Player Matchup

The Morrigan
The Morrigan
Akbal
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,504 Elo+
Solo
Charybdis
Charybdis
Dockarp1987
Charybdis
Level 44
God Stats
2W - 2L
1,789 SR
Queue Stats
283W - 263L
1,454 Elo+
Party 1
Scylla
Scylla
REYDELSUR
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 102L
1,375 Elo+
Solo
Fenrir
Fenrir
cckarp
Fenrir
Level 16
God Stats
14W - 11L
1,482 SR
Queue Stats
24W - 43L
1,254 Elo+
Party 1
Vamana
Vamana
g0blyn
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,358 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,389 Elo+

VS

Team Averages
Level 21
1,499 SR
1,439 Elo+
Merlin
Merlin
CMD Zambrano
Merlin
Level 42
God Stats
124W - 120L
1,518 SR
Queue Stats
169W - 206L
1,453 Elo+
Party 2
Izanami
Izanami
Krosis the Crab
Izanami
Level 18
God Stats
2W - 0L
1,289 SR
Queue Stats
7W - 2L
1,801 Elo+
Solo
Kukulkan
Kukulkan
ORK SobekGod
Kukulkan
Level 6
God Stats
14W - 8L
1,638 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 2
Charybdis
Charybdis
Prodigy1300
Charybdis
Level 29
God Stats
14W - 16L
1,550 SR
Queue Stats
41W - 61L
1,235 Elo+
Solo
Xing Tian
Xing Tian
TeagueMan
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akbal
The Morrigan
19
10 / 9 / 5
13,418
1,032
17,258
16,190
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Dockarp1987
Charybdis
19
3 / 4 / 7
12,936
995
17,017
22,423
8,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
REYDELSUR
Scylla
19
1 / 6 / 13
11,946
919
6,432
12,317
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
cckarp
Fenrir
18
4 / 5 / 5
12,358
951
6,453
15,910
9,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Vamana
g0blyn
Vamana
19
3 / 9 / 11
12,462
959
12,320
31,576
17,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

9

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 0 / 13
13,697
1,054
12,675
6,471
7,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 7 / 16
13,372
1,029
23,604
18,496
13,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
ORK SobekGod
Kukulkan
20
6 / 0 / 11
13,571
1,044
20,716
4,747
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Prodigy1300
Charybdis
20
16 / 4 / 10
15,835
1,218
29,992
15,590
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TeagueMan
Xing Tian
19
0 / 10 / 15
11,365
874
2,172
17,913
16,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
21
Kills
33
33
Deaths
21
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Akbal
The Morrigan
10
9
5
1.39
W
Merlin
5
0
13
11.5
L
Charybdis
Dockarp1987
Charybdis
3
4
7
1.63
W
6
7
16
2
W
Kukulkan
ORK SobekGod
Kukulkan
6
0
11
11.5
W
Charybdis
Prodigy1300
Charybdis
16
4
10
5.25
L
Scylla
REYDELSUR
Scylla
1
6
13
1.25
W
Xing Tian
TeagueMan
Xing Tian
0
10
15
0.75
L
Fenrir
cckarp
Fenrir
4
5
5
1.3
L
Vamana
g0blyn
Vamana
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,480
Damage
89,159
98,416
Taken
63,217
46,820
Mitigated
46,581
7,686
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Akbal
The Morrigan
17,258
4,516
0
448
16,190
6,848
0
8,404
7,786
34,335
3,116
W
Merlin
12,675
781
0
26
6,471
7,036
0
2,794
3,677
30,499
0
L
Charybdis
Dockarp1987
Charybdis
17,017
10,467
0
3,766
22,423
8,883
0
7,184
15,239
0
59,606
W
23,604
15,789
0
3,530
18,496
13,659
0
8,717
9,779
0
53,523
W
Kukulkan
ORK SobekGod
Kukulkan
20,716
412
528
707
4,747
2,342
0
906
3,841
67,771
0
W
Charybdis
Prodigy1300
Charybdis
29,992
15,088
0
4,099
15,590
6,680
0
3,163
12,427
0
60,171
L
Scylla
REYDELSUR
Scylla
6,432
632
0
202
12,317
4,296
0
3,527
8,790
24,406
0
W
Xing Tian
TeagueMan
Xing Tian
2,172
235
0
0
17,913
16,864
0
5,946
11,967
5,073
0
L
Fenrir
cckarp
Fenrir
6,453
1,583
0
0
15,910
9,097
0
5,673
10,237
0
16,902
L
Vamana
g0blyn
Vamana
12,320
5,359
0
3,270
31,576
17,696
0
10,775
20,801
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,120
Gold Earned
67,840
237
Minions Killed
278
5
Camps Cleared
6
1,165,353
Distance Traveled
1,111,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,418
1,032
33
3
0
210,859
0
W
Merlin
13,697
1,054
40
3
2
240,678
0
L
Charybdis
12,936
995
106
8
2
243,338
0
W
Izanami
13,372
1,029
82
6
0
193,250
0
W
Kukulkan
13,571
1,044
95
7
2
268,667
0
W
Charybdis
15,835
1,218
60
5
2
218,510
0
L
Scylla
11,946
919
40
3
2
195,784
0
W
Xing Tian
11,365
874
1
0
0
190,701
0
L
Fenrir
12,358
951
19
1
1
219,228
1
L
Vamana
12,462
959
39
3
0
296,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role