Player Matchup

The Morrigan
The Morrigan
Cabros
The Morrigan
Level 121
God Stats
29W - 9L
1,863 SR
Queue Stats
153W - 117L
1,642 Elo+
Party 2
Scylla
Scylla
DagronMastur69
Scylla
Level 107
God Stats
2W - 2L
1,465 SR
Queue Stats
159W - 134L
1,614 Elo+
Party 3
Sylvanus
Sylvanus
DoctorOkto
Sylvanus
Level 129
God Stats
16W - 10L
1,795 SR
Queue Stats
735W - 805L
1,569 Elo+
Solo
Chaac
Chaac
Grezasaur
Chaac
Level 106
God Stats
1W - 4L
1,569 SR
Queue Stats
61W - 59L
1,554 Elo+
Party 3
Medusa
Medusa
TruTings
Medusa
Level 123
God Stats
5W - 4L
1,825 SR
Queue Stats
169W - 150L
1,603 Elo+
Party 2
Team Averages
Level 117
1,704 SR
1,596 Elo+

VS

Team Averages
Level 107
1,664 SR
1,568 Elo+
Achilles
Achilles
 
Achilles
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Axl7221
Morgan Le Fay
Level 143
God Stats
89W - 51L
1,692 SR
Queue Stats
448W - 328L
1,670 Elo+
Party 1
Nemesis
Nemesis
CrazyDavey
Nemesis
Level 96
God Stats
3W - 1L
1,759 SR
Queue Stats
74W - 62L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Imkamus
Kukulkan
Level 88
God Stats
4W - 4L
1,563 SR
Queue Stats
7W - 8L
1,490 Elo+
Solo
Khepri
Khepri
Rawjik
Khepri
Level 156
God Stats
6W - 10L
1,806 SR
Queue Stats
113W - 112L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cabros
The Morrigan
15
1 / 4 / 2
8,956
896
13,104
8,616
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 4 / 1
9,325
933
9,773
9,711
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DoctorOkto
Sylvanus
15
1 / 3 / 1
9,268
927
6,280
14,225
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Grezasaur
Chaac
15
0 / 4 / 4
8,854
885
8,937
13,986
13,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
TruTings
Medusa
15
0 / 4 / 3
8,644
864
7,986
7,398
2,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

169

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 1 / 7
10,534
1,053
11,700
10,061
13,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Axl7221
Morgan Le Fay
17
8 / 1 / 10
11,222
1,122
16,296
10,787
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
CrazyDavey
Nemesis
15
4 / 1 / 7
9,639
964
8,556
8,354
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Imkamus
Kukulkan
16
0 / 1 / 15
9,559
956
8,317
7,249
3,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Rawjik
Khepri
16
1 / 0 / 13
10,588
1,059
5,134
14,056
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
19
19
Deaths
4
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
7
9.5
W
Morgan Le Fay
Axl7221
Morgan Le Fay
8
1
10
13
L
The Morrigan
Cabros
The Morrigan
1
4
2
0.5
W
Nemesis
CrazyDavey
Nemesis
4
1
7
7.5
L
2
4
1
0.63
L
Sylvanus
DoctorOkto
Sylvanus
1
3
1
0.5
L
Chaac
Grezasaur
Chaac
0
4
4
0.5
W
Kukulkan
Imkamus
Kukulkan
0
1
15
7.5
W
Khepri
Rawjik
Khepri
1
0
13
7.5
L
Medusa
TruTings
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
50,003
53,936
Taken
50,507
37,953
Mitigated
43,476
9,102
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,700
2,100
0
1,588
10,061
13,789
0
5,396
4,457
4,419
18,745
W
Morgan Le Fay
Axl7221
Morgan Le Fay
16,296
563
423
1,558
10,787
5,532
0
6,780
3,869
36,661
0
L
The Morrigan
Cabros
The Morrigan
13,104
1,161
0
500
8,616
3,365
0
4,381
4,053
31,593
0
W
Nemesis
CrazyDavey
Nemesis
8,556
4,079
0
1,060
8,354
4,265
0
5,171
2,957
0
14,849
L
9,773
861
0
872
9,711
3,763
0
5,485
4,133
30,094
0
L
Sylvanus
DoctorOkto
Sylvanus
6,280
790
1,329
2,551
14,225
15,021
0
7,349
6,363
8,828
0
L
Chaac
Grezasaur
Chaac
8,937
1,743
0
3,447
13,986
13,219
0
8,075
5,536
0
29,371
W
Kukulkan
Imkamus
Kukulkan
8,317
528
0
392
7,249
3,207
0
3,489
3,630
41,513
0
W
Khepri
Rawjik
Khepri
5,134
313
0
1,601
14,056
16,683
0
7,347
6,437
20,470
0
L
Medusa
TruTings
Medusa
7,986
3,291
0
403
7,398
2,585
0
5,469
1,929
0
24,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
51,542
192
Minions Killed
224
5
Camps Cleared
7
934,487
Distance Traveled
1,001,234
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,534
1,053
37
4
3
211,499
3
W
Morgan Le Fay
11,222
1,122
41
4
0
204,785
0
L
The Morrigan
8,956
896
47
5
2
202,033
0
W
Nemesis
9,639
964
14
1
3
165,795
1
L
Scylla
9,325
933
53
5
1
186,741
0
L
Sylvanus
9,268
927
7
1
0
174,191
1
L
Chaac
8,854
885
43
4
0
190,488
0
W
Kukulkan
9,559
956
96
10
0
205,108
0
W
Khepri
10,588
1,059
36
4
1
214,047
2
L
Medusa
8,644
864
42
4
2
181,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role