Player Matchup

Cthulhu
Cthulhu
Animeisgod_1000
Cthulhu
Level 40
God Stats
1W - 2L
1,471 SR
Queue Stats
108W - 151L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Disseb
Morgan Le Fay
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 73L
1,277 Elo+
Solo
Ra
Ra
TheDevilH1mself
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,458 Elo+
Party 2
Team Averages
Level 32
1,490 SR
1,354 Elo+

VS

Team Averages
Level 70
1,558 SR
1,376 Elo+
Sol
Sol
EmeraldBee
Sol
Level 22
God Stats
7W - 6L
1,675 SR
Queue Stats
24W - 29L
1,380 Elo+
Party 1
Sobek
Sobek
MOASvet
Sobek
Level 120
God Stats
4W - 3L
1,521 SR
Queue Stats
68W - 74L
1,374 Elo+
Party 1
Loki
Loki
UnderscoreRokk
Loki
Level 68
God Stats
3W - 2L
1,479 SR
Queue Stats
67W - 80L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,749
729
7,631
13,781
9,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Disseb
Morgan Le Fay
12
1 / 7 / 3
8,184
682
5,748
10,037
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 10 / 2
7,950
663
5,975
13,011
3,689
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
9,201
767
9,067
8,808
2,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
MOASvet
Sobek
12
3 / 3 / 14
8,886
741
6,792
14,394
16,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
15 / 2 / 7
11,189
932
14,481
8,603
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
23
23
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Morgan Le Fay
Disseb
Morgan Le Fay
1
7
3
0.36
W
5
1
12
11
W
Sobek
MOASvet
Sobek
3
3
14
3.33
L
1
10
2
0.2
W
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
30,340
36,829
Taken
31,805
16,600
Mitigated
22,512
4,167
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
918
169
1,088
13,781
9,641
341
5,914
7,867
17,320
0
L
Morgan Le Fay
Disseb
Morgan Le Fay
5,748
519
0
756
10,037
3,270
0
4,793
5,244
41,032
0
W
9,067
3,115
0
2,477
8,808
2,952
1,775
6,268
2,540
28,490
0
W
Sobek
MOASvet
Sobek
6,792
651
401
4,500
14,394
16,063
233
8,105
6,289
15,164
0
L
5,975
814
375
1,779
13,011
3,689
606
5,494
7,517
18,946
0
W
14,481
2,791
0
1,155
8,603
3,497
1,174
5,462
3,141
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
29,276
136
Minions Killed
86
7
Camps Cleared
2
581,278
Distance Traveled
688,738
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,749
729
21
2
1
212,269
0
L
Morgan Le Fay
8,184
682
84
7
6
188,858
3
W
Sol
9,201
767
38
3
0
201,185
0
W
Sobek
8,886
741
16
1
0
222,923
2
L
Ra
7,950
663
31
3
0
180,151
1
W
Loki
11,189
932
32
3
2
264,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role