Player Matchup

Neith
Neith
ForbiddenIdeas
Neith
Level 28
God Stats
24W - 12L
1,701 SR
Queue Stats
55W - 46L
1,554 Elo+
Party 1
Ymir
Ymir
MolecularPain
Ymir
Level 26
God Stats
3W - 0L
1,711 SR
Queue Stats
45W - 32L
1,559 Elo+
Party 1
Kali
Kali
daddytrump2024
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,709 Elo+
Solo
Scylla
Scylla
fkyourreports
Scylla
Level 17
God Stats
6W - 4L
1,597 SR
Queue Stats
41W - 49L
1,515 Elo+
Solo
Loki
Loki
santilol754
Loki
Level 7
God Stats
8W - 6L
1,523 SR
Queue Stats
19W - 16L
1,566 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,581 Elo+

VS

Team Averages
Level 17
1,552 SR
1,599 Elo+
Ymir
Ymir
Gothboi777
Ymir
Level 16
God Stats
10W - 6L
1,762 SR
Queue Stats
28W - 19L
1,576 Elo+
Solo
Ravana
Ravana
GranpaWalton
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 115L
1,509 Elo+
Solo
Sol
Sol
MeanMachine121
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Th3Eng2
Ah Muzen Cab
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 18L
1,500 Elo+
Party 2
Bellona
Bellona
gentood
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
11,245
511
12,050
16,117
6,351
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 11
11,051
502
6,259
14,796
12,455
20
16 / 1 / 7
18,152
825
31,833
30,915
18,449
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 1
12,756
580
11,964
12,302
4,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 6
12,755
580
9,881
15,286
6,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 11
9,638
438
8,938
19,991
20,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
13
1 / 8 / 5
8,900
405
5,442
18,338
9,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 6 / 3
10,585
481
9,281
16,186
7,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Th3Eng2
Ah Muzen Cab
20
8 / 5 / 0
12,946
588
13,588
16,479
9,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
gentood
Bellona
15
7 / 4 / 3
10,910
496
13,880
21,321
16,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
29
Kills
24
24
Deaths
29
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
0
6
11
0.92
L
Ravana
1
8
5
0.44
L
8
6
3
1.58
W
1
6
11
1.08
L
Ah Muzen Cab
Th3Eng2
Ah Muzen Cab
8
5
0
1.6
W
16
1
7
19.5
W
5
5
1
1.1
L
Bellona
gentood
Bellona
7
4
3
2.13
W
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,987
Damage
51,129
89,416
Taken
92,315
47,783
Mitigated
64,229
28,909
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,050
5,673
0
6,744
16,117
6,351
4,096
6,302
9,815
0
78,651
L
8,938
1,995
0
2,625
19,991
20,786
158
3,636
16,355
29,114
0
L
Ravana
5,442
1,134
0
567
18,338
9,665
0
2,540
15,798
0
43,929
L
9,281
2,609
0
5,493
16,186
7,329
1,820
3,417
12,769
68,543
0
W
6,259
904
0
10
14,796
12,455
1,008
5,689
9,107
23,082
0
L
Ah Muzen Cab
Th3Eng2
Ah Muzen Cab
13,588
6,008
0
4,218
16,479
9,534
1,151
3,028
13,451
2,144
100,267
W
31,833
22,417
0
19,086
30,915
18,449
5,584
3,950
26,965
0
199,869
W
11,964
1,136
0
26
12,302
4,435
2,343
1,857
10,445
85,526
0
L
Bellona
gentood
Bellona
13,880
6,385
0
5,180
21,321
16,915
774
5,656
15,665
0
62,388
W
9,881
4,347
0
3,043
15,286
6,093
1,647
2,057
13,229
0
72,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
52,979
733
Minions Killed
555
0
Camps Cleared
0
2,489,097
Distance Traveled
1,835,949
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,245
511
130
6
0
345,523
3
L
Ymir
9,638
438
39
2
0
393,736
1
L
Ravana
8,900
405
71
3
0
343,498
1
L
Sol
10,585
481
118
5
0
347,072
5
W
Ymir
11,051
502
30
1
0
373,166
3
L
Ah Muzen Cab
12,946
588
188
9
0
345,342
0
W
Kali
18,152
825
325
15
0
929,651
4
W
Scylla
12,756
580
132
6
0
414,182
3
L
Bellona
10,910
496
139
6
0
406,301
1
W
Loki
12,755
580
116
5
0
426,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role