Player Matchup

Jormungandr
Jormungandr
BootySeekerYarr
Jormungandr
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 9L
1,651 Elo+
Party 1
Zeus
Zeus
Draygamers
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Heimdallr
Heimdallr
RayGunAkbar
Heimdallr
Level 25
God Stats
1W - 2L
1,525 SR
Queue Stats
54W - 49L
1,435 Elo+
Party 1
Thor
Thor
Roberun
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,361 Elo+
Solo
Nike
Nike
Troptrip
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,074 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,437 Elo+

VS

Team Averages
Level 27
1,590 SR
1,428 Elo+
Neith
Neith
AzureLex
Neith
Level 29
God Stats
24W - 19L
1,656 SR
Queue Stats
103W - 94L
1,420 Elo+
Solo
Bacchus
Bacchus
EnuffDakka
Bacchus
Level 28
God Stats
7W - 4L
1,730 SR
Queue Stats
126W - 163L
1,459 Elo+
Party 2
Tiamat
Tiamat
FarmerFruit
Tiamat
Level 27
God Stats
53W - 47L
1,564 SR
Queue Stats
95W - 136L
1,400 Elo+
Party 2
Pele
Pele
GungorixOfGorix
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,378 Elo+
Party 2
Bellona
Bellona
Trickgorix
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 99L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BootySeekerYarr
Jormungandr
9
1 / 2 / 2
5,859
451
2,911
6,475
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 2
6,024
463
3,931
5,930
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
RayGunAkbar
Heimdallr
10
2 / 5 / 1
6,305
485
3,980
6,949
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Roberun
Thor
12
3 / 2 / 0
7,358
566
5,495
11,035
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
10
1 / 4 / 1
5,909
455
4,484
8,857
2,314
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzureLex
Neith
12
3 / 2 / 1
6,886
530
3,181
8,158
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
EnuffDakka
Bacchus
9
1 / 0 / 4
6,168
474
3,748
7,355
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
11
4 / 2 / 3
7,107
547
8,621
6,861
3,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
9 / 2 / 3
7,475
575
8,047
9,510
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Trickgorix
Bellona
11
2 / 1 / 4
6,740
518
5,400
7,040
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
19
19
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
AzureLex
Neith
3
2
1
1.75
L
Jormungandr
BootySeekerYarr
Jormungandr
1
2
2
1
L
0
6
2
0.17
W
Bacchus
EnuffDakka
Bacchus
1
0
4
3
W
Tiamat
4
2
3
2.75
W
9
2
3
5.25
L
Heimdallr
RayGunAkbar
Heimdallr
2
5
1
0.5
L
Thor
Roberun
Thor
3
2
0
1.5
W
Bellona
Trickgorix
Bellona
2
1
4
4
L
Nike
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
28,997
39,246
Taken
38,924
13,413
Mitigated
19,860
6,546
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzureLex
Neith
3,181
1,649
0
3,480
8,158
2,453
636
693
7,379
0
39,879
L
Jormungandr
BootySeekerYarr
Jormungandr
2,911
880
0
572
6,475
4,161
316
1,599
4,876
10,115
0
L
3,931
1,076
0
110
5,930
1,453
222
3,188
2,742
24,462
0
W
Bacchus
EnuffDakka
Bacchus
3,748
732
0
1,196
7,355
5,375
247
471
6,884
19,297
0
W
Tiamat
8,621
414
0
1,131
6,861
3,802
774
1,617
5,086
34,643
0
W
8,047
2,277
0
1,904
9,510
3,688
0
2,365
7,063
0
40,609
L
Heimdallr
RayGunAkbar
Heimdallr
3,980
1,653
0
1,401
6,949
1,914
550
1,895
5,054
0
18,531
L
Thor
Roberun
Thor
5,495
863
0
3,308
11,035
3,571
0
3,241
7,794
0
45,369
W
Bellona
Trickgorix
Bellona
5,400
1,261
0
3,587
7,040
4,542
566
990
5,666
0
24,943
L
Nike
4,484
1,761
0
1,155
8,857
2,314
376
2,446
6,411
0
28,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
34,376
247
Minions Killed
263
0
Camps Cleared
0
1,094,201
Distance Traveled
1,366,535
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,886
530
65
5
0
207,973
1
L
Jormungandr
5,859
451
24
2
0
214,034
0
L
Zeus
6,024
463
54
4
0
197,998
2
W
Bacchus
6,168
474
33
3
0
277,807
0
W
Tiamat
7,107
547
61
5
0
266,704
0
W
Pele
7,475
575
55
4
0
318,417
0
L
Heimdallr
6,305
485
27
2
0
203,652
1
L
Thor
7,358
566
99
8
0
253,321
1
W
Bellona
6,740
518
49
4
0
295,634
0
L
Nike
5,909
455
43
3
0
225,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role