Player Matchup

Cerberus
Cerberus
Drestroz
Cerberus
Level 29
God Stats
12W - 22L
1,412 SR
Queue Stats
336W - 353L
1,395 Elo+
Solo
Nu Wa
Nu Wa
FA3BL3D
Nu Wa
Level 40
God Stats
2W - 3L
1,446 SR
Queue Stats
47W - 57L
1,376 Elo+
Party 2
Medusa
Medusa
PandaSmiteGod
Medusa
Level 18
God Stats
31W - 24L
1,530 SR
Queue Stats
312W - 316L
1,384 Elo+
Solo
Pele
Pele
TheOriginality
Pele
Level 21
God Stats
3W - 2L
1,876 SR
Queue Stats
72W - 86L
1,388 Elo+
Solo
Amaterasu
Amaterasu
mtnkid
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,438 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,396 Elo+

VS

Team Averages
Level 13
1,516 SR
1,356 Elo+
Fenrir
Fenrir
Aman18
Fenrir
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,384 Elo+
Party 1
Artemis
Artemis
Hydroweaver
Artemis
Level 11
God Stats
3W - 1L
1,579 SR
Queue Stats
26W - 28L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
TryHardChicken
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,246 Elo+
Party 1
Neith
Neith
kkrs1
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
slickDarko
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drestroz
Cerberus
20
4 / 8 / 16
14,008
1,078
14,292
32,132
20,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
FA3BL3D
Nu Wa
20
3 / 5 / 15
12,724
979
16,067
14,243
4,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 11 / 15
13,289
1,022
20,734
24,867
8,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 15 / 13
16,252
1,250
33,822
30,124
10,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
mtnkid
Amaterasu
20
3 / 7 / 11
12,271
944
7,209
18,536
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aman18
Fenrir
20
18 / 7 / 16
16,653
1,281
28,304
24,210
12,963
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Hydroweaver
Artemis
20
4 / 8 / 18
12,493
961
17,745
18,386
5,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TryHardChicken
Baron Samedi
20
8 / 5 / 24
14,025
1,079
25,669
16,869
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kkrs1
Neith
20
7 / 2 / 31
14,731
1,133
26,963
11,010
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
slickDarko
Guan Yu
20
7 / 5 / 31
14,770
1,136
13,960
28,435
40,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
164
27
Kills
44
46
Deaths
27
70
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aman18
Fenrir
18
7
16
3.71
L
Cerberus
Drestroz
Cerberus
4
8
16
1.5
L
Nu Wa
FA3BL3D
Nu Wa
3
5
15
2.1
W
Artemis
Hydroweaver
Artemis
4
8
18
1.63
L
4
11
15
1.05
L
13
15
13
1.3
W
Baron Samedi
TryHardChicken
Baron Samedi
8
5
24
4
W
Neith
kkrs1
Neith
7
2
31
11.25
L
Amaterasu
mtnkid
Amaterasu
3
7
11
1.21
W
Guan Yu
slickDarko
Guan Yu
7
5
31
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,124
Damage
112,641
119,902
Taken
98,910
54,063
Mitigated
71,104
15,624
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aman18
Fenrir
28,304
8,941
0
1,899
24,210
12,963
0
7,031
17,179
0
41,858
L
Cerberus
Drestroz
Cerberus
14,292
311
982
9,183
32,132
20,326
0
5,974
26,158
60,369
0
L
Nu Wa
FA3BL3D
Nu Wa
16,067
3,167
0
245
14,243
4,881
0
2,369
11,874
38,785
0
W
Artemis
Hydroweaver
Artemis
17,745
8,170
0
1,130
18,386
5,800
0
8,126
10,260
0
43,215
L
20,734
8,386
0
982
24,867
8,680
0
5,250
19,617
0
53,835
L
33,822
9,447
0
2,763
30,124
10,748
0
6,464
23,660
0
53,138
W
Baron Samedi
TryHardChicken
Baron Samedi
25,669
2,976
4,315
3,377
16,869
7,802
0
4,690
12,179
53,424
0
W
Neith
kkrs1
Neith
26,963
12,233
0
1,528
11,010
4,324
0
2,932
8,078
0
73,552
L
Amaterasu
mtnkid
Amaterasu
7,209
3,024
0
1,469
18,536
9,428
0
5,612
12,924
0
11,692
W
Guan Yu
slickDarko
Guan Yu
13,960
3,436
4,725
4,598
28,435
40,215
0
7,580
20,855
0
29,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,544
Gold Earned
72,672
282
Minions Killed
276
7
Camps Cleared
8
1,171,100
Distance Traveled
1,093,359
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,653
1,281
21
2
3
231,084
0
L
Cerberus
14,008
1,078
138
11
2
240,437
0
L
Nu Wa
12,724
979
43
3
0
241,500
0
W
Artemis
12,493
961
56
4
2
163,124
0
L
Medusa
13,289
1,022
60
5
0
249,521
0
L
Pele
16,252
1,250
40
3
5
251,363
1
W
Baron Samedi
14,025
1,079
70
5
1
207,819
0
W
Neith
14,731
1,133
108
8
2
220,115
0
L
Amaterasu
12,271
944
1
0
0
188,279
0
W
Guan Yu
14,770
1,136
21
2
0
271,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role