Player Matchup

Ah Puch
Ah Puch
BoiBussie
Ah Puch
Level 46
God Stats
2W - 0L
1,688 SR
Queue Stats
161W - 97L
1,778 Elo+
Party 2
King Arthur
King Arthur
Grilled Dirt
King Arthur
Level 14
God Stats
1W - 0L
1,774 SR
Queue Stats
55W - 16L
1,923 Elo+
Party 2
Thanatos
Thanatos
LeftMeOnRed
Thanatos
Level 105
God Stats
20W - 17L
1,898 SR
Queue Stats
127W - 76L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
SleepyJalapy
Cthulhu
Level 89
God Stats
9W - 6L
1,674 SR
Queue Stats
76W - 61L
1,683 Elo+
Party 2
Poseidon
Poseidon
SweetFoal822437
Poseidon
Level 60
God Stats
6W - 0L
1,698 SR
Queue Stats
107W - 63L
1,732 Elo+
Party 2
Team Averages
Level 63
1,746 SR
1,775 Elo+

VS

Team Averages
Level 65
1,508 SR
1,393 Elo+
Zhong Kui
Zhong Kui
PEPETHEHUMAN
Zhong Kui
Level 85
God Stats
0W - 1L
1,502 SR
Queue Stats
6W - 28L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,495 SR
Queue Stats
1,202W - 1,292L
1,407 Elo+
Solo
Nemesis
Nemesis
Suthes II
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
horsepoose
Gilgamesh
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 71L
1,501 Elo+
Party 1
Hachiman
Hachiman
xToxicAnthonyx
Hachiman
Level 18
God Stats
4W - 4L
1,543 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BoiBussie
Ah Puch
16
9 / 0 / 11
11,173
621
12,536
15,298
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Grilled Dirt
King Arthur
17
4 / 2 / 3
10,630
591
9,779
11,844
5,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
LeftMeOnRed
Thanatos
18
20 / 3 / 4
12,076
671
16,089
19,598
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SleepyJalapy
Cthulhu
16
1 / 2 / 8
9,952
553
7,070
13,978
13,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
16
4 / 5 / 8
10,644
591
13,930
11,777
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PEPETHEHUMAN
Zhong Kui
14
2 / 11 / 3
8,834
491
10,669
20,966
9,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Robitotabi
Danzaburou
13
0 / 6 / 2
8,026
446
5,867
13,014
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Suthes II
Nemesis
16
8 / 9 / 1
10,471
582
8,527
16,577
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
horsepoose
Gilgamesh
13
1 / 7 / 3
8,126
451
8,604
16,161
9,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
12
1 / 5 / 1
7,219
401
5,338
9,516
1,779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
38
Kills
12
12
Deaths
38
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BoiBussie
Ah Puch
9
0
11
14.5
W
King Arthur
Grilled Dirt
King Arthur
4
2
3
2.75
W
Thanatos
LeftMeOnRed
Thanatos
20
3
4
7.33
L
Zhong Kui
PEPETHEHUMAN
Zhong Kui
2
11
3
0.32
L
Danzaburou
Robitotabi
Danzaburou
0
6
2
0.17
W
Cthulhu
SleepyJalapy
Cthulhu
1
2
8
2.5
L
Nemesis
Suthes II
Nemesis
8
9
1
0.94
W
Poseidon
4
5
8
1.6
L
Gilgamesh
horsepoose
Gilgamesh
1
7
3
0.36
L
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,404
Damage
39,005
72,495
Taken
76,234
44,747
Mitigated
29,731
34,702
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BoiBussie
Ah Puch
12,536
1,484
0
10,657
15,298
12,723
42
2,819
12,479
52,763
0
W
King Arthur
Grilled Dirt
King Arthur
9,779
1,414
0
3,326
11,844
5,110
1,373
980
10,864
0
70,973
W
Thanatos
LeftMeOnRed
Thanatos
16,089
8,176
0
14,969
19,598
9,597
0
2,575
17,023
0
87,507
L
Zhong Kui
PEPETHEHUMAN
Zhong Kui
10,669
1,425
0
3,496
20,966
9,310
0
11,021
9,791
39,017
0
L
Danzaburou
Robitotabi
Danzaburou
5,867
2,335
0
3,847
13,014
3,744
1,442
2,451
10,551
0
52,370
W
Cthulhu
SleepyJalapy
Cthulhu
7,070
273
161
4,676
13,978
13,726
547
1,230
12,748
50,413
0
L
Nemesis
Suthes II
Nemesis
8,527
2,562
0
1,756
16,577
5,340
0
7,465
9,026
0
38,621
W
Poseidon
13,930
1,228
0
913
11,777
3,591
362
4,713
7,064
66,464
0
L
Gilgamesh
horsepoose
Gilgamesh
8,604
1,492
0
1,949
16,161
9,558
0
9,005
7,156
7,409
33,376
L
Hachiman
5,338
3,926
0
792
9,516
1,779
0
3,272
6,174
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
42,676
547
Minions Killed
322
0
Camps Cleared
0
1,727,866
Distance Traveled
1,555,006
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,173
621
81
5
0
350,382
1
W
King Arthur
10,630
591
120
7
0
326,642
5
W
Thanatos
12,076
671
123
7
0
393,010
0
L
Zhong Kui
8,834
491
51
3
0
272,055
0
L
Danzaburou
8,026
446
96
5
0
300,723
1
W
Cthulhu
9,952
553
108
6
0
344,198
2
L
Nemesis
10,471
582
58
3
0
317,360
2
W
Poseidon
10,644
591
115
6
0
313,634
2
L
Gilgamesh
8,126
451
66
4
0
338,925
3
L
Hachiman
7,219
401
51
3
0
325,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role