Player Matchup

Loki
Loki
BearKingJ
Loki
Level 9
God Stats
1W - 0L
1,688 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Sol
Sol
GamerGeezer
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
VolkanMaximus
Gilgamesh
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 111L
1,238 Elo+
Solo
Artemis
Artemis
ivoryeve
Artemis
Level 28
God Stats
13W - 7L
1,650 SR
Queue Stats
21W - 20L
1,553 Elo+
Party 1
Thor
Thor
rollypollymega1
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,483 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,455 Elo+

VS

Team Averages
Level 40
1,313 SR
1,344 Elo+
Cthulhu
Cthulhu
Agrolien
Cthulhu
Level 16
God Stats
0W - 2L
1,243 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 2
Izanami
Izanami
BlackGryphon
Izanami
Level 17
God Stats
2W - 3L
1,329 SR
Queue Stats
28W - 31L
1,243 Elo+
Party 2
Arachne
Arachne
Budtrain
Arachne
Level 123
God Stats
1W - 2L
1,317 SR
Queue Stats
336W - 355L
1,524 Elo+
Party 2
Merlin
Merlin
Ctello2
Merlin
Level 26
God Stats
3W - 11L
1,174 SR
Queue Stats
65W - 93L
1,316 Elo+
Solo
Sobek
Sobek
Obi765
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 1 / 5
8,789
628
2,540
6,539
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 2 / 2
10,826
773
17,235
11,356
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
VolkanMaximus
Gilgamesh
12
1 / 5 / 3
7,326
523
2,852
8,476
4,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ivoryeve
Artemis
13
1 / 2 / 0
7,641
546
4,368
6,173
1,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
7,120
509
3,484
8,222
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agrolien
Cthulhu
10
1 / 0 / 2
6,517
466
2,459
8,099
3,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
BlackGryphon
Izanami
11
3 / 2 / 2
7,374
527
7,540
7,853
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Budtrain
Arachne
11
4 / 6 / 1
7,357
526
3,815
10,543
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Ctello2
Merlin
11
1 / 6 / 1
6,380
456
2,875
7,432
2,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Obi765
Sobek
12
4 / 2 / 2
7,422
530
2,492
9,235
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
13
13
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agrolien
Cthulhu
1
0
2
2
W
Loki
2
1
5
4.5
L
Izanami
BlackGryphon
Izanami
3
2
2
2
L
Arachne
Budtrain
Arachne
4
6
1
0.75
L
Merlin
Ctello2
Merlin
1
6
1
0.25
W
12
2
2
6.5
L
Sobek
Obi765
Sobek
4
2
2
2.5
W
Gilgamesh
VolkanMaximus
Gilgamesh
1
5
3
0.5
W
Artemis
ivoryeve
Artemis
1
2
0
0.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
19,181
40,766
Taken
43,162
17,436
Mitigated
20,363
13,550
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agrolien
Cthulhu
2,459
254
0
2,391
8,099
3,778
0
1,269
6,830
18,857
0
W
Loki
2,540
887
0
2,002
6,539
2,758
0
516
6,023
0
59,922
L
Izanami
BlackGryphon
Izanami
7,540
4,762
0
750
7,853
2,314
194
1,436
6,417
0
50,013
L
Arachne
Budtrain
Arachne
3,815
2,339
0
2,060
10,543
3,873
0
5,300
5,243
0
36,048
L
Merlin
Ctello2
Merlin
2,875
311
0
1,031
7,432
2,047
0
4,536
2,896
32,861
0
W
17,235
6,079
0
7,391
11,356
4,906
3,525
2,450
8,906
88,937
9,315
L
Sobek
Obi765
Sobek
2,492
340
0
3,061
9,235
8,351
0
3,680
5,555
21,056
0
W
Gilgamesh
VolkanMaximus
Gilgamesh
2,852
685
0
694
8,476
4,225
947
2,277
6,199
0
17,342
W
Artemis
ivoryeve
Artemis
4,368
1,966
0
1,380
6,173
1,887
2,313
493
5,680
0
34,344
W
3,484
712
0
2,083
8,222
3,660
310
2,090
6,132
0
24,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
35,050
428
Minions Killed
299
0
Camps Cleared
0
1,382,436
Distance Traveled
1,247,082
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,517
466
23
2
0
269,346
1
W
Loki
8,789
628
110
8
0
334,844
5
L
Izanami
7,374
527
106
8
0
242,940
0
L
Arachne
7,357
526
77
6
0
281,394
2
L
Merlin
6,380
456
64
5
0
246,750
0
W
Sol
10,826
773
164
12
0
261,559
1
L
Sobek
7,422
530
29
2
0
206,652
0
W
Gilgamesh
7,326
523
32
2
0
257,768
0
W
Artemis
7,641
546
75
5
0
241,912
0
W
Thor
7,120
509
47
3
0
286,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role