Player Matchup

Ra
Ra
A4RULES133
Ra
Level 22
God Stats
2W - 0L
1,685 SR
Queue Stats
9W - 3L
1,525 Elo+
Party 1
King Arthur
King Arthur
KadenSupreme
King Arthur
Level 77
God Stats
3W - 3L
1,441 SR
Queue Stats
217W - 225L
1,520 Elo+
Party 1
Scylla
Scylla
PeytonTheBusted
Scylla
Level 101
God Stats
3W - 1L
1,515 SR
Queue Stats
118W - 114L
1,549 Elo+
Party 1
Team Averages
Level 67
1,547 SR
1,531 Elo+

VS

Team Averages
Level 67
1,426 SR
1,349 Elo+
Zhong Kui
Zhong Kui
ItsEnTruDeR
Zhong Kui
Level 109
God Stats
15W - 16L
1,487 SR
Queue Stats
113W - 143L
1,330 Elo+
Solo
Ra
Ra
XPhantomVacuumX
Ra
Level 66
God Stats
0W - 3L
1,365 SR
Queue Stats
44W - 54L
1,435 Elo+
Party 2
Scylla
Scylla
kitten sneezes1
Scylla
Level 25
God Stats
16W - 25L
1,427 SR
Queue Stats
43W - 59L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
9,293
664
5,376
10,039
11,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KadenSupreme
King Arthur
13
4 / 2 / 11
9,843
703
8,396
13,108
12,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
14 / 1 / 5
11,198
800
23,848
6,335
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsEnTruDeR
Zhong Kui
12
3 / 6 / 2
9,282
663
6,985
17,112
9,504
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 1
7,555
540
5,288
13,898
5,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 8 / 3
8,408
601
3,732
11,372
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Zhong Kui
ItsEnTruDeR
Zhong Kui
3
6
2
0.67
W
King Arthur
KadenSupreme
King Arthur
4
2
11
4.75
W
14
1
5
16.5
L
1
5
1
0.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
16,005
29,482
Taken
42,382
25,941
Mitigated
18,485
5,963
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,376
969
1,465
2,471
10,039
11,047
425
5,768
4,271
20,468
0
L
Zhong Kui
ItsEnTruDeR
Zhong Kui
6,985
247
188
2,003
17,112
9,504
0
10,796
5,854
21,654
0
W
King Arthur
KadenSupreme
King Arthur
8,396
1,762
0
1,641
13,108
12,389
120
8,130
4,978
0
31,640
W
23,848
3,008
0
386
6,335
2,505
1,761
3,078
3,257
57,599
0
L
5,288
241
764
1,516
13,898
5,170
0
10,436
3,085
24,425
0
L
3,732
476
308
453
11,372
3,811
0
7,064
4,056
14,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
25,245
159
Minions Killed
105
10
Camps Cleared
2
701,280
Distance Traveled
608,313
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,293
664
29
2
4
217,049
0
L
Zhong Kui
9,282
663
36
3
1
201,819
3
W
King Arthur
9,843
703
51
4
4
257,168
2
W
Scylla
11,198
800
79
6
2
227,063
3
L
Ra
7,555
540
51
4
1
222,265
0
L
Scylla
8,408
601
18
1
0
184,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role