Player Matchup

Morgan Le Fay
Morgan Le Fay
CreamyDill
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,883 SR
Queue Stats
88W - 46L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
KracyGuy
Sun Wukong
Level 79
God Stats
5W - 0L
1,567 SR
Queue Stats
80W - 40L
1,682 Elo+
Party 1
Charybdis
Charybdis
Wilhelm237
Charybdis
Level 141
God Stats
5W - 3L
1,537 SR
Queue Stats
127W - 81L
1,661 Elo+
Party 1
Team Averages
Level 115
1,662 SR
1,678 Elo+

VS

Team Averages
Level 29
1,565 SR
1,272 Elo+
Izanami
Izanami
ShxdowStorm
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,242 Elo+
Party 2
Baron Samedi
Baron Samedi
redonred
Baron Samedi
Level 64
God Stats
7W - 5L
1,726 SR
Queue Stats
256W - 378L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
warlord227
Cthulhu
Level 6
God Stats
0W - 2L
1,470 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CreamyDill
Morgan Le Fay
13
11 / 0 / 5
8,788
879
11,787
6,894
2,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KracyGuy
Sun Wukong
12
4 / 0 / 12
7,661
766
6,003
8,745
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Wilhelm237
Charybdis
11
3 / 2 / 14
7,906
791
10,408
7,882
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShxdowStorm
Izanami
8
1 / 5 / 1
5,848
585
3,624
11,332
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
redonred
Baron Samedi
9
1 / 7 / 1
6,150
615
5,125
10,476
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
warlord227
Cthulhu
7
0 / 6 / 1
5,542
554
4,165
9,476
6,370
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CreamyDill
Morgan Le Fay
11
0
5
13.5
W
Sun Wukong
KracyGuy
Sun Wukong
4
0
12
10
L
Izanami
ShxdowStorm
Izanami
1
5
1
0.3
W
Charybdis
Wilhelm237
Charybdis
3
2
14
5
L
Baron Samedi
redonred
Baron Samedi
1
7
1
0.21
L
Cthulhu
warlord227
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
12,914
23,521
Taken
31,284
11,150
Mitigated
14,526
10,065
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CreamyDill
Morgan Le Fay
11,787
1,530
0
3,577
6,894
2,833
454
2,846
3,712
34,567
0
W
Sun Wukong
KracyGuy
Sun Wukong
6,003
884
576
3,526
8,745
5,939
548
3,048
5,207
0
19,523
L
Izanami
ShxdowStorm
Izanami
3,624
2,093
0
1,258
11,332
4,274
0
4,884
6,232
0
9,857
W
Charybdis
Wilhelm237
Charybdis
10,408
7,079
0
2,386
7,882
2,378
1,808
3,198
4,228
0
32,518
L
Baron Samedi
redonred
Baron Samedi
5,125
517
163
1,654
10,476
3,882
0
4,376
5,941
17,122
0
L
Cthulhu
warlord227
Cthulhu
4,165
326
89
290
9,476
6,370
0
2,527
6,715
8,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
17,540
123
Minions Killed
56
7
Camps Cleared
0
566,927
Distance Traveled
484,266
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,788
879
42
4
3
192,537
0
W
Sun Wukong
7,661
766
37
4
3
211,596
0
L
Izanami
5,848
585
17
2
0
164,513
3
W
Charybdis
7,906
791
44
4
1
162,794
2
L
Baron Samedi
6,150
615
31
3
0
157,189
0
L
Cthulhu
5,542
554
8
1
0
162,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role