Player Matchup

Medusa
Medusa
Aangel172011
Medusa
Level 8
God Stats
10W - 20L
1,221 SR
Queue Stats
11W - 20L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
IMBADGOEASYON_ME
Gilgamesh
Level 25
God Stats
22W - 13L
1,532 SR
Queue Stats
112W - 93L
1,527 Elo+
Solo
Kukulkan
Kukulkan
SPark200345
Kukulkan
Level 28
God Stats
4W - 6L
1,456 SR
Queue Stats
22W - 14L
1,455 Elo+
Party 1
Bakasura
Bakasura
TheShaftGivr
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 257L
1,518 Elo+
Solo
Yemoja
Yemoja
linkgammer945
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,526 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,462 Elo+

VS

Team Averages
Level 13
1,474 SR
1,430 Elo+
Khepri
Khepri
BBullfrog
Khepri
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 17L
1,483 Elo+
Solo
Kukulkan
Kukulkan
CapitainSalazarr
Kukulkan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 100L
1,409 Elo+
Solo
Fenrir
Fenrir
God_kratos212005
Fenrir
Level 25
God Stats
29W - 18L
1,556 SR
Queue Stats
72W - 57L
1,508 Elo+
Solo
Sol
Sol
Success_Is_Key15
Sol
Level 3
God Stats
3W - 4L
1,371 SR
Queue Stats
3W - 6L
1,383 Elo+
Solo
Chiron
Chiron
Yorch7630
Chiron
Level 8
God Stats
7W - 4L
1,445 SR
Queue Stats
62W - 60L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 5 / 2
4,794
479
3,067
6,115
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
11
6 / 4 / 0
6,546
655
5,007
6,112
2,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SPark200345
Kukulkan
9
2 / 2 / 1
5,021
502
4,231
5,193
1,575
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
TheShaftGivr
Bakasura
11
3 / 3 / 4
6,530
653
3,554
7,240
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 2
4,444
444
1,663
4,947
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BBullfrog
Khepri
8
1 / 1 / 3
4,739
474
1,037
4,610
2,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 4
5,851
585
3,332
3,989
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
6 / 3 / 1
6,464
646
5,450
5,971
2,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 2
4,874
487
1,894
4,870
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Yorch7630
Chiron
9
4 / 1 / 2
5,596
560
8,190
5,839
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
15
16
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
2
0.4
W
Khepri
BBullfrog
Khepri
1
1
3
2.5
W
3
3
4
1.67
W
6
3
1
2.17
L
Gilgamesh
6
4
0
1.5
L
Kukulkan
SPark200345
Kukulkan
2
2
1
1.25
W
1
4
2
0.5
L
Bakasura
TheShaftGivr
Bakasura
3
3
4
1.67
W
Chiron
Yorch7630
Chiron
4
1
2
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
19,903
29,607
Taken
25,279
10,525
Mitigated
8,324
6,366
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,067
1,263
0
0
6,115
1,685
0
2,478
3,637
0
18,675
W
Khepri
BBullfrog
Khepri
1,037
125
0
1,169
4,610
2,222
99
2,190
2,420
4,764
0
W
3,332
115
0
569
3,989
1,210
175
278
3,683
31,390
0
W
5,450
1,599
0
503
5,971
2,041
0
0
5,916
0
26,468
L
Gilgamesh
5,007
1,158
0
660
6,112
2,078
310
1,033
5,079
0
29,611
L
Kukulkan
SPark200345
Kukulkan
4,231
52
0
1,288
5,193
1,575
272
1,150
4,043
23,326
0
W
1,894
389
0
669
4,870
1,052
886
1,126
3,694
14,988
0
L
Bakasura
TheShaftGivr
Bakasura
3,554
2,678
0
2,263
7,240
3,014
0
785
6,455
0
35,873
W
Chiron
Yorch7630
Chiron
8,190
3,092
195
1,843
5,839
1,799
485
2,300
3,539
0
35,670
L
1,663
296
1,234
921
4,947
2,173
204
817
4,130
8,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
27,524
227
Minions Killed
211
0
Camps Cleared
0
841,177
Distance Traveled
940,281
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,794
479
34
3
0
131,519
0
W
Khepri
4,739
474
17
2
0
183,807
0
W
Kukulkan
5,851
585
65
7
0
177,310
0
W
Fenrir
6,464
646
51
5
0
207,028
0
L
Gilgamesh
6,546
655
66
7
0
190,075
1
L
Kukulkan
5,021
502
34
3
0
158,757
0
W
Sol
4,874
487
23
2
0
197,734
0
L
Bakasura
6,530
653
81
8
0
203,218
1
W
Chiron
5,596
560
55
6
0
174,402
0
L
Yemoja
4,444
444
12
1
0
157,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role