Player Matchup

Medusa
Medusa
CPD3215
Medusa
Level 146
God Stats
0W - 1L
1,759 SR
Queue Stats
17W - 19L
1,605 Elo+
Party 1
Geb
Geb
DuskyAztec
Geb
Level 108
God Stats
0W - 2L
1,638 SR
Queue Stats
28W - 34L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Skiball
Nu Wa
Level 120
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 8L
1,708 Elo+
Party 1
Team Averages
Level 125
1,612 SR
1,624 Elo+

VS

Team Averages
Level 105
1,716 SR
1,800 Elo+
Cthulhu
Cthulhu
Hapadbeep
Cthulhu
Level 125
God Stats
10W - 8L
1,729 SR
Queue Stats
38W - 29L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Karna
Morgan Le Fay
Level 160
God Stats
6W - 1L
1,920 SR
Queue Stats
98W - 14L
1,953 Elo+
Party 2
Apollo
Apollo
Nepharu
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 3L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CPD3215
Medusa
12
4 / 4 / 2
7,884
788
7,369
9,109
3,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 8 / 4
7,520
752
3,783
17,462
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Skiball
Nu Wa
9
1 / 7 / 2
6,382
638
3,668
9,262
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hapadbeep
Cthulhu
12
5 / 5 / 10
8,770
877
5,720
10,214
8,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Karna
Morgan Le Fay
13
5 / 0 / 13
8,571
857
13,255
6,064
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Nepharu
Apollo
13
8 / 1 / 10
8,875
888
12,308
8,277
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
18
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
CPD3215
Medusa
4
4
2
1.25
L
1
8
4
0.38
W
Cthulhu
Hapadbeep
Cthulhu
5
5
10
2
W
Morgan Le Fay
Karna
Morgan Le Fay
5
0
13
11.5
W
Apollo
Nepharu
Apollo
8
1
10
13
L
Nu Wa
Skiball
Nu Wa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,820
Damage
31,283
35,833
Taken
24,555
22,078
Mitigated
14,096
2,082
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CPD3215
Medusa
7,369
2,717
0
829
9,109
3,286
0
5,954
3,155
0
28,631
L
3,783
434
0
690
17,462
15,603
0
7,347
10,115
7,317
0
W
Cthulhu
Hapadbeep
Cthulhu
5,720
336
654
1,610
10,214
8,517
25
2,309
7,905
16,974
0
W
Morgan Le Fay
Karna
Morgan Le Fay
13,255
1,248
0
1,271
6,064
2,214
874
2,348
3,716
38,856
0
W
Apollo
Nepharu
Apollo
12,308
7,254
0
1,491
8,277
3,365
1,601
2,893
5,384
0
44,869
L
Nu Wa
Skiball
Nu Wa
3,668
502
0
563
9,262
3,189
0
5,882
3,380
20,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
26,216
85
Minions Killed
135
2
Camps Cleared
7
555,622
Distance Traveled
605,475
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,884
788
54
5
0
193,892
1
L
Geb
7,520
752
3
0
1
186,803
3
W
Cthulhu
8,770
877
25
3
4
194,312
0
W
Morgan Le Fay
8,571
857
45
5
1
206,440
1
W
Apollo
8,875
888
65
7
2
204,723
0
L
Nu Wa
6,382
638
28
3
1
174,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role