Player Matchup

Merlin
Merlin
BossWoman710
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Solo
Nu Wa
Nu Wa
QUIET RIOT3720
Nu Wa
Level 84
God Stats
0W - 5L
1,388 SR
Queue Stats
208W - 204L
1,454 Elo+
Party 2
Chiron
Chiron
RodInYourPeeHole
Chiron
Level 19
God Stats
4W - 3L
1,899 SR
Queue Stats
70W - 74L
1,453 Elo+
Party 3
Ravana
Ravana
c3phole
Ravana
Level 23
God Stats
1W - 2L
1,597 SR
Queue Stats
153W - 208L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
grunt29
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 54L
1,370 Elo+
Party 2
Team Averages
Level 34
1,577 SR
1,393 Elo+

VS

Team Averages
Level 79
1,417 SR
1,508 Elo+
Tiamat
Tiamat
ATP3n3rgy
Tiamat
Level 24
God Stats
1W - 1L
1,223 SR
Queue Stats
85W - 97L
1,472 Elo+
Party 1
Scylla
Scylla
AnalPuckering
Scylla
Level 105
God Stats
1W - 4L
1,250 SR
Queue Stats
311W - 292L
1,537 Elo+
Party 1
Hachiman
Hachiman
GarrettDoesWork
Hachiman
Level 73
God Stats
8W - 7L
1,694 SR
Queue Stats
610W - 634L
1,470 Elo+
Solo
Freya
Freya
MacaulayVulcan
Freya
Level 109
God Stats
4W - 3L
1,283 SR
Queue Stats
328W - 328L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
MidianX1
Cthulhu
Level 84
God Stats
11W - 4L
1,634 SR
Queue Stats
194W - 194L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 7 / 3
7,126
891
4,599
7,516
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 3
6,547
818
7,628
7,833
2,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 3
7,969
996
13,208
8,114
3,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
c3phole
Ravana
10
0 / 5 / 5
5,821
728
3,985
7,335
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
grunt29
Danzaburou
11
0 / 5 / 4
6,116
765
4,728
7,696
2,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ATP3n3rgy
Tiamat
10
1 / 3 / 9
6,726
841
1,817
6,397
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 1 / 9
9,181
1,148
13,995
6,932
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
3 / 2 / 14
7,654
957
4,553
8,489
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
8 / 3 / 12
8,742
1,093
7,773
10,625
4,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
MidianX1
Cthulhu
15
3 / 1 / 18
8,312
1,039
7,080
12,535
12,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
9
Kills
27
27
Deaths
10
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ATP3n3rgy
Tiamat
1
3
9
1.83
W
12
1
9
16.5
L
Merlin
4
7
3
0.79
W
Hachiman
3
2
14
5
W
8
3
12
4.67
W
Cthulhu
MidianX1
Cthulhu
3
1
18
12
L
2
5
3
0.7
L
3
5
3
0.9
L
Ravana
c3phole
Ravana
0
5
5
0.5
L
Danzaburou
grunt29
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,148
Damage
35,218
38,494
Taken
44,978
15,669
Mitigated
24,909
6,583
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ATP3n3rgy
Tiamat
1,817
226
1,438
1,141
6,397
2,227
818
2,069
4,288
3,865
0
W
13,995
589
822
1,317
6,932
3,203
341
1,996
4,896
29,223
0
L
Merlin
4,599
223
0
160
7,516
2,715
0
5,831
1,685
11,055
0
W
Hachiman
4,553
1,118
244
1,554
8,489
2,782
1,351
2,904
5,502
0
11,978
W
7,773
2,709
741
3,457
10,625
4,052
1,783
2,934
7,601
16,705
0
W
Cthulhu
MidianX1
Cthulhu
7,080
112
1,975
3,347
12,535
12,645
798
2,324
10,008
19,446
0
L
7,628
1,564
731
1,043
7,833
2,740
12
6,271
1,562
13,585
0
L
13,208
2,283
557
1,411
8,114
3,106
0
6,738
1,376
0
22,883
L
Ravana
c3phole
Ravana
3,985
741
486
1,094
7,335
4,428
0
5,300
2,035
0
4,746
L
Danzaburou
grunt29
Danzaburou
4,728
1,714
75
1,026
7,696
2,680
0
6,525
1,171
0
10,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
40,615
57
Minions Killed
87
0
Camps Cleared
0
652,362
Distance Traveled
773,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,726
841
2
0
0
145,908
0
W
Scylla
9,181
1,148
36
5
0
162,963
0
L
Merlin
7,126
891
9
1
0
122,635
0
W
Hachiman
7,654
957
11
1
0
146,710
0
W
Freya
8,742
1,093
16
2
0
151,430
0
W
Cthulhu
8,312
1,039
22
3
0
166,821
0
L
Nu Wa
6,547
818
8
1
0
137,127
0
L
Chiron
7,969
996
25
3
0
132,253
0
L
Ravana
5,821
728
1
0
0
130,762
0
L
Danzaburou
6,116
765
14
2
0
129,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role