
Queue Stats
23W - 21L
1,262 Elo+
Party 1
Yemoja
Yemoja
feelinCHONK
Yemoja
Level 47
God Stats
9W - 7L
1,381 SR
Queue Stats
12W - 12L
1,275 Elo+
Party 1
Zeus
Zeus
xUnreal Deathx
Zeus
Level 123
God Stats
6W - 1L
1,789 SR
Queue Stats
104W - 105L
1,440 Elo+
Solo
Team Averages
Level 60
1,496 SR
1,311 Elo+

VS

Team Averages
Level 68
1,519 SR
1,299 Elo+
Yemoja
Yemoja
AzzaxeQc
Yemoja
Level 60
God Stats
1W - 1L
1,740 SR
Queue Stats
365W - 446L
1,329 Elo+
Party 2
Loki
Loki
Bakkancs
Loki
Level 49
God Stats
4W - 3L
1,562 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 3
Sol
Sol
Ezakiel THE Cat
Sol
Level 67
God Stats
0W - 2L
1,420 SR
Queue Stats
5W - 12L
1,208 Elo+
Party 3
Bellona
Bellona
IAMAWSM
Bellona
Level 126
God Stats
2W - 3L
1,424 SR
Queue Stats
77W - 66L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Killer20Qc
Danzaburou
Level 36
God Stats
5W - 10L
1,449 SR
Queue Stats
175W - 255L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CeraHD
Artemis
8
2 / 1 / 3
5,112
511
4,260
4,584
1,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Lurpy
Gilgamesh
10
2 / 0 / 2
5,752
575
4,147
6,717
3,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
10
9 / 0 / 1
6,710
671
5,272
5,800
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
8
1 / 1 / 6
5,408
541
3,839
4,098
2,080
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 1
5,944
594
1,930
3,392
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AzzaxeQc
Yemoja
8
1 / 4 / 1
4,732
473
2,890
8,041
3,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Loki
7
0 / 2 / 0
4,618
462
434
5,096
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,514
551
1,545
4,323
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
IAMAWSM
Bellona
10
0 / 3 / 0
5,463
546
4,329
7,071
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Killer20Qc
Danzaburou
7
1 / 3 / 1
4,755
476
3,693
7,584
1,893
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AzzaxeQc
Yemoja
1
4
1
0.38
L
Loki
0
2
0
0
W
Artemis
CeraHD
Artemis
2
1
3
3.5
L
1
2
0
0.5
L
Bellona
IAMAWSM
Bellona
0
3
0
0
L
Danzaburou
Killer20Qc
Danzaburou
1
3
1
0.5
W
Gilgamesh
Lurpy
Gilgamesh
2
0
2
3
W
Achilles
9
0
1
9.5
W
Yemoja
1
1
6
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
12,891
24,591
Taken
32,115
10,315
Mitigated
13,931
7,432
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AzzaxeQc
Yemoja
2,890
163
133
1,798
8,041
3,855
0
2,646
5,395
13,437
0
L
Loki
434
37
0
2,323
5,096
1,214
0
49
5,047
0
19,127
W
Artemis
CeraHD
Artemis
4,260
2,639
0
1,473
4,584
1,271
320
1,271
3,313
0
21,657
L
1,545
302
0
929
4,323
1,275
1,062
1,930
2,393
28,939
0
L
Bellona
IAMAWSM
Bellona
4,329
1,155
0
2,131
7,071
5,694
0
491
6,580
4,698
25,941
L
Danzaburou
Killer20Qc
Danzaburou
3,693
869
0
2,423
7,584
1,893
0
1,193
6,391
0
17,264
W
Gilgamesh
Lurpy
Gilgamesh
4,147
961
0
2,987
6,717
3,345
0
648
6,069
2,746
21,784
W
Achilles
5,272
2,039
0
629
5,800
2,820
0
470
5,330
0
29,204
W
Yemoja
3,839
478
187
1,156
4,098
2,080
246
1,293
2,805
12,874
0
W
1,930
47
0
1,000
3,392
799
84
1,397
1,847
32,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
25,082
248
Minions Killed
225
0
Camps Cleared
0
853,648
Distance Traveled
862,333
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,732
473
17
2
0
165,340
3
L
Loki
4,618
462
44
4
0
191,613
0
W
Artemis
5,112
511
45
5
0
151,308
0
L
Sol
5,514
551
59
6
0
168,131
2
L
Bellona
5,463
546
73
7
0
166,750
3
L
Danzaburou
4,755
476
32
3
0
170,499
0
W
Gilgamesh
5,752
575
49
5
0
168,051
2
W
Achilles
6,710
671
51
5
0
202,523
5
W
Yemoja
5,408
541
20
2
0
180,058
3
W
Zeus
5,944
594
83
8
0
151,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role