Player Matchup

Achilles
Achilles
Aragram451
Achilles
Level 137
God Stats
63W - 78L
1,631 SR
Queue Stats
905W - 929L
1,644 Elo+
Party 3
Merlin
Merlin
MewchSm
Merlin
Level 127
God Stats
1W - 10L
1,540 SR
Queue Stats
140W - 146L
1,569 Elo+
Party 3
Athena
Athena
SinArma
Athena
Level 107
God Stats
10W - 11L
1,613 SR
Queue Stats
940W - 843L
1,584 Elo+
Solo
King Arthur
King Arthur
UnsanitaryClam
King Arthur
Level 148
God Stats
28W - 33L
1,579 SR
Queue Stats
431W - 430L
1,562 Elo+
Party 1
Apollo
Apollo
dasaauce
Apollo
Level 120
God Stats
6W - 3L
1,739 SR
Queue Stats
292W - 265L
1,563 Elo+
Party 1
Team Averages
Level 128
1,620 SR
1,585 Elo+

VS

Team Averages
Level 109
1,507 SR
1,600 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ITsNova13
Neith
Level 69
God Stats
3W - 3L
1,385 SR
Queue Stats
259W - 206L
1,601 Elo+
Party 2
Kali
Kali
iAzwrath
Kali
Level 122
God Stats
4W - 4L
1,595 SR
Queue Stats
189W - 144L
1,665 Elo+
Party 2
Zhong Kui
Zhong Kui
oZabetsu
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
thewickedbanana
Kuzenbo
Level 105
God Stats
2W - 0L
1,556 SR
Queue Stats
46W - 42L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aragram451
Achilles
11
4 / 3 / 1
7,227
556
7,149
9,549
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MewchSm
Merlin
12
0 / 3 / 1
6,643
511
5,071
5,865
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
SinArma
Athena
9
1 / 3 / 4
5,567
428
4,170
10,501
6,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
UnsanitaryClam
King Arthur
12
0 / 2 / 1
7,067
544
4,930
8,830
5,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
dasaauce
Apollo
11
6 / 6 / 2
6,994
538
9,633
10,420
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
8 / 1 / 3
8,629
664
12,406
9,808
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ITsNova13
Neith
13
5 / 2 / 3
7,677
591
5,570
6,673
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
12
3 / 1 / 5
7,102
546
3,931
8,380
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
oZabetsu
Zhong Kui
12
0 / 1 / 2
6,834
526
5,453
8,651
6,751
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 6 / 10
6,380
491
4,653
12,105
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
17
17
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
3
9.5
L
Achilles
Aragram451
Achilles
4
3
1
1.5
W
Neith
ITsNova13
Neith
5
2
3
3.25
L
Merlin
MewchSm
Merlin
0
3
1
0.17
L
Athena
SinArma
Athena
1
3
4
1
L
King Arthur
UnsanitaryClam
King Arthur
0
2
1
0.25
L
Apollo
dasaauce
Apollo
6
6
2
1.17
W
Kali
3
1
5
5.5
W
Zhong Kui
oZabetsu
Zhong Kui
0
1
2
1
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,953
Damage
32,013
45,165
Taken
45,617
22,033
Mitigated
25,563
10,491
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,406
5,622
0
4,034
9,808
3,440
0
3,077
6,731
58,875
0
L
Achilles
Aragram451
Achilles
7,149
2,548
0
3,254
9,549
3,943
0
5,027
4,522
0
38,551
W
Neith
ITsNova13
Neith
5,570
3,043
0
2,358
6,673
2,219
0
1,052
5,621
0
38,825
L
Merlin
MewchSm
Merlin
5,071
278
0
1,666
5,865
2,445
376
2,630
3,235
43,821
0
L
Athena
SinArma
Athena
4,170
1,316
0
1,118
10,501
6,996
0
5,371
5,130
17,201
0
L
King Arthur
UnsanitaryClam
King Arthur
4,930
757
0
1,673
8,830
5,284
0
5,154
3,676
0
46,664
L
Apollo
dasaauce
Apollo
9,633
7,307
0
2,780
10,420
3,365
0
4,330
6,090
0
42,366
W
Kali
3,931
1,329
0
3,527
8,380
3,263
0
2,794
5,586
0
40,331
W
Zhong Kui
oZabetsu
Zhong Kui
5,453
846
0
4,472
8,651
6,751
0
35
8,616
40,278
0
W
4,653
2,283
0
238
12,105
9,890
0
2,283
9,822
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
36,622
395
Minions Killed
362
0
Camps Cleared
0
1,207,220
Distance Traveled
1,194,214
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,629
664
103
8
0
250,209
5
L
Achilles
7,227
556
79
6
0
267,128
1
W
Neith
7,677
591
80
6
0
234,134
4
L
Merlin
6,643
511
86
7
0
230,249
3
L
Athena
5,567
428
35
3
0
237,167
7
L
King Arthur
7,067
544
117
9
0
257,823
4
L
Apollo
6,994
538
78
6
0
214,853
1
W
Kali
7,102
546
86
7
0
265,591
4
W
Zhong Kui
6,834
526
83
6
0
192,349
3
W
Kuzenbo
6,380
491
10
1
0
251,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role