Player Matchup

Hercules
Hercules
Crazymonkey50
Hercules
Level 128
God Stats
1W - 0L
1,697 SR
Queue Stats
35W - 23L
1,657 Elo+
Party 1
Hel
Hel
LilMall415
Hel
Level 160
God Stats
15W - 15L
1,560 SR
Queue Stats
493W - 517L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
iBeastyy
Cernunnos
Level 66
God Stats
5W - 4L
1,533 SR
Queue Stats
35W - 23L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raykxge
Cu Chulainn
Level 121
God Stats
1W - 0L
1,703 SR
Queue Stats
20W - 18L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 119
God Stats
123W - 128L
1,775 SR
Queue Stats
243W - 272L
1,756 Elo+
Party 2
Team Averages
Level 119
1,654 SR
1,624 Elo+

VS

Team Averages
Level 131
1,547 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
ArchAngel000
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 160L
1,559 Elo+
Solo
Medusa
Medusa
Bopatch2
Medusa
Level 117
God Stats
0W - 4L
1,218 SR
Queue Stats
17W - 31L
1,477 Elo+
Solo
Loki
Loki
VikingPolo_Splin
Loki
Level 100
God Stats
8W - 9L
1,577 SR
Queue Stats
353W - 304L
1,598 Elo+
Solo
Bacchus
Bacchus
rS Kioshima
Bacchus
Level 157
God Stats
3W - 2L
1,808 SR
Queue Stats
350W - 350L
1,591 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rSFazer
Morgan Le Fay
Level 143
God Stats
9W - 4L
1,632 SR
Queue Stats
33W - 29L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crazymonkey50
Hercules
16
6 / 0 / 6
10,953
522
6,855
15,360
10,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 8
11,550
550
13,981
12,990
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
iBeastyy
Cernunnos
17
0 / 1 / 2
10,410
496
5,781
12,593
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
raykxge
Cu Chulainn
18
4 / 0 / 2
11,424
544
4,393
8,125
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
shota_hottie
Aphrodite
16
1 / 1 / 4
10,460
498
2,792
8,352
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArchAngel000
Tsukuyomi
12
1 / 4 / 1
7,950
379
4,778
10,228
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Bopatch2
Medusa
11
1 / 5 / 0
7,518
358
5,514
11,895
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 1 / 1
8,441
402
2,994
6,836
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
rS Kioshima
Bacchus
9
0 / 3 / 2
7,054
336
3,721
11,842
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
rSFazer
Morgan Le Fay
11
0 / 4 / 2
7,392
352
4,505
7,746
3,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
4
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArchAngel000
Tsukuyomi
1
4
1
0.38
L
Medusa
Bopatch2
Medusa
1
5
0
0.2
W
Hercules
Crazymonkey50
Hercules
6
0
6
9
W
6
2
8
5
L
2
1
1
2.5
W
Cernunnos
iBeastyy
Cernunnos
0
1
2
1
L
Bacchus
rS Kioshima
Bacchus
0
3
2
0.33
L
Morgan Le Fay
rSFazer
Morgan Le Fay
0
4
2
0.25
W
Cu Chulainn
raykxge
Cu Chulainn
4
0
2
5
W
Aphrodite
shota_hottie
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
21,512
57,420
Taken
48,547
38,598
Mitigated
22,360
41,374
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArchAngel000
Tsukuyomi
4,778
1,472
0
2,308
10,228
3,240
0
4,039
6,097
0
50,843
L
Medusa
Bopatch2
Medusa
5,514
1,266
0
1,751
11,895
3,874
0
4,877
6,967
0
37,418
W
Hercules
Crazymonkey50
Hercules
6,855
2,908
0
8,163
15,360
10,582
2,568
1,669
13,691
0
55,919
W
13,981
967
6,488
8,569
12,990
5,654
2,433
2,997
9,993
76,382
0
L
2,994
362
0
250
6,836
2,049
0
1,473
5,363
0
52,324
W
Cernunnos
iBeastyy
Cernunnos
5,781
1,936
0
7,025
12,593
5,938
1,884
1,225
11,368
0
91,768
L
Bacchus
rS Kioshima
Bacchus
3,721
659
201
2,407
11,842
9,743
0
4,204
7,590
11,291
0
L
Morgan Le Fay
rSFazer
Morgan Le Fay
4,505
429
0
2,050
7,746
3,454
0
2,833
4,724
36,849
0
W
Cu Chulainn
raykxge
Cu Chulainn
4,393
477
0
1,310
8,125
8,173
2,255
1,210
6,915
12,058
51,622
W
Aphrodite
shota_hottie
Aphrodite
2,792
338
5,662
4,157
8,352
8,251
806
1,427
6,925
35,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
38,355
549
Minions Killed
339
0
Camps Cleared
0
1,987,954
Distance Traveled
1,616,280
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,950
379
85
4
0
353,600
1
L
Medusa
7,518
358
71
3
0
339,725
4
W
Hercules
10,953
522
77
4
0
425,533
2
W
Hel
11,550
550
136
6
0
397,230
2
L
Loki
8,441
402
98
5
0
360,270
2
W
Cernunnos
10,410
496
120
6
0
367,295
4
L
Bacchus
7,054
336
16
1
0
320,162
4
L
Morgan Le Fay
7,392
352
69
3
0
242,523
1
W
Cu Chulainn
11,424
544
142
7
0
407,613
0
W
Aphrodite
10,460
498
74
4
0
390,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role