Player Matchup

Hel
Hel
DragonFlower24
Hel
Level 16
God Stats
11W - 20L
1,313 SR
Queue Stats
28W - 58L
1,168 Elo+
Party 1
Apollo
Apollo
IX-EL_DI4BL0_-XI
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
962 Elo+
Solo
Bastet
Bastet
WalkingTree11235
Bastet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
cocacolaespuma
Cthulhu
Level 15
God Stats
1W - 5L
1,137 SR
Queue Stats
10W - 30L
1,171 Elo+
Solo
Nu Wa
Nu Wa
spiiriittual
Nu Wa
Level 27
God Stats
26W - 42L
1,372 SR
Queue Stats
84W - 98L
1,357 Elo+
Solo
Team Averages
Level 18
1,364 SR
1,187 Elo+

VS

Team Averages
Level 23
1,464 SR
1,356 Elo+
Da Ji
Da Ji
Durpee_Dud
Da Ji
Level 40
God Stats
9W - 3L
1,457 SR
Queue Stats
89W - 83L
1,422 Elo+
Party 2
Anubis
Anubis
Hexis27
Anubis
Level 18
God Stats
7W - 6L
1,585 SR
Queue Stats
46W - 43L
1,473 Elo+
Party 2
Hades
Hades
M12R16
Hades
Level 10
God Stats
3W - 2L
1,300 SR
Queue Stats
6W - 4L
1,318 Elo+
Party 2
Ymir
Ymir
Nite_ponnyboy
Ymir
Level 23
God Stats
14W - 14L
1,411 SR
Queue Stats
37W - 53L
1,382 Elo+
Party 2
Charybdis
Charybdis
momoko_SUGOI_UwU
Charybdis
Level 23
God Stats
2W - 3L
1,567 SR
Queue Stats
27W - 52L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 6
9,489
949
7,946
18,832
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 0
8,405
841
6,498
9,739
2,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 10 / 4
10,577
1,058
10,772
21,162
7,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 7 / 4
9,605
961
6,491
19,065
18,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 10 / 5
9,852
985
16,908
18,764
5,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
12 / 3 / 14
12,063
1,206
18,602
11,255
4,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Hexis27
Anubis
20
19 / 0 / 16
13,489
1,349
33,768
10,417
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
M12R16
Hades
18
6 / 4 / 19
11,250
1,125
15,641
13,985
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 0 / 19
12,434
1,243
7,079
9,038
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
17
2 / 4 / 16
10,271
1,027
7,901
9,232
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
11
Kills
44
44
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
Da Ji
12
3
14
6.33
W
Anubis
Hexis27
Anubis
19
0
16
27
L
1
7
0
0.14
W
Hades
M12R16
Hades
6
4
19
3.88
W
5
0
19
14.5
L
5
10
4
0.7
L
2
7
4
0.57
W
Charybdis
2
4
16
2.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,615
Damage
82,991
87,562
Taken
53,927
39,804
Mitigated
39,123
2,642
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,946
1,052
303
355
18,832
6,605
0
13,885
4,947
24,447
0
W
Da Ji
18,602
7,061
0
1,760
11,255
4,326
0
6,057
5,198
0
26,024
W
Anubis
Hexis27
Anubis
33,768
2,748
188
7,820
10,417
6,672
0
6,575
3,842
63,353
0
L
6,498
2,425
0
291
9,739
2,867
0
4,234
5,505
0
11,841
W
Hades
M12R16
Hades
15,641
2,232
380
1,304
13,985
12,557
0
7,565
6,420
27,938
0
W
7,079
1,113
0
984
9,038
12,507
0
5,543
3,495
21,858
0
L
10,772
4,109
0
0
21,162
7,161
0
14,037
7,125
0
21,219
L
6,491
1,085
0
0
19,065
18,006
0
13,080
5,985
10,318
0
W
Charybdis
7,901
3,861
0
577
9,232
3,061
0
5,605
3,627
0
23,734
L
16,908
5,732
0
1,693
18,764
5,165
0
11,252
7,512
35,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
59,507
124
Minions Killed
180
1
Camps Cleared
4
708,043
Distance Traveled
831,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,489
949
33
3
0
158,577
1
W
Da Ji
12,063
1,206
14
1
1
179,853
0
W
Anubis
13,489
1,349
73
7
2
163,295
0
L
Apollo
8,405
841
6
1
1
91,364
0
W
Hades
11,250
1,125
26
3
1
168,042
0
W
Ymir
12,434
1,243
32
3
0
193,632
0
L
Bastet
10,577
1,058
30
3
0
210,825
0
L
Cthulhu
9,605
961
20
2
0
114,481
0
W
Charybdis
10,271
1,027
35
4
0
126,793
0
L
Nu Wa
9,852
985
35
4
0
132,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role