Player Matchup

Fenrir
Fenrir
Adammortician
Fenrir
Level 122
God Stats
6W - 8L
1,692 SR
Queue Stats
300W - 327L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
CARMES1
Zhong Kui
Level 89
God Stats
16W - 12L
1,603 SR
Queue Stats
190W - 185L
1,484 Elo+
Solo
Hades
Hades
L-MONEY-WINS
Hades
Level 104
God Stats
4W - 1L
1,586 SR
Queue Stats
181W - 193L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
gTo-17n
Tsukuyomi
Level 57
God Stats
3W - 1L
1,582 SR
Queue Stats
100W - 134L
1,329 Elo+
Party 1
Charybdis
Charybdis
vNoneh
Charybdis
Level 66
God Stats
4W - 2L
1,617 SR
Queue Stats
112W - 153L
1,331 Elo+
Party 1
Team Averages
Level 88
1,616 SR
1,381 Elo+

VS

Team Averages
Level 106
1,503 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Eye_vee17
Zhong Kui
Level 89
God Stats
1W - 3L
1,472 SR
Queue Stats
121W - 124L
1,449 Elo+
Party 2
Charybdis
Charybdis
Kevttlebell
Charybdis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,484 Elo+
Party 2
Ymir
Ymir
StudPotato_0
Ymir
Level 118
God Stats
2W - 2L
1,599 SR
Queue Stats
48W - 53L
1,256 Elo+
Party 2
Tsukuyomi
Tsukuyomi
danndkhrd
Tsukuyomi
Level 104
God Stats
34W - 44L
1,444 SR
Queue Stats
507W - 611L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
8,900
424
5,732
18,034
12,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
CARMES1
Zhong Kui
19
2 / 1 / 4
11,813
563
13,667
13,823
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 1
11,292
538
6,378
12,618
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
gTo-17n
Tsukuyomi
19
4 / 5 / 4
11,447
545
6,450
16,450
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
vNoneh
Charybdis
17
1 / 1 / 2
10,558
503
10,304
12,417
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 2 / 1
10,512
501
9,695
12,663
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Eye_vee17
Zhong Kui
17
3 / 2 / 2
10,560
503
12,834
14,423
11,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Kevttlebell
Charybdis
15
1 / 3 / 9
9,456
450
7,364
12,151
4,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 4
9,264
441
5,309
19,381
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
danndkhrd
Tsukuyomi
18
6 / 2 / 2
11,250
536
8,901
11,824
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
13
13
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
1
1.25
W
1
1
4
3
W
Zhong Kui
CARMES1
Zhong Kui
2
1
4
4
L
Zhong Kui
Eye_vee17
Zhong Kui
3
2
2
2
L
Charybdis
Kevttlebell
Charybdis
1
3
9
1.83
W
3
5
1
0.7
L
1
2
4
1.5
L
Tsukuyomi
danndkhrd
Tsukuyomi
6
2
2
3.5
W
Tsukuyomi
gTo-17n
Tsukuyomi
4
5
4
1.2
W
Charybdis
vNoneh
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
44,103
73,342
Taken
70,442
40,522
Mitigated
45,986
29,673
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,695
7,458
404
5,989
12,663
4,481
1,170
1,720
10,943
0
89,076
W
5,732
926
433
3,146
18,034
12,022
0
3,468
14,566
3,031
27,123
W
Zhong Kui
CARMES1
Zhong Kui
13,667
465
0
9,950
13,823
10,673
700
7,320
6,503
75,222
0
L
Zhong Kui
Eye_vee17
Zhong Kui
12,834
1,469
0
7,790
14,423
11,679
39
8,663
5,760
69,374
0
L
Charybdis
Kevttlebell
Charybdis
7,364
2,189
0
2,749
12,151
4,222
1,025
4,321
7,830
0
46,874
W
6,378
445
150
5,001
12,618
5,802
460
1,863
10,755
79,701
0
L
5,309
551
697
4,812
19,381
20,729
156
3,876
15,505
36,424
0
L
Tsukuyomi
danndkhrd
Tsukuyomi
8,901
1,917
1,293
1,344
11,824
4,875
844
1,852
9,972
0
88,568
W
Tsukuyomi
gTo-17n
Tsukuyomi
6,450
1,776
0
5,368
16,450
6,699
0
3,391
13,059
0
83,055
W
Charybdis
vNoneh
Charybdis
10,304
4,919
0
5,625
12,417
5,326
0
2,340
10,077
0
85,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
51,042
621
Minions Killed
568
0
Camps Cleared
0
1,966,947
Distance Traveled
1,859,139
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,512
501
162
8
0
348,326
5
W
Fenrir
8,900
424
34
2
0
425,439
11
W
Zhong Kui
11,813
563
165
8
0
402,311
0
L
Zhong Kui
10,560
503
138
7
0
332,224
1
L
Charybdis
9,456
450
93
4
0
336,888
1
W
Hades
11,292
538
139
7
0
348,502
7
L
Ymir
9,264
441
46
2
0
389,345
8
L
Tsukuyomi
11,250
536
129
6
0
452,356
9
W
Tsukuyomi
11,447
545
142
7
0
425,243
0
W
Charybdis
10,558
503
141
7
0
365,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role