Player Matchup

Thanatos
Thanatos
AK Reg Nava
Thanatos
Level 24
God Stats
7W - 15L
1,914 SR
Queue Stats
126W - 128L
1,573 Elo+
Solo
Hel
Hel
AdrianOrozco_
Hel
Level 14
God Stats
9W - 5L
1,462 SR
Queue Stats
30W - 28L
1,441 Elo+
Solo
Heimdallr
Heimdallr
DNM
Heimdallr
Level 17
God Stats
60W - 33L
1,608 SR
Queue Stats
105W - 104L
1,438 Elo+
Party 2
Bacchus
Bacchus
Highpe
Bacchus
Level 29
God Stats
24W - 17L
1,732 SR
Queue Stats
75W - 80L
1,530 Elo+
Party 2
Pele
Pele
JadedFigure
Pele
Level 29
God Stats
82W - 92L
1,792 SR
Queue Stats
114W - 126L
1,450 Elo+
Party 2
Team Averages
Level 23
1,702 SR
1,486 Elo+

VS

Team Averages
Level 19
1,461 SR
1,468 Elo+
Chaac
Chaac
jarl1441x
Chaac
Level 27
God Stats
10W - 7L
1,196 SR
Queue Stats
68W - 50L
1,460 Elo+
Solo
Janus
Janus
lizbee28
Janus
Level 5
God Stats
2W - 4L
1,697 SR
Queue Stats
21W - 26L
1,539 Elo+
Solo
Medusa
Medusa
pepperrr___
Medusa
Level 26
God Stats
43W - 32L
1,611 SR
Queue Stats
112W - 115L
1,518 Elo+
Party 1
Thor
Thor
sweetbloodystorm
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Bacchus
Bacchus
xDanteValentine
Bacchus
Level 29
God Stats
3W - 5L
1,301 SR
Queue Stats
137W - 117L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AK Reg Nava
Thanatos
20
9 / 2 / 15
12,673
1,056
11,612
10,964
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 5 / 24
11,576
965
11,620
12,831
8,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DNM
Heimdallr
19
4 / 3 / 22
11,555
963
13,284
10,414
6,256
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Highpe
Bacchus
19
7 / 1 / 19
11,522
960
16,947
11,248
8,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
16 / 5 / 14
14,024
1,169
22,822
15,282
5,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
jarl1441x
Chaac
18
5 / 5 / 8
12,009
1,001
12,706
19,922
16,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
lizbee28
Janus
17
0 / 14 / 12
10,790
899
11,945
19,397
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
10 / 3 / 3
13,678
1,140
18,450
18,954
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 4
10,171
848
2,769
16,186
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 3
9,815
818
4,409
8,627
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
37
Kills
16
16
Deaths
37
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AK Reg Nava
Thanatos
9
2
15
8.25
W
1
5
24
2.6
W
Heimdallr
DNM
Heimdallr
4
3
22
5
W
Bacchus
Highpe
Bacchus
7
1
19
16.5
W
16
5
14
4.6
L
Chaac
jarl1441x
Chaac
5
5
8
1.8
L
Janus
lizbee28
Janus
0
14
12
0.43
L
Medusa
10
3
3
3.83
L
0
10
4
0.2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,285
Damage
50,279
60,739
Taken
83,086
34,451
Mitigated
43,179
18,174
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AK Reg Nava
Thanatos
11,612
4,214
0
7,779
10,964
5,265
0
2,167
8,797
0
31,919
W
11,620
1,893
3,376
2,837
12,831
8,959
0
4,227
8,604
28,256
0
W
Heimdallr
DNM
Heimdallr
13,284
5,961
0
628
10,414
6,256
0
4,517
5,897
0
32,627
W
Bacchus
Highpe
Bacchus
16,947
571
745
876
11,248
8,118
0
1,664
8,877
21,982
0
W
22,822
11,482
0
1,933
15,282
5,853
0
3,779
11,503
0
37,215
L
Chaac
jarl1441x
Chaac
12,706
2,938
0
3,810
19,922
16,284
0
5,094
14,828
0
30,942
L
Janus
lizbee28
Janus
11,945
1,836
0
113
19,397
6,717
0
6,595
12,802
20,315
0
L
Medusa
18,450
10,394
0
507
18,954
7,715
0
7,589
11,365
0
33,514
L
2,769
464
0
0
16,186
6,308
0
6,343
9,843
0
12,634
L
4,409
382
0
0
8,627
6,155
0
2,946
5,681
10,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,350
Gold Earned
56,463
171
Minions Killed
111
6
Camps Cleared
10
1,127,968
Distance Traveled
772,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,673
1,056
51
4
4
236,094
0
W
Hel
11,576
965
40
3
0
199,820
0
W
Heimdallr
11,555
963
46
4
0
213,077
2
W
Bacchus
11,522
960
9
1
1
235,082
0
W
Pele
14,024
1,169
25
2
1
243,895
0
L
Chaac
12,009
1,001
44
4
1
185,858
0
L
Janus
10,790
899
18
2
0
159,308
0
L
Medusa
13,678
1,140
24
2
3
155,921
0
L
Thor
10,171
848
16
1
6
168,064
0
L
Bacchus
9,815
818
9
1
0
103,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role