Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DEMETER2005
Cu Chulainn
Level 67
God Stats
17W - 17L
1,585 SR
Queue Stats
70W - 101L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Exieaa
Cthulhu
Level 69
God Stats
2W - 7L
1,353 SR
Queue Stats
83W - 112L
1,410 Elo+
Party 1
Bakasura
Bakasura
flynmonkeyz
Bakasura
Level 90
God Stats
44W - 41L
1,445 SR
Queue Stats
234W - 261L
1,460 Elo+
Solo
Scylla
Scylla
josuedeadmouse
Scylla
Level 107
God Stats
10W - 15L
1,345 SR
Queue Stats
155W - 148L
1,427 Elo+
Solo
Team Averages
Level 82
1,446 SR
1,441 Elo+

VS

Team Averages
Level 56
1,506 SR
1,429 Elo+
Merlin
Merlin
MrSponks
Merlin
Level 25
God Stats
35W - 26L
1,520 SR
Queue Stats
70W - 66L
1,399 Elo+
Party 3
Thanatos
Thanatos
Philos0pher
Thanatos
Level 65
God Stats
1W - 1L
1,487 SR
Queue Stats
22W - 16L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Voopzie
Heimdallr
Level 82
God Stats
1W - 3L
1,481 SR
Queue Stats
204W - 188L
1,419 Elo+
Party 3
Zhong Kui
Zhong Kui
drewhannel
Zhong Kui
Level 82
God Stats
9W - 10L
1,507 SR
Queue Stats
315W - 346L
1,421 Elo+
Party 2
Mulan
Mulan
wadewilson2024
Mulan
Level 26
God Stats
10W - 10L
1,538 SR
Queue Stats
246W - 250L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 8 / 2
9,051
532
6,619
11,613
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DEMETER2005
Cu Chulainn
16
4 / 2 / 1
9,659
568
11,497
12,692
8,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Exieaa
Cthulhu
11
1 / 4 / 3
7,811
459
3,856
16,245
10,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
flynmonkeyz
Bakasura
17
8 / 7 / 5
10,525
619
13,932
15,456
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 0
7,850
462
3,870
5,911
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrSponks
Merlin
16
2 / 4 / 4
9,666
569
8,568
9,823
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Philos0pher
Thanatos
14
10 / 7 / 1
9,916
583
8,936
15,084
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Voopzie
Heimdallr
15
8 / 3 / 7
9,853
580
12,676
13,540
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
drewhannel
Zhong Kui
13
2 / 2 / 8
7,996
470
5,263
9,450
10,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 0
8,411
495
6,985
14,423
10,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
18
Kills
23
23
Deaths
19
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
8
2
0.38
L
Cu Chulainn
DEMETER2005
Cu Chulainn
4
2
1
2.25
L
Cthulhu
Exieaa
Cthulhu
1
4
3
0.63
W
Merlin
MrSponks
Merlin
2
4
4
1
W
Thanatos
Philos0pher
Thanatos
10
7
1
1.5
W
Heimdallr
Voopzie
Heimdallr
8
3
7
3.83
W
Zhong Kui
drewhannel
Zhong Kui
2
2
8
3
L
Bakasura
flynmonkeyz
Bakasura
8
7
5
1.5
L
3
2
0
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,774
Damage
42,428
61,917
Taken
62,320
30,937
Mitigated
35,559
10,204
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,619
3,976
0
1,574
11,613
3,126
1,234
1,367
10,243
0
44,298
L
Cu Chulainn
DEMETER2005
Cu Chulainn
11,497
2,550
0
3,017
12,692
8,649
274
439
11,979
11,171
49,233
L
Cthulhu
Exieaa
Cthulhu
3,856
137
0
1,170
16,245
10,287
196
6,825
9,420
23,978
0
W
Merlin
MrSponks
Merlin
8,568
399
0
2,835
9,823
3,573
706
2,364
7,027
54,825
0
W
Thanatos
Philos0pher
Thanatos
8,936
3,514
0
7,606
15,084
4,816
0
2,623
11,887
0
60,496
W
Heimdallr
Voopzie
Heimdallr
12,676
7,885
0
5,851
13,540
5,501
483
1,563
11,537
0
65,393
W
Zhong Kui
drewhannel
Zhong Kui
5,263
751
0
1,210
9,450
10,978
300
1,055
7,346
26,480
0
L
Bakasura
flynmonkeyz
Bakasura
13,932
9,958
0
3,943
15,456
7,200
760
2,414
13,038
0
71,783
L
3,870
448
0
500
5,911
1,675
0
2,786
3,125
30,696
0
W
6,985
2,917
0
7,391
14,423
10,691
0
1,567
12,609
0
50,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
45,842
432
Minions Killed
422
0
Camps Cleared
0
1,526,565
Distance Traveled
1,523,470
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,051
532
83
5
0
287,146
3
L
Cu Chulainn
9,659
568
100
6
0
361,017
6
L
Cthulhu
7,811
459
33
2
0
345,792
7
W
Merlin
9,666
569
102
6
0
299,211
0
W
Thanatos
9,916
583
66
4
0
317,086
1
W
Heimdallr
9,853
580
109
6
0
324,289
1
W
Zhong Kui
7,996
470
35
2
0
291,799
2
L
Bakasura
10,525
619
144
8
0
331,785
3
L
Scylla
7,850
462
72
4
0
200,825
0
W
Mulan
8,411
495
110
6
0
291,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role