Player Matchup

Skadi
Skadi
Chicken Bucker1
Skadi
Level 101
God Stats
10W - 7L
1,535 SR
Queue Stats
369W - 333L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Who Fears Death
Cthulhu
Level 123
God Stats
21W - 14L
1,716 SR
Queue Stats
104W - 72L
1,657 Elo+
Party 2
Janus
Janus
mixedmammoth
Janus
Level 116
God Stats
5W - 3L
1,611 SR
Queue Stats
79W - 60L
1,643 Elo+
Party 2
Team Averages
Level 113
1,621 SR
1,610 Elo+

VS

Team Averages
Level 78
1,675 SR
1,566 Elo+
Cthulhu
Cthulhu
DowneySword9
Cthulhu
Level 75
God Stats
33W - 31L
1,576 SR
Queue Stats
567W - 449L
1,629 Elo+
Party 1
Pele
Pele
etrnhl
Pele
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
113W - 98L
1,540 Elo+
Party 1
Hera
Hera
ultimatewolflord
Hera
Level 129
God Stats
2W - 1L
1,913 SR
Queue Stats
75W - 98L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,755
625
12,694
10,573
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 2
10,606
758
13,322
15,354
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 9
8,925
638
8,274
11,429
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DowneySword9
Cthulhu
12
1 / 2 / 5
9,166
655
10,794
15,715
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
etrnhl
Pele
12
3 / 6 / 3
8,952
639
11,518
13,995
5,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 4
8,920
637
10,666
10,008
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
6
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Cthulhu
DowneySword9
Cthulhu
1
2
5
1.75
W
9
1
2
10
L
Pele
etrnhl
Pele
3
6
3
0.75
W
1
3
9
1.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
32,978
37,356
Taken
39,718
22,469
Mitigated
26,311
6,588
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,694
4,488
0
401
10,573
3,133
628
6,792
3,781
0
32,186
L
Cthulhu
DowneySword9
Cthulhu
10,794
284
251
708
15,715
17,026
364
6,499
8,536
30,259
0
W
13,322
964
212
3,180
15,354
15,940
16
6,969
8,385
31,359
0
L
Pele
etrnhl
Pele
11,518
2,089
0
3,754
13,995
5,322
0
8,102
5,409
0
27,289
W
8,274
263
68
2,727
11,429
3,396
0
7,906
3,523
34,836
0
L
10,666
2,012
775
1,668
10,008
3,963
470
5,721
3,889
38,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
27,038
155
Minions Killed
153
7
Camps Cleared
4
831,980
Distance Traveled
869,410
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,755
625
47
3
2
273,292
1
L
Cthulhu
9,166
655
43
3
2
308,663
15
W
Cthulhu
10,606
758
37
3
2
288,222
0
L
Pele
8,952
639
46
3
1
285,664
1
W
Janus
8,925
638
71
5
3
270,466
5
L
Hera
8,920
637
64
5
1
275,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role