Player Matchup

Medusa
Medusa
JassieloxD
Medusa
Level 20
God Stats
4W - 13L
1,196 SR
Queue Stats
40W - 51L
1,172 Elo+
Party 1
Achilles
Achilles
Lil__Yami
Achilles
Level 29
God Stats
2W - 2L
1,534 SR
Queue Stats
19W - 15L
1,305 Elo+
Party 2
Thor
Thor
ThomyCannon
Thor
Level 10
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 2
Athena
Athena
Tlaloc Marley
Athena
Level 24
God Stats
6W - 11L
1,201 SR
Queue Stats
58W - 85L
1,180 Elo+
Party 1
Guan Yu
Guan Yu
xXShadowXx_2SLO
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,319 SR
1,272 Elo+

VS

Team Averages
Level 20
1,445 SR
1,250 Elo+
Artemis
Artemis
GalacticSpectre9
Artemis
Level 9
God Stats
1W - 4L
1,355 SR
Queue Stats
2W - 5L
1,080 Elo+
Party 3
Thanatos
Thanatos
Ooh_KillEm721
Thanatos
Level 24
God Stats
18W - 15L
1,388 SR
Queue Stats
39W - 42L
1,240 Elo+
Party 3
Izanami
Izanami
WolfDudeEN-
Izanami
Level 26
God Stats
2W - 3L
1,305 SR
Queue Stats
12W - 18L
1,327 Elo+
Party 4
Cthulhu
Cthulhu
conradexpress
Cthulhu
Level 18
God Stats
20W - 8L
1,790 SR
Queue Stats
36W - 30L
1,342 Elo+
Party 4
Kukulkan
Kukulkan
layara-Br
Kukulkan
Level 23
God Stats
66W - 65L
1,388 SR
Queue Stats
343W - 415L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JassieloxD
Medusa
16
5 / 4 / 2
10,221
511
7,045
10,318
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Lil__Yami
Achilles
11
0 / 11 / 1
7,233
362
7,978
19,663
9,371
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 4
9,676
484
11,990
15,096
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 9 / 6
10,071
504
5,899
22,852
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

6
0 / 6 / 0
6,145
307
1,293
6,440
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 2
12,164
608
14,421
13,403
5,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Ooh_KillEm721
Thanatos
16
7 / 2 / 5
10,524
526
8,092
11,669
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
WolfDudeEN-
Izanami
16
8 / 1 / 2
11,052
553
8,635
10,123
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
14
3 / 2 / 17
9,842
492
11,326
15,220
18,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
layara-Br
Kukulkan
15
7 / 1 / 8
10,576
529
12,721
9,598
3,479
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
33
34
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
5
2
1.8
L
Medusa
JassieloxD
Medusa
5
4
2
1.5
L
Achilles
Lil__Yami
Achilles
0
11
1
0.05
W
Thanatos
Ooh_KillEm721
Thanatos
7
2
5
4.75
L
4
4
4
1.5
L
2
9
6
0.56
W
Izanami
WolfDudeEN-
Izanami
8
1
2
9
W
Cthulhu
3
2
17
5.75
W
Kukulkan
layara-Br
Kukulkan
7
1
8
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
55,195
74,369
Taken
60,013
34,472
Mitigated
35,484
14,960
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,421
8,469
0
2,562
13,403
5,448
3,720
1,338
12,065
0
76,071
L
Medusa
JassieloxD
Medusa
7,045
3,639
0
3,345
10,318
3,531
754
819
9,499
0
46,174
L
Achilles
Lil__Yami
Achilles
7,978
3,120
0
4,701
19,663
9,371
0
8,411
11,252
0
37,800
W
Thanatos
Ooh_KillEm721
Thanatos
8,092
1,977
0
8,954
11,669
4,523
0
538
11,131
0
54,604
L
11,990
1,961
0
1,954
15,096
5,402
0
3,798
11,298
0
47,685
L
5,899
956
308
3,979
22,852
13,847
223
8,376
14,476
28,028
0
W
Izanami
WolfDudeEN-
Izanami
8,635
6,503
0
4,630
10,123
3,591
7,679
1,546
8,577
0
63,243
W
Cthulhu
11,326
1,293
171
1,159
15,220
18,443
692
1,503
13,717
35,064
0
W
Kukulkan
layara-Br
Kukulkan
12,721
2,000
0
3,657
9,598
3,479
866
974
8,624
48,904
0
L
1,293
387
50
623
6,440
2,321
0
2,643
3,797
0
9,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
54,158
323
Minions Killed
499
0
Camps Cleared
0
1,566,842
Distance Traveled
1,730,918
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,164
608
133
7
0
287,364
0
L
Medusa
10,221
511
111
6
0
307,971
0
L
Achilles
7,233
362
60
3
0
321,184
0
W
Thanatos
10,524
526
90
5
0
342,421
0
L
Thor
9,676
484
87
4
0
372,383
0
L
Athena
10,071
504
45
2
0
400,765
0
W
Izanami
11,052
553
126
6
0
370,754
3
W
Cthulhu
9,842
492
56
3
0
381,071
2
W
Kukulkan
10,576
529
94
5
0
349,308
0
L
Guan Yu
6,145
307
20
1
0
164,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role