Player Matchup

Sylvanus
Sylvanus
DaddyMimo
Sylvanus
Level 12
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 13L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
GhosticAlucard
Ah Puch
Level 27
God Stats
5W - 4L
1,593 SR
Queue Stats
238W - 174L
1,630 Elo+
Solo
Pele
Pele
yoder2x
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,777 Elo+
Party 2
Team Averages
Level 15
1,461 SR
1,653 Elo+

VS

Team Averages
Level 8
1,500 SR
1,421 Elo+
Erlang Shen
Erlang Shen
BearKingJ
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GamerGeezer
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
syonalexzos
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyMimo
Sylvanus
11
1 / 6 / 6
8,184
682
5,425
14,355
14,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 5
8,212
684
12,135
14,251
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
yoder2x
Pele
12
6 / 7 / 2
8,841
737
6,624
13,465
11,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BearKingJ
Erlang Shen
14
2 / 1 / 16
9,161
763
9,943
11,419
5,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
GamerGeezer
Ah Muzen Cab
13
10 / 7 / 7
10,158
847
15,790
12,174
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
syonalexzos
Sun Wukong
14
8 / 2 / 11
9,958
830
9,732
11,488
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
20
20
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BearKingJ
Erlang Shen
2
1
16
10
L
Sylvanus
DaddyMimo
Sylvanus
1
6
6
0.67
W
Ah Muzen Cab
GamerGeezer
Ah Muzen Cab
10
7
7
1.93
L
2
7
5
0.64
W
Sun Wukong
syonalexzos
Sun Wukong
8
2
11
6.75
L
Pele
yoder2x
Pele
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,184
Damage
35,465
42,071
Taken
35,081
31,727
Mitigated
16,642
6,499
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BearKingJ
Erlang Shen
9,943
5,071
0
4,209
11,419
5,334
940
6,014
5,405
0
34,818
L
Sylvanus
DaddyMimo
Sylvanus
5,425
1,501
647
1,524
14,355
14,407
0
0
14,037
12,539
0
W
Ah Muzen Cab
GamerGeezer
Ah Muzen Cab
15,790
7,902
0
3,305
12,174
3,268
1,829
4,746
7,428
0
41,191
L
12,135
696
101
3,367
14,251
6,047
0
200
13,733
34,396
0
W
Sun Wukong
syonalexzos
Sun Wukong
9,732
1,403
0
4,518
11,488
8,040
174
7,159
3,950
0
25,804
L
Pele
yoder2x
Pele
6,624
1,327
0
860
13,465
11,273
0
208
12,987
0
24,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
29,277
108
Minions Killed
170
3
Camps Cleared
9
577,325
Distance Traveled
668,602
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,161
763
65
5
5
254,201
4
L
Sylvanus
8,184
682
17
1
0
180,604
1
W
Ah Muzen Cab
10,158
847
65
5
2
190,100
1
L
Ah Puch
8,212
684
50
4
1
188,124
2
W
Sun Wukong
9,958
830
40
3
2
224,301
0
L
Pele
8,841
737
41
3
2
208,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role