Player Matchup

Bellona
Bellona
BWyProcion
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Hades
Hades
BlackMatter2022
Hades
Level 18
God Stats
6W - 6L
1,244 SR
Queue Stats
39W - 42L
1,553 Elo+
Solo
Hercules
Hercules
GR0NNE
Hercules
Level 25
God Stats
0W - 2L
1,506 SR
Queue Stats
40W - 30L
1,483 Elo+
Party 1
Chiron
Chiron
Nasa_Qualidade
Chiron
Level 24
God Stats
11W - 7L
1,695 SR
Queue Stats
85W - 67L
1,600 Elo+
Solo
Nemesis
Nemesis
Sleepy01
Nemesis
Level 27
God Stats
5W - 4L
1,894 SR
Queue Stats
39W - 31L
1,479 Elo+
Party 1
Team Averages
Level 20
1,568 SR
1,565 Elo+

VS

Team Averages
Level 25
1,593 SR
1,497 Elo+
Serqet
Serqet
EduFonseca1996
Serqet
Level 26
God Stats
11W - 10L
1,710 SR
Queue Stats
85W - 76L
1,444 Elo+
Party 3
Izanami
Izanami
Guimpereira
Izanami
Level 29
God Stats
12W - 3L
1,699 SR
Queue Stats
241W - 199L
1,596 Elo+
Solo
Jormungandr
Jormungandr
RakuWizard
Jormungandr
Level 22
God Stats
12W - 7L
1,529 SR
Queue Stats
36W - 27L
1,536 Elo+
Party 2
Anubis
Anubis
Riiichard7
Anubis
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
50W - 40L
1,393 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The living ALEX
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,746 SR
Queue Stats
25W - 15L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BWyProcion
Bellona
4
0 / 2 / 0
3,040
507
441
2,355
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
4,377
730
2,013
3,779
1,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GR0NNE
Hercules
5
0 / 2 / 0
3,306
551
794
4,720
1,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 3 / 0
3,414
569
1,052
4,643
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sleepy01
Nemesis
6
1 / 2 / 1
3,869
645
1,328
4,152
940
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,845
641
1,152
3,250
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Guimpereira
Izanami
8
6 / 0 / 0
5,160
860
6,507
3,486
906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
RakuWizard
Jormungandr
6
0 / 1 / 4
3,932
655
1,282
2,386
694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Riiichard7
Anubis
6
0 / 2 / 1
3,552
592
702
1,962
694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
The living ALEX
Morgan Le Fay
7
2 / 0 / 0
4,293
716
1,643
1,288
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
9
9
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BWyProcion
Bellona
0
2
0
0
L
2
0
0
2
W
1
1
1
1.5
L
Hercules
GR0NNE
Hercules
0
2
0
0
W
Izanami
Guimpereira
Izanami
6
0
0
6
L
1
3
0
0.33
W
Jormungandr
RakuWizard
Jormungandr
0
1
4
2
W
Anubis
Riiichard7
Anubis
0
2
1
0.25
L
Nemesis
Sleepy01
Nemesis
1
2
1
0.75
W
Morgan Le Fay
The living ALEX
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,628
Damage
11,286
19,649
Taken
12,372
5,801
Mitigated
3,599
5,580
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BWyProcion
Bellona
441
85
0
474
2,355
1,046
0
1,611
744
0
4,093
L
2,013
287
121
2,046
3,779
1,570
0
642
3,137
20,776
0
W
1,152
173
0
1,418
3,250
832
0
38
3,212
0
11,376
L
Hercules
GR0NNE
Hercules
794
425
0
686
4,720
1,416
0
708
4,012
0
6,795
W
Izanami
Guimpereira
Izanami
6,507
4,917
0
1,558
3,486
906
199
706
2,780
0
32,934
L
1,052
666
232
1,511
4,643
829
0
507
4,136
0
12,586
W
Jormungandr
RakuWizard
Jormungandr
1,282
332
0
0
2,386
694
176
0
2,386
6,792
0
W
Anubis
Riiichard7
Anubis
702
224
0
471
1,962
694
403
1,269
693
10,142
0
L
Nemesis
Sleepy01
Nemesis
1,328
787
0
510
4,152
940
0
127
4,025
0
16,011
W
Morgan Le Fay
The living ALEX
Morgan Le Fay
1,643
251
0
884
1,288
473
608
0
1,288
14,889
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
20,782
135
Minions Killed
156
0
Camps Cleared
0
564,574
Distance Traveled
589,917
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,040
507
7
1
0
60,771
0
L
Hades
4,377
730
47
8
0
116,358
3
W
Serqet
3,845
641
35
6
0
136,817
1
L
Hercules
3,306
551
14
2
0
117,002
1
W
Izanami
5,160
860
58
10
0
112,837
2
L
Chiron
3,414
569
21
4
0
121,831
0
W
Jormungandr
3,932
655
11
2
0
120,724
0
W
Anubis
3,552
592
21
4
0
106,866
0
L
Nemesis
3,869
645
46
8
0
148,612
2
W
Morgan Le Fay
4,293
716
31
5
0
112,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role