Player Matchup

Tyr
Tyr
Deskust
Tyr
Level 63
God Stats
10W - 15L
1,354 SR
Queue Stats
263W - 255L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
RockSugar
Gilgamesh
Level 102
God Stats
69W - 48L
1,627 SR
Queue Stats
133W - 144L
1,511 Elo+
Party 1
Set
Set
SvF CHAAC
Set
Level 49
God Stats
2W - 2L
1,340 SR
Queue Stats
15W - 23L
1,369 Elo+
Party 3
Ymir
Ymir
SvF n3gr0MP
Ymir
Level 87
God Stats
2W - 1L
1,520 SR
Queue Stats
29W - 31L
1,448 Elo+
Party 3
Janus
Janus
WishyIV
Janus
Level 41
God Stats
3W - 0L
1,717 SR
Queue Stats
98W - 112L
1,415 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,454 Elo+

VS

Team Averages
Level 81
1,444 SR
1,406 Elo+
Heimdallr
Heimdallr
Growlingggg
Heimdallr
Level 111
God Stats
6W - 8L
1,208 SR
Queue Stats
531W - 510L
1,485 Elo+
Party 4
Sol
Sol
Hyperiongig
Sol
Level 156
God Stats
7W - 4L
1,473 SR
Queue Stats
311W - 293L
1,466 Elo+
Solo
Nike
Nike
SolidNSmurf
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 79L
1,287 Elo+
Party 2
Eset
Eset
irisiri
Eset
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,360 Elo+
Party 4
Charybdis
Charybdis
locomasto
Charybdis
Level 105
God Stats
1W - 3L
1,540 SR
Queue Stats
109W - 157L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 2 / 2
9,658
604
6,196
9,210
6,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
RockSugar
Gilgamesh
15
7 / 2 / 2
9,384
587
7,919
12,286
4,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 2
8,997
562
11,177
8,697
4,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 5
7,224
452
1,804
11,660
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
WishyIV
Janus
15
1 / 2 / 3
8,460
529
6,091
8,512
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Growlingggg
Heimdallr
13
4 / 2 / 2
8,720
545
5,545
10,250
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 2
9,341
584
8,907
12,478
5,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 3 / 3
6,912
432
3,871
13,918
8,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
irisiri
Eset
10
1 / 4 / 4
7,295
456
4,672
9,096
3,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
locomasto
Charybdis
13
5 / 6 / 1
8,541
534
8,495
12,351
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
14
14
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
2
2
2
L
Heimdallr
Growlingggg
Heimdallr
4
2
2
2.5
L
3
2
2
2
W
Gilgamesh
RockSugar
Gilgamesh
7
2
2
4
L
1
3
3
0.83
W
5
3
2
2
W
1
5
5
0.7
W
Janus
WishyIV
Janus
1
2
3
1.25
L
Eset
irisiri
Eset
1
4
4
0.75
L
Charybdis
locomasto
Charybdis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
31,490
50,365
Taken
58,093
22,659
Mitigated
24,902
12,903
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,196
667
0
2,679
9,210
6,065
0
5,621
3,589
0
58,451
L
Heimdallr
Growlingggg
Heimdallr
5,545
3,026
0
2,525
10,250
4,078
252
1,721
8,433
0
46,763
L
8,907
3,568
0
7,239
12,478
5,957
2,496
604
11,832
73,392
0
W
Gilgamesh
RockSugar
Gilgamesh
7,919
3,672
0
5,158
12,286
4,645
592
4,172
8,110
0
53,895
L
3,871
334
0
0
13,918
8,292
0
1,877
11,963
2,398
20,950
W
11,177
3,018
0
2,086
8,697
4,150
616
326
8,371
0
60,146
W
1,804
622
0
858
11,660
5,514
0
2,528
9,132
18,471
0
W
Janus
WishyIV
Janus
6,091
603
0
2,122
8,512
2,285
0
1,646
6,866
54,408
0
L
Eset
irisiri
Eset
4,672
424
271
2,004
9,096
3,736
140
2,729
6,165
30,768
0
L
Charybdis
locomasto
Charybdis
8,495
5,101
0
1,924
12,351
2,839
200
711
11,640
0
55,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
40,809
482
Minions Killed
419
0
Camps Cleared
0
1,684,103
Distance Traveled
1,293,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,658
604
129
8
0
361,924
1
L
Heimdallr
8,720
545
95
6
0
234,228
0
L
Sol
9,341
584
138
9
0
279,433
5
W
Gilgamesh
9,384
587
97
6
0
438,105
2
L
Nike
6,912
432
26
2
0
304,348
0
W
Set
8,997
562
108
7
0
333,179
1
W
Ymir
7,224
452
36
2
0
248,041
2
W
Janus
8,460
529
112
7
0
302,854
3
L
Eset
7,295
456
61
4
0
217,296
1
L
Charybdis
8,541
534
99
6
0
258,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role