Player Matchup

Kumbhakarna
Kumbhakarna
AlNiCoBlue
Kumbhakarna
Level 141
God Stats
2W - 0L
1,566 SR
Queue Stats
173W - 161L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Dillymos04
Danzaburou
Level 84
God Stats
107W - 70L
1,615 SR
Queue Stats
297W - 304L
1,525 Elo+
Solo
Sobek
Sobek
Jos3s
Sobek
Level 102
God Stats
9W - 6L
1,710 SR
Queue Stats
95W - 102L
1,528 Elo+
Solo
Osiris
Osiris
SQUID6716
Osiris
Level 126
God Stats
18W - 13L
1,588 SR
Queue Stats
777W - 713L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
YoungJr_9
Zhong Kui
Level 121
God Stats
2W - 1L
1,583 SR
Queue Stats
396W - 329L
1,528 Elo+
Solo
Team Averages
Level 115
1,612 SR
1,510 Elo+

VS

Team Averages
Level 110
1,482 SR
1,504 Elo+
Scylla
Scylla
KaenMidir
Scylla
Level 160
God Stats
19W - 26L
1,520 SR
Queue Stats
585W - 580L
1,432 Elo+
Party 1
Athena
Athena
PapaJuJu7
Athena
Level 69
God Stats
22W - 38L
1,475 SR
Queue Stats
117W - 136L
1,501 Elo+
Solo
Apollo
Apollo
Sonjaya11
Apollo
Level 67
God Stats
5W - 6L
1,559 SR
Queue Stats
389W - 336L
1,499 Elo+
Solo
Serqet
Serqet
grimmykitty98
Serqet
Level 128
God Stats
1W - 2L
1,571 SR
Queue Stats
420W - 413L
1,555 Elo+
Party 1
Vamana
Vamana
player-lover98
Vamana
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
133W - 108L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlNiCoBlue
Kumbhakarna
10
1 / 0 / 6
6,460
538
2,486
8,321
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Dillymos04
Danzaburou
13
4 / 2 / 2
7,523
627
8,115
6,736
2,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Jos3s
Sobek
12
0 / 0 / 0
6,841
570
4,077
7,046
8,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
SQUID6716
Osiris
11
3 / 2 / 4
6,976
581
5,490
8,191
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
YoungJr_9
Zhong Kui
13
2 / 0 / 2
7,592
633
3,603
5,149
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KaenMidir
Scylla
11
1 / 2 / 0
6,097
508
3,422
5,495
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PapaJuJu7
Athena
9
2 / 2 / 1
6,101
508
3,904
9,500
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Sonjaya11
Apollo
11
1 / 3 / 2
6,810
568
4,181
9,000
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
6,062
505
1,940
6,412
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 0
7,211
601
4,500
7,377
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlNiCoBlue
Kumbhakarna
1
0
6
4
W
Danzaburou
Dillymos04
Danzaburou
4
2
2
2.5
W
Sobek
Jos3s
Sobek
0
0
0
0
L
Scylla
KaenMidir
Scylla
1
2
0
0.5
L
Athena
PapaJuJu7
Athena
2
2
1
1.25
W
Osiris
SQUID6716
Osiris
3
2
4
2.5
L
Apollo
Sonjaya11
Apollo
1
3
2
0.67
W
Zhong Kui
YoungJr_9
Zhong Kui
2
0
2
3
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
17,947
35,443
Taken
37,784
24,917
Mitigated
16,166
16,159
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlNiCoBlue
Kumbhakarna
2,486
695
0
2,239
8,321
6,051
35
2,565
5,658
16,379
0
W
Danzaburou
Dillymos04
Danzaburou
8,115
3,621
87
1,388
6,736
2,197
928
1,184
5,552
0
49,556
W
Sobek
Jos3s
Sobek
4,077
1,107
0
5,660
7,046
8,211
0
0
7,046
36,618
0
L
Scylla
KaenMidir
Scylla
3,422
306
54
1,356
5,495
1,247
0
867
4,628
37,914
0
L
Athena
PapaJuJu7
Athena
3,904
779
0
1,984
9,500
5,348
0
2,710
6,790
18,047
0
W
Osiris
SQUID6716
Osiris
5,490
1,674
0
2,667
8,191
4,826
65
1,986
5,294
0
40,616
L
Apollo
Sonjaya11
Apollo
4,181
2,978
0
3,526
9,000
2,568
0
794
8,206
0
43,783
W
Zhong Kui
YoungJr_9
Zhong Kui
3,603
488
0
4,118
5,149
3,632
0
1,514
3,297
52,795
0
L
1,940
91
0
350
6,412
2,084
0
1,718
4,694
0
36,623
L
4,500
1,802
0
3,079
7,377
4,919
0
4,077
3,300
0
46,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
32,281
399
Minions Killed
406
0
Camps Cleared
0
1,232,661
Distance Traveled
1,195,089
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,460
538
19
2
0
256,235
7
W
Danzaburou
7,523
627
106
9
0
231,198
1
W
Sobek
6,841
570
91
8
0
239,344
2
L
Scylla
6,097
508
98
8
0
212,866
5
L
Athena
6,101
508
27
2
0
246,308
8
W
Osiris
6,976
581
69
6
0
267,297
4
L
Apollo
6,810
568
96
8
0
227,175
2
W
Zhong Kui
7,592
633
114
10
0
238,587
3
L
Serqet
6,062
505
70
6
0
268,962
4
L
Vamana
7,211
601
115
10
0
239,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role