Player Matchup

Hercules
Hercules
DomChopperJuifs
Hercules
Level 128
God Stats
0W - 2L
1,275 SR
Queue Stats
33W - 44L
1,452 Elo+
Party 2
Neith
Neith
JakeObbs37
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,522 Elo+
Party 2
Yemoja
Yemoja
Kroostille
Yemoja
Level 86
God Stats
0W - 4L
1,193 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
PouvoirDeLaBarbe
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,512 Elo+
Party 2
Apollo
Apollo
VindictiveVince-
Apollo
Level 144
God Stats
5W - 3L
1,584 SR
Queue Stats
102W - 104L
1,444 Elo+
Party 2
Team Averages
Level 122
1,411 SR
1,481 Elo+

VS

Team Averages
Level 116
1,563 SR
1,516 Elo+
Chronos
Chronos
AmericanDonkey03
Chronos
Level 87
God Stats
8W - 6L
1,484 SR
Queue Stats
67W - 72L
1,508 Elo+
Party 1
Susano
Susano
ETHEREAL_VALOR
Susano
Level 132
God Stats
6W - 4L
1,714 SR
Queue Stats
298W - 300L
1,507 Elo+
Party 1
Artemis
Artemis
Godly-_-Saber69
Artemis
Level 127
God Stats
12W - 10L
1,648 SR
Queue Stats
120W - 136L
1,526 Elo+
Party 1
Freya
Freya
Trollmanen
Freya
Level 144
God Stats
5W - 10L
1,564 SR
Queue Stats
312W - 279L
1,565 Elo+
Solo
Cernunnos
Cernunnos
XInto-thevoidX
Cernunnos
Level 89
God Stats
4W - 4L
1,405 SR
Queue Stats
136W - 159L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 8 / 0
8,305
489
7,792
18,371
11,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
12
3 / 9 / 1
8,183
481
4,991
15,807
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kroostille
Yemoja
11
1 / 4 / 3
7,223
425
3,977
14,484
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
8,518
501
8,688
12,857
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 2
8,140
479
7,800
12,418
4,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,273
545
8,859
11,415
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 0 / 5
10,826
637
16,309
11,189
4,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 2 / 13
11,260
662
8,929
11,315
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
16
10 / 2 / 9
10,552
621
18,082
13,283
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
XInto-thevoidX
Cernunnos
18
3 / 2 / 3
10,536
620
7,606
14,208
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
31
31
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Hercules
2
8
0
0.25
W
12
0
5
14.5
W
2
2
13
4.25
L
Neith
3
9
1
0.39
L
Yemoja
Kroostille
Yemoja
1
4
3
0.63
L
2
4
2
0.75
W
Freya
10
2
9
7.25
L
1
6
2
0.33
W
Cernunnos
XInto-thevoidX
Cernunnos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
59,785
73,937
Taken
61,410
40,239
Mitigated
27,363
12,674
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,859
3,588
0
4,777
11,415
4,803
1,086
1,518
9,897
45,118
7,580
L
Hercules
7,792
2,230
0
3,819
18,371
11,477
0
2,510
15,861
3,919
48,588
W
16,309
4,745
0
3,134
11,189
4,094
108
1,599
9,590
0
57,147
W
8,929
4,828
0
4,696
11,315
5,443
860
1,144
10,171
0
88,473
L
Neith
4,991
1,717
0
2,523
15,807
5,662
0
7,449
8,358
0
37,748
L
Yemoja
Kroostille
Yemoja
3,977
1,101
1,070
2,232
14,484
14,224
0
8,395
6,089
17,145
0
L
8,688
2,043
0
584
12,857
4,583
0
4,419
8,438
0
69,608
W
Freya
18,082
6,526
0
7,466
13,283
6,102
1,421
1,677
11,606
48,992
6,470
L
7,800
5,344
0
2,446
12,418
4,293
0
1,112
11,306
0
61,855
W
Cernunnos
XInto-thevoidX
Cernunnos
7,606
3,581
137
6,532
14,208
6,921
6,225
1,343
12,865
0
79,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
52,447
453
Minions Killed
525
0
Camps Cleared
0
1,570,380
Distance Traveled
1,693,086
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,273
545
88
5
0
308,925
3
L
Hercules
8,305
489
115
7
0
293,595
6
W
Susano
10,826
637
78
5
0
393,051
0
W
Artemis
11,260
662
153
9
0
344,898
2
L
Neith
8,183
481
74
4
0
283,836
5
L
Yemoja
7,223
425
19
1
0
314,496
4
L
Hun Batz
8,518
501
117
7
0
362,890
2
W
Freya
10,552
621
71
4
0
336,502
7
L
Apollo
8,140
479
128
8
0
315,563
3
W
Cernunnos
10,536
620
135
8
0
309,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role