Player Matchup

Odin
Odin
ACEdvgg7
Odin
Level 73
God Stats
10W - 2L
1,560 SR
Queue Stats
87W - 93L
1,395 Elo+
Party 3
Ne Zha
Ne Zha
Kuh-ron
Ne Zha
Level 40
God Stats
1W - 1L
1,809 SR
Queue Stats
72W - 78L
1,434 Elo+
Party 3
Chang'e
Chang'e
PlayboiCardigan
Chang'e
Level 109
God Stats
1W - 3L
1,486 SR
Queue Stats
160W - 166L
1,555 Elo+
Party 2
Mulan
Mulan
ToastDonger
Mulan
Level 107
God Stats
15W - 7L
1,683 SR
Queue Stats
262W - 237L
1,486 Elo+
Party 2
Chernobog
Chernobog
kill158
Chernobog
Level 29
God Stats
7W - 5L
1,578 SR
Queue Stats
18W - 16L
1,474 Elo+
Party 2
Team Averages
Level 72
1,623 SR
1,469 Elo+

VS

Team Averages
Level 72
1,451 SR
1,487 Elo+
Hercules
Hercules
Adriftsplashh
Hercules
Level 43
God Stats
3W - 5L
1,453 SR
Queue Stats
195W - 160L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jac_Cal713
Tsukuyomi
Level 109
God Stats
2W - 1L
1,544 SR
Queue Stats
525W - 492L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Maksimat21
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 241L
1,515 Elo+
Party 1
Hera
Hera
ShapelessSeven7
Hera
Level 111
God Stats
5W - 4L
1,367 SR
Queue Stats
611W - 541L
1,558 Elo+
Party 1
Ullr
Ullr
olwhitey
Ullr
Level 31
God Stats
25W - 21L
1,391 SR
Queue Stats
225W - 273L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 5 / 1
8,479
424
9,161
15,045
7,338
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Kuh-ron
Ne Zha
11
1 / 8 / 1
7,622
381
1,560
12,103
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,561
378
1,021
6,984
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 4 / 0
10,469
523
8,047
15,422
10,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
kill158
Chernobog
13
2 / 4 / 4
8,555
428
8,079
12,272
4,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adriftsplashh
Hercules
17
2 / 3 / 0
10,766
538
2,927
10,568
9,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Jac_Cal713
Tsukuyomi
20
7 / 1 / 7
13,094
655
9,705
11,972
9,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Maksimat21
Cthulhu
14
3 / 3 / 4
9,926
496
8,059
17,526
17,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 6
13,161
658
16,207
8,792
5,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
0 / 4 / 6
9,129
456
3,849
9,156
3,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
23
24
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
1
0.9
W
Hercules
Adriftsplashh
Hercules
2
3
0
0.67
W
Tsukuyomi
Jac_Cal713
Tsukuyomi
7
1
7
10.5
L
Ne Zha
Kuh-ron
Ne Zha
1
8
1
0.19
W
Cthulhu
Maksimat21
Cthulhu
3
3
4
1.67
L
0
3
0
0
W
11
0
6
14
L
4
4
0
1
L
Chernobog
kill158
Chernobog
2
4
4
1
W
Ullr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
40,747
61,826
Taken
58,014
28,032
Mitigated
44,818
12,017
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,161
437
0
2,350
15,045
7,338
0
7,982
7,063
0
45,138
W
Hercules
Adriftsplashh
Hercules
2,927
1,536
0
2,864
10,568
9,282
0
0
10,568
0
54,931
W
Tsukuyomi
Jac_Cal713
Tsukuyomi
9,705
2,181
0
4,477
11,972
9,615
364
0
11,972
0
119,845
L
Ne Zha
Kuh-ron
Ne Zha
1,560
300
0
519
12,103
3,923
21
4,779
7,324
0
34,721
W
Cthulhu
Maksimat21
Cthulhu
8,059
708
152
3,399
17,526
17,458
92
0
17,526
34,433
0
L
1,021
57
179
1,610
6,984
1,929
0
2,485
4,499
36,470
0
W
16,207
4,069
0
3,323
8,792
5,135
2,196
1,021
7,771
110,635
0
L
8,047
1,423
0
5,318
15,422
10,742
628
3,126
12,296
0
65,537
L
Chernobog
kill158
Chernobog
8,079
5,695
0
2,041
12,272
4,100
201
5,894
6,378
0
52,911
W
Ullr
3,849
1,282
0
2,076
9,156
3,328
1,218
0
9,156
0
46,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
56,076
435
Minions Killed
629
0
Camps Cleared
0
1,522,032
Distance Traveled
1,762,165
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,479
424
69
3
0
346,588
6
W
Hercules
10,766
538
103
5
0
286,694
0
W
Tsukuyomi
13,094
655
184
9
0
393,598
1
L
Ne Zha
7,622
381
68
3
0
302,809
0
W
Cthulhu
9,926
496
63
3
0
356,604
1
L
Chang'e
7,561
378
63
3
0
190,422
0
W
Hera
13,161
658
207
10
0
390,051
1
L
Mulan
10,469
523
146
7
0
332,856
4
L
Chernobog
8,555
428
89
4
0
349,357
0
W
Ullr
9,129
456
72
4
0
335,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role