Player Matchup

Morgan Le Fay
Morgan Le Fay
Flea44
Morgan Le Fay
Level 49
God Stats
28W - 17L
1,610 SR
Queue Stats
256W - 214L
1,437 Elo+
Party 2
Rama
Rama
FoxyGrandp0ps
Rama
Level 65
God Stats
4W - 6L
1,521 SR
Queue Stats
170W - 108L
1,616 Elo+
Party 2
Osiris
Osiris
TheeCook
Osiris
Level 160
God Stats
19W - 13L
1,687 SR
Queue Stats
393W - 290L
1,750 Elo+
Party 2
Kuzenbo
Kuzenbo
Valkryr
Kuzenbo
Level 147
God Stats
2W - 4L
1,468 SR
Queue Stats
231W - 198L
1,632 Elo+
Party 2
Ao Kuang
Ao Kuang
cartographer42
Ao Kuang
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 91L
1,230 Elo+
Party 2
Team Averages
Level 101
1,557 SR
1,533 Elo+

VS

Team Averages
Level 89
1,472 SR
1,557 Elo+
Charybdis
Charybdis
BOOnibba
Charybdis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
BlueSK135
Gilgamesh
Level 98
God Stats
12W - 9L
1,416 SR
Queue Stats
206W - 173L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
KuzanQ
Cthulhu
Level 89
God Stats
3W - 4L
1,375 SR
Queue Stats
37W - 43L
1,511 Elo+
Party 3
Merlin
Merlin
ScambotPrimed
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 215L
1,564 Elo+
Party 1
Ares
Ares
xAeraki
Ares
Level 42
God Stats
21W - 17L
1,568 SR
Queue Stats
156W - 134L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flea44
Morgan Le Fay
15
1 / 3 / 10
9,325
583
9,773
11,060
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 1 / 3
11,491
718
12,507
7,659
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
TheeCook
Osiris
16
7 / 2 / 6
10,045
628
11,730
12,204
12,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Valkryr
Kuzenbo
13
5 / 1 / 14
9,713
607
7,503
12,926
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
12
2 / 3 / 6
8,182
511
6,700
12,160
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOOnibba
Charybdis
11
1 / 7 / 2
6,904
432
4,310
9,396
3,098
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
BlueSK135
Gilgamesh
14
6 / 6 / 3
8,920
558
12,725
15,444
6,433
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
KuzanQ
Cthulhu
11
3 / 6 / 1
7,289
456
6,640
21,055
13,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,422
401
3,644
7,574
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xAeraki
Ares
11
0 / 5 / 1
7,043
440
2,617
10,860
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
30
Kills
10
10
Deaths
30
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BOOnibba
Charybdis
1
7
2
0.29
L
Gilgamesh
BlueSK135
Gilgamesh
6
6
3
1.25
W
Morgan Le Fay
Flea44
Morgan Le Fay
1
3
10
2
W
15
1
3
16.5
L
Cthulhu
KuzanQ
Cthulhu
3
6
1
0.58
L
0
6
1
0.08
W
Osiris
TheeCook
Osiris
7
2
6
5
W
Kuzenbo
Valkryr
Kuzenbo
5
1
14
12
W
Ao Kuang
2
3
6
1.67
L
Ares
xAeraki
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
29,936
56,009
Taken
64,329
37,898
Mitigated
33,647
15,714
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BOOnibba
Charybdis
4,310
2,393
0
1,497
9,396
3,098
0
3,138
6,165
0
28,758
L
Gilgamesh
BlueSK135
Gilgamesh
12,725
4,177
0
511
15,444
6,433
0
7,628
7,676
0
50,527
W
Morgan Le Fay
Flea44
Morgan Le Fay
9,773
222
0
2,247
11,060
4,005
310
2,796
8,264
58,168
0
W
12,507
8,334
0
3,390
7,659
2,573
5,684
1,466
6,193
0
86,501
L
Cthulhu
KuzanQ
Cthulhu
6,640
1,196
135
4,779
21,055
13,753
24
6,292
14,093
30,288
0
L
3,644
251
0
542
7,574
2,448
0
4,207
3,270
33,915
0
W
Osiris
TheeCook
Osiris
11,730
4,004
0
3,765
12,204
12,038
37
4,208
7,996
269
57,253
W
Kuzenbo
Valkryr
Kuzenbo
7,503
2,749
0
2,541
12,926
15,272
33
3,252
9,674
19,605
0
W
Ao Kuang
6,700
2,259
0
3,771
12,160
4,010
0
3,483
8,677
46,151
0
L
Ares
xAeraki
Ares
2,617
113
0
1,668
10,860
7,915
0
2,872
7,892
33,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
36,578
413
Minions Killed
312
0
Camps Cleared
0
1,684,514
Distance Traveled
1,440,316
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,904
432
64
4
0
281,098
1
L
Gilgamesh
8,920
558
73
5
0
322,016
4
W
Morgan Le Fay
9,325
583
93
6
0
311,035
5
W
Rama
11,491
718
143
9
0
319,245
10
L
Cthulhu
7,289
456
65
4
0
269,771
2
L
Merlin
6,422
401
64
4
0
269,457
0
W
Osiris
10,045
628
99
6
0
353,325
4
W
Kuzenbo
9,713
607
16
1
0
355,065
11
W
Ao Kuang
8,182
511
62
4
0
345,844
4
L
Ares
7,043
440
46
3
0
297,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role