Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Kentauros
Chiron
Gold V
Level 156
God Stats
1W - 2L
1,601 SR
Queue Stats
14W - 18L
1,491 MMR
Solo
Agni
Agni
Silver II
MikeMagicXXL
Agni
Silver II
Level 50
God Stats
4W - 6L
1,601 SR
Queue Stats
65W - 58L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,540 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,506 SR
1,511 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
LifestealeRR
Achilles
Gold III
Level 146
God Stats
50W - 40L
1,643 SR
Queue Stats
1,426W - 1,433L
1,489 MMR
Solo
Cupid
Cupid
Silver II
Loyalboy
Cupid
Silver II
Level 107
God Stats
3W - 1L
1,838 SR
Queue Stats
9W - 12L
1,515 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
macienty21
Tsukuyomi
Gold V
Level 148
God Stats
3W - 3L
1,266 SR
Queue Stats
59W - 52L
1,557 MMR
Solo
Athena
Athena
Silver III
rabscattle
Athena
Silver III
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 10L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 0
5,446
545
3,706
6,192
3,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
 
Nemesis
8
1 / 4 / 0
4,913
491
1,184
6,500
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
6
0 / 4 / 1
4,382
438
2,149
8,278
2,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Kentauros
Chiron
7
1 / 6 / 0
4,744
474
4,194
8,709
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 1
5,103
510
4,406
6,793
2,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatMorgan Le FayThothGilgamesh

VS

Bans
PersephoneOdinCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 5
6,281
628
4,054
4,181
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LifestealeRR
Achilles
11
2 / 0 / 1
6,518
652
3,423
5,075
2,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
Loyalboy
Cupid
10
4 / 1 / 3
5,856
586
6,179
3,876
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
macienty21
Tsukuyomi
11
9 / 0 / 6
6,745
675
7,996
5,939
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
rabscattle
Athena
8
2 / 1 / 5
5,175
518
4,058
7,134
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
L
Nemesis
 
Nemesis
1
4
0
0.25
L
Mulan
 
Mulan
0
4
1
0.13
W
Janus
 
Janus
3
1
5
5.5
L
Chiron
Kentauros
Chiron
1
6
0
0.17
W
Achilles
LifestealeRR
Achilles
2
0
1
2.5
W
Cupid
Loyalboy
Cupid
4
1
3
5.5
L
0
4
1
0.13
W
Tsukuyomi
macienty21
Tsukuyomi
9
0
6
12
W
Athena
rabscattle
Athena
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
25,710
36,472
Taken
26,205
11,614
Mitigated
10,833
8,313
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,706
1,643
98
2,548
6,192
3,146
0
693
5,499
0
24,604
L
Nemesis
 
Nemesis
1,184
376
0
1,439
6,500
2,222
0
1,169
5,331
0
23,084
L
Mulan
 
Mulan
2,149
899
0
595
8,278
2,366
0
1,967
6,311
0
11,530
W
Janus
 
Janus
4,054
513
0
1,000
4,181
1,108
0
1,687
2,449
38,806
0
L
Chiron
Kentauros
Chiron
4,194
2,334
180
1,858
8,709
1,522
0
1,800
6,909
0
17,558
W
Achilles
LifestealeRR
Achilles
3,423
319
0
2,474
5,075
2,652
0
256
4,533
4,686
28,256
W
Cupid
Loyalboy
Cupid
6,179
2,922
0
856
3,876
1,492
174
240
3,636
0
32,930
L
4,406
889
0
1,595
6,793
2,358
0
2,853
3,940
25,778
0
W
Tsukuyomi
macienty21
Tsukuyomi
7,996
2,456
0
1,805
5,939
2,767
0
363
5,533
0
35,418
W
Athena
rabscattle
Athena
4,058
1,843
0
1,232
7,134
2,814
0
1,860
5,274
17,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
30,575
193
Minions Killed
334
0
Camps Cleared
0
924,283
Distance Traveled
1,055,237
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,446
545
47
5
0
196,132
2
L
Nemesis
4,913
491
53
5
0
198,090
2
L
Mulan
4,382
438
16
2
0
163,971
2
W
Janus
6,281
628
95
10
0
224,861
1
L
Chiron
4,744
474
27
3
0
184,826
0
W
Achilles
6,518
652
91
9
0
200,540
4
W
Cupid
5,856
586
70
7
0
179,193
3
L
Agni
5,103
510
50
5
0
181,264
4
W
Tsukuyomi
6,745
675
49
5
0
227,001
3
W
Athena
5,175
518
29
3
0
223,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role