Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Stratovarius45
Sun Wukong
Level 149
God Stats
11W - 5L
1,833 SR
Queue Stats
279W - 86L
1,919 Elo+
Party 1
Izanami
Izanami
TheTraFro
Izanami
Level 159
God Stats
8W - 0L
1,845 SR
Queue Stats
307W - 111L
1,888 Elo+
Party 1
Team Averages
Level 154
1,726 SR
1,769 Elo+

VS

Team Averages
Level 73
1,507 SR
1,358 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JSargentoMayson
Anubis
Level 105
God Stats
0W - 1L
1,543 SR
Queue Stats
12W - 18L
1,351 Elo+
Party 2
Thanatos
Thanatos
papebr
Thanatos
Level 27
God Stats
0W - 2L
1,479 SR
Queue Stats
5W - 8L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 0 / 13
6,801
850
5,291
5,030
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Stratovarius45
Sun Wukong
12
4 / 1 / 11
7,134
892
4,614
7,283
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TheTraFro
Izanami
12
10 / 1 / 4
8,080
1,010
8,126
5,199
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 0
5,109
639
3,843
4,511
1,200
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 2
5,669
709
3,005
9,373
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
papebr
Thanatos
8
1 / 7 / 0
5,852
732
2,699
6,712
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
13
8.5
L
Neith
 
Neith
1
2
0
0.5
L
0
7
2
0.14
W
Sun Wukong
Stratovarius45
Sun Wukong
4
1
11
9.5
W
Izanami
TheTraFro
Izanami
10
1
4
12
L
Thanatos
papebr
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
9,547
17,512
Taken
20,596
8,487
Mitigated
8,533
6,387
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,291
459
0
811
5,030
1,468
874
244
4,786
18,154
0
L
Neith
 
Neith
3,843
434
0
326
4,511
1,200
0
1,221
3,052
0
11,524
L
3,005
173
0
1,478
9,373
4,763
0
2,309
6,646
20,576
0
W
Sun Wukong
Stratovarius45
Sun Wukong
4,614
994
0
3,928
7,283
5,905
238
1,127
6,156
0
16,177
W
Izanami
TheTraFro
Izanami
8,126
6,147
0
1,648
5,199
1,114
1,648
1,825
3,374
0
30,538
L
Thanatos
papebr
Thanatos
2,699
470
0
908
6,712
2,570
0
1,535
4,894
0
6,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
16,630
110
Minions Killed
69
7
Camps Cleared
2
447,854
Distance Traveled
320,290
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,801
850
27
3
2
147,114
4
L
Neith
5,109
639
22
3
1
80,562
2
L
Anubis
5,669
709
38
5
0
109,368
1
W
Sun Wukong
7,134
892
25
3
1
157,681
4
W
Izanami
8,080
1,010
58
7
4
143,059
1
L
Thanatos
5,852
732
9
1
1
130,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role